The Dark Rising
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The Dark Rising
The Dark Rising is an add-on single-player undead campaign, where player follows the story of Syrus, who was banished from Wesnoth for using studying dark magic. This add-on has fourteen playable scenarios (two of them depends on player’s choice).
Please report all errors and bugs to this topic. There will be a lot of grammar errors so please report them as well.
Please report all errors and bugs to this topic. There will be a lot of grammar errors so please report them as well.
Re: The Dark Rising
Hey! Downloaded it but when I try to play (on Medium difficulty) I get an error. Something wrong with utils.cfg. I would look further into it but I have to get to sleep right about now.
Developer of The Rootless, an orcish campaign aimed at beginners.
Re: The Dark Rising
Thank you, it is fixed now.
- Lord-Knightmare
- Discord Moderator
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- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
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Re: The Dark Rising
Okay, first things first...
Add-on has no icon.
Anyways starting this on the maxed difficulty.
Let's see how it is.
Scenario 1:
Add-on has no icon.
Anyways starting this on the maxed difficulty.
Let's see how it is.
Scenario 1:
- My first thought was this is the first scenario map of The Dark Hordes
- Is this campaign, the re-telling of the dark hordes? (since the original was unfinished and the unoff version was lame)
- the initial engagement vs loyalists was fun but the rest of the scenario became uneventful
- Scenario name has the same name of one of the locations in GRRM's A Song of Ice and Fire. You might wanna change that.
- Holding the enemy at the bridge was very challenging during the day time. I liked it.
- Good scenario. Perfect XP farming.
- Attachments
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- TDR-Field of Terror replay 20220620-042433.gz
- (25.29 KiB) Downloaded 75 times
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- TDR-Greywater Watch replay 20220620-040433.gz
- (15.2 KiB) Downloaded 69 times
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Lord-Knightmare
- Discord Moderator
- Posts: 2443
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: The Dark Rising
Continuation:
Scenario 3 - Northerners
Scenario 4B - the Iron Front
Scenario 5 - Orcish Fortress
Catacombs of the Ancients
- Attachments
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- TDR-Catacombs of the Ancients replay 20220620-073627.gz
- (32.54 KiB) Downloaded 75 times
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- TDR-Orcish Fortress replay 20220620-071134.gz
- (43.84 KiB) Downloaded 80 times
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- TDR-The Iron Front replay 20220620-063727.gz
- (61.96 KiB) Downloaded 64 times
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- TDR-Northerners replay 20220620-052234.gz
- (48.08 KiB) Downloaded 68 times
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Lord-Knightmare
- Discord Moderator
- Posts: 2443
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: The Dark Rising
Replays Part 3 of 3
Additionally, someone from the discord server played the campaign but they dont have a forum account so I am posting their feedback here as well.
Scenario 7 - Unexpected Encounter
Scenario 8 - The Dwarven Gates
Scenario 9 - Borstep Mines
Scenario 10 - The Chamber
Scenario 11 - Escaping from the...
Scenario 12 - Showdown by Borstep
Scenario 13 - Shadow Battle
Feedback Summary
Feedback from Norcen23
- Attachments
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- TDR-Shadow Battle replay 20220620-130636.gz
- (42.39 KiB) Downloaded 87 times
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- TDR-Showdown by Borstep replay 20220620-125358.gz
- (71.71 KiB) Downloaded 67 times
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- TDR-The Chamber replay 20220620-111139.gz
- (37.43 KiB) Downloaded 75 times
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- TDR-Borstep Mines replay 20220620-102906.gz
- (53.59 KiB) Downloaded 73 times
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- TDR-The Dwarven Gates replay 20220620-100113.gz
- (55.99 KiB) Downloaded 66 times
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- TDR-An Unexpected Encounter replay 20220620-092625.gz
- (45.16 KiB) Downloaded 71 times
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- hermestrismi
- Posts: 711
- Joined: February 6th, 2016, 11:28 pm
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- Contact:
Re: The Dark Rising
Just note, the unofficial version just had been reworked few days ago. you can try it again and tell me if it still looks badLord-Knightmare wrote: ↑June 19th, 2022, 10:42 pm Okay, first things first...
Add-on has no icon.
[*] Is this campaign, the re-telling of the dark hordes? (since the original was unfinished and the unoff version was lame)
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
Re: The Dark Rising
Thank you for your feedback Lord Knightmare, I appreciate it. I took some inspiration from The Dark Hordes, but wanted to make an original story. I'll be posting updates from this campaign. (By the way, Lyonel isn't the lost general from HttT, Lionel is.)
Re: The Dark Rising
New update! Version 1.0.1a:
-Added dark adept lore
-Added one hero unit
-Added ghouls
-Redone rewards in scenario 6
-Changed objectives in some scenarios
-Some maps changed and polished
-Portrait fixes
-Bug fixes
-General balancing, (gold, income, turns, and so on)
-Added dark adept lore
-Added one hero unit
-Added ghouls
-Redone rewards in scenario 6
-Changed objectives in some scenarios
-Some maps changed and polished
-Portrait fixes
-Bug fixes
-General balancing, (gold, income, turns, and so on)
- Lord-Knightmare
- Discord Moderator
- Posts: 2443
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: The Dark Rising
There is no icon for the addon on the addons manager. Observed with 1.16.3
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: The Dark Rising
Interesting..... Apparently the icon file has to be standard wesnoth file, am I right? I'll fix that in some point.Lord-Knightmare wrote: ↑July 15th, 2022, 6:54 am There is no icon for the addon on the addons manager. Observed with 1.16.3
Re: The Dark Rising
Fixed.Lord-Knightmare wrote: ↑July 15th, 2022, 6:54 am There is no icon for the addon on the addons manager. Observed with 1.16.3
Re: The Dark Rising
Version 1.0.1c:
-Fixed some macros
-Fixed the dialogue for dwarves in scenario 9
-Fixed some macros
-Fixed the dialogue for dwarves in scenario 9
Re: The Dark Rising
Version 1.0.1d:
-Unit type changes
-Dialogue improvements
-Balancing
-Map tweaks
-Unit type changes
-Dialogue improvements
-Balancing
-Map tweaks
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- Posts: 12
- Joined: February 14th, 2015, 9:49 am
Re: The Dark Rising
Ok Campaign, a bit too easy for Intermediate rating, some surprises but not harder than baseline novice. Played on medium and will try hard.
Bugs
S5 Orcish Fortress Got error messages that AI couldnt recruit Heavy or Infantry.
Probably just a typo.
Once you get going you tend to snowball. Getting some quick liches makes caves rather easy with some ghosts as scouts and support.
Ai is not good at recruiting good counter units.
Also not enough leveled enemies overall for later scenarios.
S11 Fresh idea but the quality of dwarfes should be higher. Ulfserkers would make for a real challenge for such a small area.
S12 Some leveled enemies and I was low on gold. Still won wtih spam recalls. Move the human and orcs to the northeastern part of the map so they dont attack elves as much. Elves are almost an asset as they slow down the humans and orcs.
S13 Final battle, could be harder but not bad overall.
Bugs
S5 Orcish Fortress Got error messages that AI couldnt recruit Heavy or Infantry.
Probably just a typo.
Once you get going you tend to snowball. Getting some quick liches makes caves rather easy with some ghosts as scouts and support.
Ai is not good at recruiting good counter units.
Also not enough leveled enemies overall for later scenarios.
S11 Fresh idea but the quality of dwarfes should be higher. Ulfserkers would make for a real challenge for such a small area.
S12 Some leveled enemies and I was low on gold. Still won wtih spam recalls. Move the human and orcs to the northeastern part of the map so they dont attack elves as much. Elves are almost an asset as they slow down the humans and orcs.
S13 Final battle, could be harder but not bad overall.