Colosseum for 1.18
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Colosseum for 1.18
Feedback and general discussion thread for Colosseum.
Check the »Custom Options« of the maps. All maps have options which one can chose before opening the game.
Besides the maps from 1.16 there exist now 1-2 additional maps as part of the same add-on, ported from an old version. Change log is in _main.cfg file.
I improved the add-on on the technical side, but didn't make balance changes for the most part. I would appreciate it if someone could take over the add-on from this point.
There are also several other Colosseum add-ons from ChaosRider on 1.18. They work, but need some fixes to use the new markup in the shop.
Check the »Custom Options« of the maps. All maps have options which one can chose before opening the game.
Besides the maps from 1.16 there exist now 1-2 additional maps as part of the same add-on, ported from an old version. Change log is in _main.cfg file.
I improved the add-on on the technical side, but didn't make balance changes for the most part. I would appreciate it if someone could take over the add-on from this point.
There are also several other Colosseum add-ons from ChaosRider on 1.18. They work, but need some fixes to use the new markup in the shop.
Try out the dark board theme.
- ChaosRider
- Posts: 1004
- Joined: April 15th, 2012, 1:15 pm
Re: Colosseum for 1.18
Ill check soon colosseum addons shop. Can you send me screen of the things that it has to be fixed?
Last edited by ChaosRider on November 3rd, 2024, 1:08 pm, edited 1 time in total.
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
Re: Colosseum for 1.18
A screen will probbaly not be needed.
The syntax with the
The main thing to change is:
to
I looked at one add-on and it are 500 cases.
I assume there is much copy and paste between the add-ons, or maybe in the add-on. Maybe we could combine all the add-ons into one single add-on, so there is less code to maintain? I could help.
The syntax with the
&
doens't exist anymore: DescriptionWMLThe main thing to change is:
message= _ {MENU_IMG_TXT "items/bones.png~SCALE(36,36)" "Done"}
to
image="items/bones.png~SCALE(36,36)"
description= _ "Done"
(or label=
)I looked at one add-on and it are 500 cases.
I assume there is much copy and paste between the add-ons, or maybe in the add-on. Maybe we could combine all the add-ons into one single add-on, so there is less code to maintain? I could help.
Try out the dark board theme.
- ChaosRider
- Posts: 1004
- Joined: April 15th, 2012, 1:15 pm
Re: Colosseum for 1.18
I'll have to take a look on how it looks like in open game of colosseum scenario shop. Right now I dont have such a possibility. Maybe tomorrow I'll check it.
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1004
- Joined: April 15th, 2012, 1:15 pm
Re: Colosseum for 1.18
Ok, I checked it in game and now I see how images in messages arent created but there is a text path to image. This will take me some time to fix it.
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1004
- Joined: April 15th, 2012, 1:15 pm
Re: Colosseum for 1.18
Shiki could you write me right code for changing this:Shiki wrote: ↑November 3rd, 2024, 2:01 am A screen will probbaly not be needed.
The syntax with the&
doens't exist anymore: DescriptionWML
The main thing to change is:
message= _ {MENU_IMG_TXT "items/bones.png~SCALE(36,36)" "Done"}
to
image="items/bones.png~SCALE(36,36)"
description= _ "Done"
(orlabel=
)
I looked at one add-on and it are 500 cases.
I assume there is much copy and paste between the add-ons, or maybe in the add-on. Maybe we could combine all the add-ons into one single add-on, so there is less code to maintain? I could help.
"message= _ {MENU_IMG_TXT "portraits/undead/transparent/death-knight. png~SCALE(36,36)""Choose your unit class"}"
?
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1004
- Joined: April 15th, 2012, 1:15 pm
Re: Colosseum for 1.18
Ok, I found the way how to do it and I fixed bugs. Atleast for me colosseum addons works well now. There are new versions of colosseum addons on Wesnoth v1.18 server. Go get it people and try it. Any feedback will be a good sign for me!
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.