Wesnoth 1.19.0

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Wesnoth 1.19.0

Post by Pentarctagon »

Wesnoth 1.19.0 is out!
This new release in the 1.19.x development series sees various changes and improvements in various areas.

As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
  • If you download Wesnoth stand-alone, make sure to keep the latest stable release around in case the game breaks and you find yourself unable to get your daily fix of Wesnoth.
  • Playtest the game, and make sure to report any bugs you find! Even obvious bugs can be left unfixed if everyone assumes someone else has already reported it.
  • For any bugs found, or to request new features to be added, check out bug tracker here. First though, please read our instructions for reporting bugs on the wiki, which will give your bug report or feature request the best chance of being addressed.
  • Near the end of the release notes below you will find a list of the most important bugs known at the time of the release. Some items are due to be fixed in future releases of the 1.19.x series, but for others we depend on contributed patches from volunteer coders like you!

Development versions of Wesnoth are available on Steam through our beta channel.
In your Steam library: right-click on Battle for Wesnoth, select Properties, go to the Betas tab, and select the 1.19.x option from the drop down.
The latest development version of Wesnoth is also published on itch.io. A standalone portable download is also available.
Windows installer (64-bit)
SHA256 sum: 37f0a0fc651c772fbc2ebc89870cf0aff3fcd90e291555428fe9d0b0d207023e
NOTE: Due to how expensive it is, Wesnoth's installer is not signed. This often results in the installer being flagged as potentially dangerous by antivirus software because the publisher is unknown.
macOS package
SHA256 sum: 7c0d2b77b5221dee161030a7c0c29c10efaa5f126c3f6b2432523b902598f369
Source code
SHA256 sum: dfddc97e4ae3dcc492981e0c8b11992840d5521295a935d2a0caacd5e8028af9
All known Linux packagers have been contacted, and binaries for your distribution may have already been created. Information about where to get the respective binaries and how to install them, including via Flatpak, can be found on the Linux binaries page in the wiki.

Changes in this release

Read on for more details about the most notable fixes and additions since the previous development release. A full list of changes may be found in our changelog.
  • Scenario editor unit type editor
    For scenarios, a new dialog has been added to allow defining custom unit types for your add-on.
  • Unit portraits
    Portraits have been added for the Skeletal Rider, Wyvern, TSG’s Eyestalk, and TRoW’s vampire lady units as well as an alternative portrait for bears.
  • Migrator rerun button
    Added a button to the build info dialog to rerun the 1.16 to 1.18 migration tool.
  • Dunefolk
    The Dunefolk have been moved into Default era. As such, the "+Dunefolk" eras have been removed.
  • Elf unit stat reduction
    The Elvish Avenger, Sharpshooter, Shyde, Enchantress, and Sylph have received stat changes primarily to reduce their damage output.
  • Story screen redesign
    The campaign story screen has been redesigned with new, updated graphics and appearance.
  • Language selection dialog overhaul
    Overhauled the Language selection dialog to make it more informative, including displaying translation progress and making it easier to select highly-incomplete translations.
  • Editor mask files
    The map editor now correctly allows loading .mask files.
  • Ambush
    Fixed the Ambush ability not working in Bluff/Glutch Forest terrain.
  • Replay achievements
    Fixed replays marking achievements as complete.
  • Recall dialog crash
    Fixed a crash in the recall dialog when turning off all sorting options.
  • Wrong trait opened
    Fixed clicking on a trait in the sidebar sometimes opening the wrong trait’s help page.
  • Image pixelation
    Fixed a bug causing excessive pixellation of scaled images.
  • Messages dismissed incorrectly
    Fixed releasing a mouse button at the same time as a dialog pops up sometimes dismissed the dialog immediately.
Important changes since 1.18.x
This information applies to all 1.19.x development releases unless specified otherwise.


New Contributors and Developers

Do you want to help shape the future of Wesnoth? You are always free to join us in the #development Discord channel or #wesnoth-dev IRC channel on libera.chat to ask for help with getting started!

The multiplayer and add-ons servers for this development series are up and running. Because development versions are a moving target, the development multiplayer server only accepts the latest version in the series. Add-ons may break due to changes to the WML and Lua APIs throughout development series — any problems involving them should be reported to the respective add-on maintainers.

If you find any bugs, do not hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend to be forgotten, you will get better results using our bug tracker. We require your help for finding and fixing issues, no matter how obvious, trivial, or complicated they seem!

Have fun!
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code