Labyrinth of Cornet [roguelike SP campaign]
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- IIIO_METAL
- Posts: 202
- Joined: January 18th, 2017, 5:03 pm
- Location: japan
Labyrinth of Cornet [roguelike SP campaign]
A mischievous cat has opened the lid of the 'Demon cauldron' on display at the Cornet Museum!
The magical power of the 'Demon cauldron' turns the museum into a labyrinth, and monsters overflow from the cauldron.
This campaign covers most of the features of roguelike games, such as automatically generated maps and unidentified items with various effects.
The "Castle of Evil Spirit" I'm working on with the same approach is trying to add more RPG elements, but this is a simple dungeon exploration game.
I've confirmed that the event works as intended, but if you notice something wrong, please let me know.
So enjoy this campaign!
The magical power of the 'Demon cauldron' turns the museum into a labyrinth, and monsters overflow from the cauldron.
This campaign covers most of the features of roguelike games, such as automatically generated maps and unidentified items with various effects.
The "Castle of Evil Spirit" I'm working on with the same approach is trying to add more RPG elements, but this is a simple dungeon exploration game.
I've confirmed that the event works as intended, but if you notice something wrong, please let me know.
So enjoy this campaign!
Creator of "Mountain Witch" & "Castle of evil spirit"
- hermestrismi
- Posts: 460
- Joined: February 6th, 2016, 11:28 pm
- Location: Tunisia
- Contact:
Re: Labyrinth of Cornet [roguelike SP campaign]
A good job by the looking to the cfg files but when trying to play it I found a problem on the map file
Code: Select all
The following add-on had errors and could not be loaded:
C:\Users\aa\Documents\My Games\Wesnoth1.16/data/add-ons/Labyrinth_of_cornet/_main.cfg
Please report this to the author or maintainer of this add-on.
Details:
Macro/file '~add-ons/Castle_of_evil_spirit/maps/01_cornet_museum_b.map' is missing
at ~add-ons/Labyrinth_of_cornet/scenarios/01_cornet_demon_pot.cfg:7
included from ~add-ons/Labyrinth_of_cornet/_main.cfg:42
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
- hermestrismi
- Posts: 460
- Joined: February 6th, 2016, 11:28 pm
- Location: Tunisia
- Contact:
Re: Labyrinth of Cornet [roguelike SP campaign]
should I install Castle of Evil Spirit? If yes, you may need to add it as dependencyhermestrismi wrote: ↑May 1st, 2022, 11:53 am A good job by the looking to the cfg files but when trying to play it I found a problem on the map fileCode: Select all
The following add-on had errors and could not be loaded: C:\Users\aa\Documents\My Games\Wesnoth1.16/data/add-ons/Labyrinth_of_cornet/_main.cfg Please report this to the author or maintainer of this add-on. Details: Macro/file '~add-ons/Castle_of_evil_spirit/maps/01_cornet_museum_b.map' is missing at ~add-ons/Labyrinth_of_cornet/scenarios/01_cornet_demon_pot.cfg:7 included from ~add-ons/Labyrinth_of_cornet/_main.cfg:42
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin