Mainline Dunefolk Campaigns
Moderator: Forum Moderators
Mainline Dunefolk Campaigns
Hello Irdyans,
As you already know, Dunefolk are mainline for years, however they still don't appear in mainline campaigns (except for a cameo in the scenario "Becalmed" in SotA).
I also proposed to add them to replace the outlaw enemy leaders who appear in "The Desert of Death" (SotBE) and "Across the Harsh Sands" (UtbS), but it was rejected essentially because of the scenarios' locations which don't match the Dunefolk's homeland (I also proposed to put them in the final scenario of both DiD and SotA ).
So, why don't you add these campaigns to the mainline?
As you already know, Dunefolk are mainline for years, however they still don't appear in mainline campaigns (except for a cameo in the scenario "Becalmed" in SotA).
I also proposed to add them to replace the outlaw enemy leaders who appear in "The Desert of Death" (SotBE) and "Across the Harsh Sands" (UtbS), but it was rejected essentially because of the scenarios' locations which don't match the Dunefolk's homeland (I also proposed to put them in the final scenario of both DiD and SotA ).
So, why don't you add these campaigns to the mainline?
- A War Plan Scarlet
- Asheviere's Shadow
- Sand in the Wind
- Return from the Abyss
- Rise of the Dunefolk
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Mainline Dunefolk Campaigns
1. That's not dunefolk.Kylix wrote: ↑February 4th, 2022, 3:43 pm Hello Irdyans,
As you already know, Dunefolk are mainline for years, however they still don't appear in mainline campaigns (except for a cameo in the scenario "Becalmed" in SotA).
I also proposed to add them to replace the outlaw enemy leaders who appear in "The Desert of Death" (SotBE) and "Across the Harsh Sands" (UtbS), but it was rejected essentially because of the scenarios' locations which don't match the Dunefolk's homeland (I also proposed to put them in the final scenario of both DiD and SotA ).
So, why don't you add these campaigns to the mainline?
- A War Plan Scarlet
- Asheviere's Shadow
- Sand in the Wind
- Return from the Abyss
- Rise of the Dunefolk
2. Too generic, simplistic and lacking a plot.
3. No clue what is it.
4. Plot is rather convoluted and somewhat tied with the other campaigns by the same author.
5. Not good. At all.
If you must know, there is a hybrid Dunefolk campaign in the works. However, its release probably won't be in 2022. So maybe 2023.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: Mainline Dunefolk Campaigns
Lord-Knightmare wrote: ↑February 5th, 2022, 8:15 am1. That's not dunefolk.Kylix wrote: ↑February 4th, 2022, 3:43 pm Hello Irdyans,
As you already know, Dunefolk are mainline for years, however they still don't appear in mainline campaigns (except for a cameo in the scenario "Becalmed" in SotA).
I also proposed to add them to replace the outlaw enemy leaders who appear in "The Desert of Death" (SotBE) and "Across the Harsh Sands" (UtbS), but it was rejected essentially because of the scenarios' locations which don't match the Dunefolk's homeland (I also proposed to put them in the final scenario of both DiD and SotA ).
So, why don't you add these campaigns to the mainline?
- A War Plan Scarlet
- Asheviere's Shadow
- Sand in the Wind
- Return from the Abyss
- Rise of the Dunefolk
2. Too generic, simplistic and lacking a plot.
3. No clue what is it.
4. Plot is rather convoluted and somewhat tied with the other campaigns by the same author.
5. Not good. At all.
If you must know, there is a hybrid Dunefolk campaign in the works. However, its release probably won't be in 2022. So maybe 2023.
- AWPS main antagonists are dunefolk, so it is.
- RftA is a quite nice campaign, sadly I've not finished it yet.
- I agree with you about RotD.
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Mainline Dunefolk Campaigns
Nope. A dunefolk campaign is implied in the sense that the player can recruit/recall them, and not...birdies. Anyways, neither of your suggestions are considerable for mainline (due to Quality limits). Also, you missed out titles such as Palm Amid Blue Dunes, Desert Trader, the Young Khan and Wrath of the Lich Lords.AWPS main antagonists are dunefolk, so it is.
Thus, I suggest waiting for the planned one.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: Mainline Dunefolk Campaigns
Except for Desert Traders - which is a single scenario and not a whole campaign - the other titles aren't available in 1.16+.Lord-Knightmare wrote: ↑February 6th, 2022, 4:03 pmNope. A dunefolk campaign is implied in the sense that the player can recruit/recall them, and not...birdies. Anyways, neither of your suggestions are considerable for mainline (due to Quality limits). Also, you missed out titles such as Palm Amid Blue Dunes, Desert Trader, the Young Khan and Wrath of the Lich Lords.AWPS main antagonists are dunefolk, so it is.
Thus, I suggest waiting for the planned one.
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Mainline Dunefolk Campaigns
Even if they were, Project M still has greater chances of getting in.Kylix wrote: ↑February 13th, 2022, 9:36 amExcept for Desert Traders - which is a single scenario and not a whole campaign - the other titles aren't available in 1.16+.Lord-Knightmare wrote: ↑February 6th, 2022, 4:03 pmNope. A dunefolk campaign is implied in the sense that the player can recruit/recall them, and not...birdies. Anyways, neither of your suggestions are considerable for mainline (due to Quality limits). Also, you missed out titles such as Palm Amid Blue Dunes, Desert Trader, the Young Khan and Wrath of the Lich Lords.AWPS main antagonists are dunefolk, so it is.
Thus, I suggest waiting for the planned one.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Mechanical
- Posts: 345
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mainline Dunefolk Campaigns
Calm down guys. Within a week I'll post my dunefolk campaign, which will be worthy to hit the mainline.
My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Mainline Dunefolk Campaigns
I knew you had something up your sleeve.Mechanical wrote: ↑February 13th, 2022, 1:10 pm Calm down guys. Within a week I'll post my dunefolk campaign, which will be worthy to hit the mainline.
Will playtest and review.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: Mainline Dunefolk Campaigns
And I'd add A New Order, since it's partly dunefolk.Lord-Knightmare wrote: ↑February 13th, 2022, 10:31 amEven if they were, Project M still has greater chances of getting in.Kylix wrote: ↑February 13th, 2022, 9:36 amExcept for Desert Traders - which is a single scenario and not a whole campaign - the other titles aren't available in 1.16+.Lord-Knightmare wrote: ↑February 6th, 2022, 4:03 pmNope. A dunefolk campaign is implied in the sense that the player can recruit/recall them, and not...birdies. Anyways, neither of your suggestions are considerable for mainline (due to Quality limits). Also, you missed out titles such as Palm Amid Blue Dunes, Desert Trader, the Young Khan and Wrath of the Lich Lords.AWPS main antagonists are dunefolk, so it is.
Thus, I suggest waiting for the planned one.
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Mainline Dunefolk Campaigns
Last edited by Lord-Knightmare on June 11th, 2022, 11:39 am, edited 1 time in total.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Mainline Dunefolk Campaigns
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: Mainline Dunefolk Campaigns
Yes, A New Order is partly dunefolk, but I wouldn't want it merged to mainline, though; mainline seems to aim for a "T" (ESRB) or PEGI-12 age rating, while A New Order aims more for an "M" (ESRB) or PEGI-16 rating, so I don't think it would really fit.
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
- hermestrismi
- Posts: 626
- Joined: February 6th, 2016, 11:28 pm
- Location: Tunisia
- Contact:
Re: Mainline Dunefolk Campaigns
I can't imagine the Dunefolks fighting evil looool
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
Re: Mainline Dunefolk Campaigns
That's a pity. I'm playing it (now I'm completing "Avenging Ruen") and, besides the fact it's the longest campaign ever uploaded and some units are badly conceived (f.e. the Akladian mages), it's really nice.
Re: Mainline Dunefolk Campaigns
Could we convince you to help update the Italian translation for it? There have been a lot of string changes in the past year or so that have probably broken translations...Kylix wrote: ↑July 6th, 2022, 4:11 pmThat's a pity. I'm playing it (now I'm completing "Avenging Ruen") and, besides the fact it's the longest campaign ever uploaded and some units are badly conceived (f.e. the Akladian mages), it's really nice.
(also, re: "longest campaign ever uploaded": isn't LotI longer?)
Last edited by egallager on July 11th, 2022, 11:15 am, edited 1 time in total.
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager