What is the easiest way to set defence value on specific tile?
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What is the easiest way to set defence value on specific tile?
Hello,
I am using [terrain_graphics] to obtain specific sprites of villages, as opposed to the random ones. If I use the Village Overlay and paste a house graphic on top of it, it does not provide defence values of a Village.
What is the easiest way to correct that, so that the tile functions like a proper Village, but looks the way I want it to look?
Thanks,
I am using [terrain_graphics] to obtain specific sprites of villages, as opposed to the random ones. If I use the Village Overlay and paste a house graphic on top of it, it does not provide defence values of a Village.
What is the easiest way to correct that, so that the tile functions like a proper Village, but looks the way I want it to look?
Thanks,
- Celtic_Minstrel
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Re: What is the easiest way to set defence value on specific tile?
Probably the easiest way is to make a custom version of the village overlay that sets the defense how you want it to be set.
Re: What is the easiest way to set defence value on specific tile?
Alternatively, put a real village on the tile and use PLACE_IMAGE to cover it up with your desired variation