Minor bugs in unttypes

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Spannerbag
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Joined: December 18th, 2016, 6:14 pm
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Minor bugs in unttypes

Post by Spannerbag »

Hi,

Is there a buglet (apologies if it's already known) in a couple of unittypes?
The Arch Mage and Horseman are both immobile until hitpoints are reduced to below {WOUNDED_UNIT ()} threshold then they start moving?
Doesn't seem right to me... maybe they have {WOUNDED_UNIT ()} in the wrong place?

Cheers!
--Spannerbag
Last edited by Spannerbag on May 20th, 2022, 2:57 pm, edited 1 time in total.
SP Campaigns: After EI (v1.14) Leafsea Burning (v1.17, v1.16)
I suspect the universe is simpler than we think and stranger than we can know.
Also, I fear that beyond a certain point more intelligence does not necessarily benefit a species...
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