Wesnoth 1.17.1

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Pentarctagon
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Wesnoth 1.17.1

Post by Pentarctagon »

Wesnoth 1.17.1 is out!
This new release in the 1.17.x development series sees various changes and improvements in various areas.

As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
  • If you download Wesnoth stand-alone, make sure to keep the latest stable release around in case the game breaks and you find yourself unable to get your daily fix of Wesnoth.
  • Playtest the game, and make sure to report any bugs you find! Even obvious bugs can be left unfixed if everyone assumes someone else has already reported it.
  • For any bugs found, or to request new features to be added, check out bug tracker here. First though, please read our instructions for reporting bugs on the wiki, which will give your bug report or feature request the best chance of being addressed.
  • Near the end of the release notes below you will find a list of the most important bugs known at the time of the release. Some items are due to be fixed in future releases of the 1.17.x series, but for others we depend on contributed patches from volunteer coders like you!

Downloads
Steam
Development versions of Wesnoth are available on Steam through our beta channel.
In your Steam library: right-click on Battle for Wesnoth, select Properties, go to the Betas tab, and select the 1.17.x option from the drop down.
Itch.io
The latest development version of Wesnoth is also published on itch.io. A standalone portable download is also available.
Windows installer (64-bit) (445.8 MB)
SHA256 sum: 0791532d16385e8529f45711573000f56f1fed7e54ef0c6da6a8d186dd1921c9
macOS package (489.9 MB)
SHA256 sum: e069de280fce4506149375ab33eef102b5a551a074a8e29de7bb039e258362aa
Source code (478.7 MB)
SHA256 sum: 881c0dd6a528b18f03a8128732141958b1a751016b81784ce4b9159e69955165
Linux
All known Linux packagers have been contacted, and binaries for your distribution may have already been created. Information about where to get the respective binaries and how to install them, including via Flatpak, can be found on the Linux binaries page in the wiki.

Changes in this release

Read on for more details about the most notable fixes and additions since the previous development release. A full list of changes may be found in our changelog.
General
  • Saurian sprite cleanup
    All Saurian sprites and animations were updated to follow Wesnoth's art guidelines as well as fix multiple inconsistencies, such as the Oracle's robes being the wrong color in its southeast melee attack animation.
  • Lua version update
    The bundled version of lua has been updated from 5.4.2 to 5.4.4.
  • Add-ons not updateable from multiplayer lobby
    Add-ons that a player has already installed, but are outdated, will now be updated when joining a game that needs a newer version rather than only appearing to update but actually not doing anything.
  • Add-ons manager small UI fix
    Using the up or down arrows will no longer cause the in-game add-ons manager to close.
  • Flatpak runtime update
    The Flatpak version of Wesnoth updated from the 20.08 runtime to the 21.08 runtime.
  • 1.17 add-ons server
    The add-ons server for 1.17 has been started. This means the client will no longer default to looking at the 1.16 add-ons server.
Important changes since 1.16.x
This information applies to all 1.17.x development releases unless specified otherwise.

General
Windows:
macOS:
Known Issues
General issues:
  • OneDrive can interfere with Wesnoth’s user config/data directory set-up, leading to all kinds of different manifestations of the issue. There’s no fix available yet. The recommendation for the time being is to avoid syncing the Wesnoth user directory with OneDrive.
  • Preprocessor errors corrupt cache (issue #1924). If this happens you have to wipe your cache. That can be done in Preferences → Cache.

New Contributors and Developers

Do you want to help shape the future of Wesnoth? You are always free to join us in the #development Discord channel or #wesnoth-dev IRC channel on libera.chat to ask for help with getting started!

The multiplayer and add-ons servers for this development series are up and running. Because development versions are a moving target, the development multiplayer server only accepts the latest version in the series. Add-ons may break due to changes to the WML and Lua APIs throughout development series — any problems involving them should be reported to the respective add-on maintainers.

If you find any bugs, do not hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend to be forgotten, you will get better results using our bug tracker. We require your help for finding and fixing issues, no matter how obvious, trivial, or complicated they seem!

Have fun!
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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