gold per village

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rmj
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Joined: July 4th, 2010, 5:21 am

gold per village

Post by rmj »

Menu: Status: Scenario Settings. Whenever I look, "Gold per village" always is 1.
ver.1.16.0
rmj
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Lord-Knightmare
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Re: gold per village

Post by Lord-Knightmare »

Yeah, so?
I mean it's always been like that
village_income=1 is set in game_configs. It's 1 GPV unless the scenario designer changes it for a side/sides
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rmj
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Re: gold per village

Post by rmj »

I assumed that if villages were worth 2 or more gold per turn, then it would say so. It doesn't.
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gnombat
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Re: gold per village

Post by gnombat »

I tried adding village_gold=2 to the WML Guide campaign, and it works for me:

gold-per-village.png
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Re: gold per village

Post by Lord-Knightmare »

I tried adding village_gold=2 to the WML Guide campaign, and it works for me:


gold-per-village.png
I believe what he meant is a UX solution. As in, he wants an objective note to say GPV is not the standardized 1 GPV. Doesn't seem practically worth doing IMHO, as the status table indicates it already.
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Creator of the Isle of Mists survival scenario.
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