1.17.13 idle animations EDIT:not doing this now
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- Spannerbag
- Posts: 535
- Joined: December 18th, 2016, 6:14 pm
- Location: Yes
1.17.13 idle animations EDIT:not doing this now
Hi,
Stopped doing it. No idea why. Post below.
Just started playtesting one of my campaigns on 1.17.13 and almost all the units with idle animations play continuously.
But they are all synchronised (as they appeared on map at the same time I guess) and it looks... odd.
If you launch Legend of Wesmire on 1.17.13 and look at Kalenz's starting units you'll (hopefully!) see what I mean; the two archers and fighters all idle non-stop in step (at least they do so on my PC...).
Apologies if this is already known.
Cheers!
-- Spannerbag
Stopped doing it. No idea why. Post below.
Just started playtesting one of my campaigns on 1.17.13 and almost all the units with idle animations play continuously.
But they are all synchronised (as they appeared on map at the same time I guess) and it looks... odd.
If you launch Legend of Wesmire on 1.17.13 and look at Kalenz's starting units you'll (hopefully!) see what I mean; the two archers and fighters all idle non-stop in step (at least they do so on my PC...).
Apologies if this is already known.
Cheers!
-- Spannerbag
Last edited by Spannerbag on March 4th, 2023, 10:42 pm, edited 1 time in total.
- Lord-Knightmare
- Discord Moderator
- Posts: 2360
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: 1.17.13 idle animations
In your preferences -> display -> switch off IDLE animations or decrease the frequency. Simple fix.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: 1.17.13 idle animations
@ Knightmare:
Perhaps you should read what Spannerbag wrote a second time.
Perhaps you should read what Spannerbag wrote a second time.
- Spannerbag
- Posts: 535
- Joined: December 18th, 2016, 6:14 pm
- Location: Yes
Re: 1.17.13 idle animations UPDATE
Weird. Not doing it now Did rename the folder as part of looking into appcrash problem...
Nothing in logs.
Consufed
Cheers,
-- Spannerbag
Nothing in logs.
Consufed
Cheers,
-- Spannerbag