Minor graphical bug in Sceptre of fire campaign's first map
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Minor graphical bug in Sceptre of fire campaign's first map
In the Sceptre of fire campaign's first map, Bargain Is Struck, a unit can pick up a rune, but if than stand in the water, the upper right corner of the rune is flickering. It mostly occured in the water, but on some land tiles the upper right corner was also cut off (but not flickering).
It only occured with Force (8g) Increases melee weapon damage by 2 rune
NOT with Swiftness (8g) Adds 1MP
The bug is persistent: remained there after restarting the campaign, used different units and restarted the program.
Aside from annoying, it does not impaired the game any other way.
(tested in Windows 10, hungarian language on 1.16.0.; save included)
It only occured with Force (8g) Increases melee weapon damage by 2 rune
NOT with Swiftness (8g) Adds 1MP
The bug is persistent: remained there after restarting the campaign, used different units and restarted the program.
Aside from annoying, it does not impaired the game any other way.
(tested in Windows 10, hungarian language on 1.16.0.; save included)
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