vghetto port project
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- Lord-Knightmare
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Re: vghetto port project
Ported UMCTP to 1.16 on request. Not maintaining it so ported it with a shared public passphrase.vghetto wrote: ↑November 26th, 2021, 3:01 pm I finished the 1.14 port of Alariels_Journey. You can find it on the addons server along with its music package.
It still has some issues, mostly units, terrains and images problems. Other than that it works perfectly. I think it is compatible with 1.16 as is. Just waiting for the dependency UMC_Terrain_Pack to be uploaded to 1.16.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: vghetto port project
@Lord-Knightmare Thank you.
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Finished porting and uploading Ghostly_Calls with its ridiculously huge maps to 1.14.
Children_of_Dragons coming up next.
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Finished porting and uploading Ghostly_Calls with its ridiculously huge maps to 1.14.
Children_of_Dragons coming up next.
Re: vghetto port project
Re: vghetto port project
@gombat Thank you.
I'm doing 1.14 only for that one. I already finished it, I just need to run and "play" it.
Ofcourse, I won't upload it if I hear from Elvish_Hunter.
I'm doing 1.14 only for that one. I already finished it, I just need to run and "play" it.
Ofcourse, I won't upload it if I hear from Elvish_Hunter.
Re: vghetto port project
Oops, I didn't notice that... could you open a bug about it? (Or multiple bugs, if you think separate ones for that campaign and wmllint make sense in this case)
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
- Atreides
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Re: vghetto port project
Archive DC (The Archives) has been uploaded to 1.14 server. Not much porting to do but loads of debugging. 1.16 coming up next. After that back to porting eras and maps.
Re: vghetto port project
@egallager sure thing. thanks.
@Atreides awesome!
Status update: I put aside Children of dragons and started to work on The_Unstoppable_Legion instead.
It's a doozy. I finished porting the 1.12 version yesterday only to find I had to redo all of my work
The number of scenarios jumped from 9 to 21!
Essentially I started from 1.2, ported it, then I extract the next version on top of it and port that.. up to 1.12 to keep all the scenarios units and images :/
Hope the end result turns out fine.
@Atreides awesome!
Status update: I put aside Children of dragons and started to work on The_Unstoppable_Legion instead.
It's a doozy. I finished porting the 1.12 version yesterday only to find I had to redo all of my work
The number of scenarios jumped from 9 to 21!
Essentially I started from 1.2, ported it, then I extract the next version on top of it and port that.. up to 1.12 to keep all the scenarios units and images :/
Hope the end result turns out fine.
- Lord-Knightmare
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Re: vghetto port project
You should have picked the 1.10 version to port. The 1.12 seems to lack loads of scenarios.vghetto wrote: ↑November 27th, 2021, 6:57 pm @egallager sure thing. thanks.
@Atreides awesome!
Status update: I put aside Children of dragons and started to work on The_Unstoppable_Legion instead.
It's a doozy. I finished porting the 1.12 version yesterday only to find I had to redo all of my work
The number of scenarios jumped from 9 to 21!
Essentially I started from 1.2, ported it, then I extract the next version on top of it and port that.. up to 1.12 to keep all the scenarios units and images :/
Hope the end result turns out fine.
21? you mean it was finished? I think I got as far as 17 last time and no more new scenarios were made.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Lord-Knightmare
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- Posts: 2359
- Joined: May 24th, 2010, 5:26 pm
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Re: vghetto port project
Hmm, it's okayish but two scenarios are standing out for a rebalance:Adamant14 wrote: ↑November 25th, 2021, 5:28 pmGreat.Here is the ziped file.Lord-Knightmare wrote: ↑November 25th, 2021, 5:18 pm I can playtest. Drake main here. Would even adjust to balance out things.
Scenario 2: The Sides 4 and 3 trolls should be getting some reduced gold and income as they spam too many high level trolls to handle. Or, give the player more gold as compensation
Scenario 7: The side 5 leader spams Giant Scorpions. Normally, in 1.14 and 1.12 this was not even a problem since Scorpions had -100% fire resistance, but in 1.16, they have +10% fire resistance which means the existing scenario balance has been thrown under the bus. Needs to be revised. The naga side can make use of Naga Dirkfang and Guard lines as well.
I cannot comment on the last 2 levels yet as scenario 7 impedes progress. Will try tomorrow.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: vghetto port project
Should I replace the Giant Scorpions (9x1,4x4) with Rock Scorpions (4x1,6x4), or Giant Scorplings (5x1,2x4), or simply reduce gold and income of side 7?Lord-Knightmare wrote: ↑November 27th, 2021, 9:06 pm Scenario 7: The side 5 leader spams Giant Scorpions. Normally, in 1.14 and 1.12 this was not even a problem since Scorpions had -100% fire resistance, but in 1.16, they have +10% fire resistance which means the existing scenario balance has been thrown under the bus. Needs to be revised.
Author of Antar, Son of Rheor ( SP Campaign) | Development Thread + Feedback Thread + Replays of ASoR
- Lord-Knightmare
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Re: vghetto port project
I'd replace the Giant Scorpions with their Sand Scuttler variation, to preserve the balance.Adamant14 wrote: ↑November 27th, 2021, 10:39 pmShould I replace the Giant Scorpions (9x1,4x4) with Rock Scorpions (4x1,6x4), or Giant Scorplings (5x1,2x4), or simply reduce gold and income of side 7?Lord-Knightmare wrote: ↑November 27th, 2021, 9:06 pm Scenario 7: The side 5 leader spams Giant Scorpions. Normally, in 1.14 and 1.12 this was not even a problem since Scorpions had -100% fire resistance, but in 1.16, they have +10% fire resistance which means the existing scenario balance has been thrown under the bus. Needs to be revised.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: vghetto port project
@ Lord-Knightmare: I will follow your suggestions. Any further suggestions are welcome. Thank you.
Edit: The Sand Scuttlers unit description says his natural habitat are sand dunes, is that a problem?
Edit: The Sand Scuttlers unit description says his natural habitat are sand dunes, is that a problem?
Author of Antar, Son of Rheor ( SP Campaign) | Development Thread + Feedback Thread + Replays of ASoR
- Lord-Knightmare
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Re: vghetto port project
Not really. The stats are the same as that of the 1.14 Giant Scorpion so it's okay.
Also, I might port and update Struggle for Freedom for 1.16. Passed it through wmllint and it seems to be okayish.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: vghetto port project
Ok, I'll remove it from the list.Lord-Knightmare wrote: ↑November 28th, 2021, 10:00 pm Also, I might port and update Struggle for Freedom for 1.16. Passed it through wmllint and it seems to be okayish.
I'm almost done with The_Unstoppable_Legion. It might be compatible with 1.16. I'm not going to play test it on that version, i'll just change the Uf terrain and upload it. I'm currently on scenario 17.
I'll revist AJ too and pay closer attention to the units animation. Then do the same thing; change the Uf terrain and upload it to 1.16.
- Elvish_Hunter
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Re: vghetto port project
Did you make any changes to the campaign, or it's just a compatibility update?
SfF was one of my favorite campaigns, so I'd love to see it ported to 1.16 If you need any help with it, feel free to pester me by forum PM or on DiscordLord-Knightmare wrote: ↑November 28th, 2021, 10:00 pm Also, I might port and update Struggle for Freedom for 1.16. Passed it through wmllint and it seems to be okayish.
Current maintainer of these add-ons, all on 1.16:
The Sojournings of Grog, Children of Dragons, A Rough Life, Wesnoth Lua Pack, The White Troll (co-author)
The Sojournings of Grog, Children of Dragons, A Rough Life, Wesnoth Lua Pack, The White Troll (co-author)