Dream in the Sand - Campaign
Moderator: Forum Moderators
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Dream in the Sand - Campaign
STORY
514 YW
Six years before Konrad journey into wild northlands and retaking throne of Wesnoth.
The diary of a young Dwarf called Modome takes us to the far south where through the sixteen years last long war that tooks many lives of innocent folk.
You will witness adventure that took place on this Waste Lands and see what evil can lurk there.
___
WHAT IS IN THIS BAG?
- 7/8 BATTLE scenarios and 7 STORY only
- THREE DIFFICULTY levels
- DIFFERENT objectives
- ...and etc
___
CAMPAIGN WAS FULLY TESTED
___
Get ready for a nice brawl! Campaign is overall EXPERT level, however I think that average player will do preety well on EASY.
NIGHTMARE level is only for really experienced players.
For fans of eastern culture, in the campaign you can find some small references to fairy tales from Arabian Tales. Such little "tastes" and easter eggs for fans
514 YW
Six years before Konrad journey into wild northlands and retaking throne of Wesnoth.
The diary of a young Dwarf called Modome takes us to the far south where through the sixteen years last long war that tooks many lives of innocent folk.
You will witness adventure that took place on this Waste Lands and see what evil can lurk there.
___
WHAT IS IN THIS BAG?
- 7/8 BATTLE scenarios and 7 STORY only
- THREE DIFFICULTY levels
- DIFFERENT objectives
- ...and etc
___
CAMPAIGN WAS FULLY TESTED
___
Get ready for a nice brawl! Campaign is overall EXPERT level, however I think that average player will do preety well on EASY.
NIGHTMARE level is only for really experienced players.
For fans of eastern culture, in the campaign you can find some small references to fairy tales from Arabian Tales. Such little "tastes" and easter eggs for fans
Last edited by GreenScarab on June 3rd, 2024, 11:02 am, edited 7 times in total.
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
- Lord-Knightmare
- Discord Moderator
- Posts: 2443
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Dream in the Sand - Campaign
Hi,
I am playing through your campaign right now, and I have to say...this is really well designed.
The story is deep, the Arabian Nights references are spot on, the scenarios are interesting and variated.
I haven't enjoyed a campaign like this in eons.
So, thank you.
NOTE: I just got to Scenario 8 (the underground caves one) today .
I am playing through your campaign right now, and I have to say...this is really well designed.
The story is deep, the Arabian Nights references are spot on, the scenarios are interesting and variated.
I haven't enjoyed a campaign like this in eons.
So, thank you.
NOTE: I just got to Scenario 8 (the underground caves one) today .
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: Dream in the Sand - Campaign
Do you have an replay for S1 on hard, where the play evacuated all 4 miners in time without losing so many units that they get run over in the next turns?
It's possible, but it depends somewhat on luck.
EDIT:
It's possible to beat the first scenario when playing on hard, but just barely, and very dependend on luck.
That's not great. But what's worse, is that the first scenario is way more difficult than all the other scenarios.
TIme spent on S1: >3h. Time spent on the rest of the campaign: <2h.
EDIT 2:
That is not to say that the campaign is bad. It's great and interesting! I'll take some time to write down all the typos I can find.
The first scenario just needs less waves and/or more time at the end on hard.
The prison break scenario might need another allied unit too, tbh.
It's possible, but it depends somewhat on luck.
EDIT:
It's possible to beat the first scenario when playing on hard, but just barely, and very dependend on luck.
That's not great. But what's worse, is that the first scenario is way more difficult than all the other scenarios.
TIme spent on S1: >3h. Time spent on the rest of the campaign: <2h.
EDIT 2:
That is not to say that the campaign is bad. It's great and interesting! I'll take some time to write down all the typos I can find.
The first scenario just needs less waves and/or more time at the end on hard.
The prison break scenario might need another allied unit too, tbh.
- Attachments
-
- DitS-Day of the Brave replay 20220927-201805.gz
- (23.36 KiB) Downloaded 125 times
-
- DitS-At the Last Moment replay 20220927-203010.gz
- (21.53 KiB) Downloaded 104 times
-
- DitS-The Last Wish replay 20220927-205810.gz
- (33.21 KiB) Downloaded 112 times
-
- DitS-How it all Began replay 20220927-195456.gz
- (50.46 KiB) Downloaded 105 times
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Re: Dream in the Sand - Campaign
Hi guys,
Thank you for the replays, they will be useful.
You're welcome.Lord-Knightmare wrote: ↑September 27th, 2022, 4:56 am I am playing through your campaign right now, and I have to say...this is really well designed.
The story is deep, the Arabian Nights references are spot on, the scenarios are interesting and variated.
I haven't enjoyed a campaign like this in eons.
So, thank you.
It may sound weird, but I had a similar feeling when I played Nightmare about the first scenario, but since I was planning this campaign to be expert, I left it. But you're right Hard is almost impossible and I'll try to adjust it better in the new version (first scenario).
I'm sorry it took you so long because of my failure to balance the scenario. The first scenario was simply to make you aware of the horror of the war that took place there and the heroic defense of the main characters and the hope that is associated with the arrival of one of the Masters. Anyway I tried to convey in the campaign the evil of conflict that is able to change peaople for better or worse.
I will look at it and think of something.
Thank you for the replays, they will be useful.
Thank you for the nice words, as I said will look more on hard and again thank you for taking the time to look for typos.
Last edited by GreenScarab on September 30th, 2022, 11:47 pm, edited 1 time in total.
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
Re: Dream in the Sand - Campaign
Golden Lamp
From Diary of
-> From the Diary of
Heroes of Sand Wars
-> Heroes of the Sand Wars
Our strenght is pouring out
-> Our strenght is running out
and steel-clad forces are already at limit here.
-> and our steel-clad forces are already at their limit.
fast as wind
-> fast as the wind
enemy regroup
-> enemy regroups
remember that place
-> remember this palce
these stones and mounts I have already seen.
-> I have seen these stones and mountains before.
And in that
-> And at that
some sticking out of the sand object.
-> some object sticking out of the sand.
From Diary of
-> From the Diary of
Heroes of Sand Wars
-> Heroes of the Sand Wars
Our strenght is pouring out
-> Our strenght is running out
and steel-clad forces are already at limit here.
-> and our steel-clad forces are already at their limit.
fast as wind
-> fast as the wind
enemy regroup
-> enemy regroups
remember that place
-> remember this palce
these stones and mounts I have already seen.
-> I have seen these stones and mountains before.
And in that
-> And at that
some sticking out of the sand object.
-> some object sticking out of the sand.
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Re: Dream in the Sand - Campaign
The patch 1.0.1 - 1.0.2
This two updates brings some corrections, full changelog in spoilers below.
Patch 1.0.1
Patch 1.0.2
There could be also other minor improvements in both versions.
This two updates brings some corrections, full changelog in spoilers below.
Patch 1.0.1
Spoiler:
Patch 1.0.2
Spoiler:
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Re: Dream in the Sand - Campaign
So.... Hello again Wesnoth world!
Some time ago I have released the newest version of the Dream in the Sand!!!
This update is pretty big, so let's begin.
Lastly, just have Fun!!!
Some time ago I have released the newest version of the Dream in the Sand!!!
1.0.3v
This update is pretty big, so let's begin.
Spoiler:
Lastly, just have Fun!!!
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Re: Dream in the Sand - Campaign
Hello there !!!
I just released version 1.0.4 of the campaign, this applies to new portraits and little tweaks to older ones.
The campaign already contains ten exclusive portraits (made by me)!
Some examples how it looks like:
I just released version 1.0.4 of the campaign, this applies to new portraits and little tweaks to older ones.
The campaign already contains ten exclusive portraits (made by me)!
Some examples how it looks like:
Spoiler:
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
Re: Dream in the Sand - Campaign
You've clearly put a lot of thought and effort into this, it's absolutely on my "reading list".
This being a volunteer operation, things can go unnoticed, so if there is some mechanic or lack or assets that is causing trouble, please open an issue in https://github.com/wesnoth/wesnoth/issues - feature requests are fine, doesn't need to be bug report.
This being a volunteer operation, things can go unnoticed, so if there is some mechanic or lack or assets that is causing trouble, please open an issue in https://github.com/wesnoth/wesnoth/issues - feature requests are fine, doesn't need to be bug report.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Re: Dream in the Sand - Campaign
Thank you for such motivating words!
Thanks for the link, If I will notice something or be able to help with the game for sure I will.doofus-01 wrote: ↑October 16th, 2022, 3:01 am This being a volunteer operation, things can go unnoticed, so if there is some mechanic or lack or assets that is causing trouble, please open an issue in https://github.com/wesnoth/wesnoth/issues - feature requests are fine, doesn't need to be bug report.
Last edited by GreenScarab on October 31st, 2022, 8:51 am, edited 2 times in total.
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
Re: Dream in the Sand - Campaign
Dear author of Dream in the Sand,
I love the story am following the plot but I am totally stuck in the scenario Day of the brave. I have searched the entire area multiple times and I am unable to find a way to escape regardless. I would really appreciate some hint or else I will be forced to abandon the quest and that would be such a pity.
I love the story am following the plot but I am totally stuck in the scenario Day of the brave. I have searched the entire area multiple times and I am unable to find a way to escape regardless. I would really appreciate some hint or else I will be forced to abandon the quest and that would be such a pity.
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Re: Dream in the Sand - Campaign
Hello Polarfox!Polarfox wrote: ↑October 23rd, 2022, 9:04 pm Dear author of Dream in the Sand,
I love the story am following the plot but I am totally stuck in the scenario Day of the brave. I have searched the entire area multiple times and I am unable to find a way to escape regardless. I would really appreciate some hint or else I will be forced to abandon the quest and that would be such a pity.
I'm happy you like the story.
I will gladly give you the tips you need regarding the Day of the Brave scenario.
Details in the spoiler.
Spoiler:
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
Re: Dream in the Sand - Campaign
I'd tried this campaign, and for some reason the graphics keep blacking out, I couldn't get through the prologue. I didn't see anything obviously wrong with the scenario file, and other people seem to be able to play it fine, so it could just be a problem on my end. But if I'm having issues, maybe others are too, and it does seem to be specific to this campaign, whatever is going on.
I did see that there was an ellipse error for some character, probably from the {IS_HERO} macro on a leader.
I did see that there was an ellipse error for some character, probably from the {IS_HERO} macro on a leader.
error display: could not open image 'misc/ellipse-hero-leader-bottom.png'
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Dream in the Sand - Campaign
Thank you!
I passed that square so many times without actually standing on it. I suspected that the area was of special interest deep in the mountains.
Now I will continue to explore.
Best regards,
I passed that square so many times without actually standing on it. I suspected that the area was of special interest deep in the mountains.
Now I will continue to explore.
Best regards,
- GreenScarab
- Posts: 74
- Joined: September 25th, 2022, 2:08 pm
- Location: A pile of sand
Re: Dream in the Sand - Campaign
doofus-01 wrote: ↑October 24th, 2022, 3:45 am I'd tried this campaign, and for some reason the graphics keep blacking out, I couldn't get through the prologue. I didn't see anything obviously wrong with the scenario file, and other people seem to be able to play it fine, so it could just be a problem on my end. But if I'm having issues, maybe others are too, and it does seem to be specific to this campaign, whatever is going on.
Which version of Wesnoth are you playing on? This will be helpfull, I'll try to reproduce the bug and fix it.
I'm not sure, but the character of Ursud, side 1 in the prologue has
{IS_HERO}
, however he is added to the scenario by a Leader, position, with a golden crown.Spoiler:
Now, when I looked through the file, I realized that I forgot to add
canrecruit=no
, maybe this confuse Wesnoth, which try to make Ursud the Leader with golden crown and Hero with silver one at the same time.Spoiler:
EDIT - I check the Wesnoth 1.16.6 and 1.17.9, campaign loads fine there (However it was created and tested for 1.16.x, so there can be some problems in 1.17, so I recommend to play it on 1.16)
I can also just add Ursud into the map of the Prologue Scenario by adding it by tag [unit], I think this could resolve this problem.
However without reproducing this bug, I can't confirm this changes to be the right choice
Spoiler:
I am glad I was able to help
AUTHOR OF: DREAM IN THE SAND • BORN TO LIVE • HORN OF FAITH • RUSTLING IN THE WIND • WAVES OF DISTANT SHORE • DUSK OF DAWN
The campaigns are available for download on the 1.18 Wesnoth add-ons server.
The campaigns are available for download on the 1.18 Wesnoth add-ons server.