Katzenspiele

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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Katze
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Katzenspiele

Post by Katze »

Hi this page is for everybody who want to share his/her opinion or has some improvements for my maps.
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Atreides
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Re: Katzenspiele

Post by Atreides »

Just tried the upload by Skyend and Cat Race is a nice little scenario. Thanks Katze for the scenario and SkyEnd for fixing it so it works (sadly the original version I tried didn't function for some reason I've long since forgotten).

Oh one error which needs fixing though... the Katzenspiele add-on needs the terrain pack addon as a dependency. I manually downloaded it when I saw the error.

Always liked the name, glad it works now. ^_^
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Atreides
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Re: Katzenspiele

Post by Atreides »

Tried most of them, lots of fun quick games.

Maps nicely make use of the UMC terrain pack, there's some very pretty stuff in there. Did find a bug in the UMC pack though, the blood pool terrain is supposed to be red but shows up blue both in the map editor as well as when used in this map pack. I know a wee bit about terrain wml but a cursory glance inside showed nothing obviously wrong. Anyways, not that relevant to this map pack.
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Skyend
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Re: Katzenspiele

Post by Skyend »

Hi Atreides, thanks for your interest. Katze was my main account that I used as a kid, before I started with ladder.
Atreides wrote: August 9th, 2024, 4:49 pm Just tried the upload by Skyend and Cat Race is a nice little scenario. Thanks Katze for the scenario and SkyEnd for fixing it so it works (sadly the original version I tried didn't function for some reason I've long since forgotten).
-If I recall correctly the error was with shuffle sides. I had to put it off for side 4.
Oh one error which needs fixing though... the Katzenspiele add-on needs the terrain pack addon as a dependency. I manually downloaded it when I saw the error.
-right, I should ask someone about it
Atreides wrote: August 10th, 2024, 4:53 pm Maps nicely make use of the UMC terrain pack, there's some very pretty stuff in there. Did find a bug in the UMC pack though, the blood pool terrain is supposed to be red but shows up blue both in the map editor as well as when used in this map pack.
-for me the blood is shown red, or what exactly do you mean?

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I became the strongest Wesnoth player in history.
https://wesnoth.gamingladder.info/profi ... ame=SkyEnd
Now I'll become God irl too.
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Atreides
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Re: Katzenspiele

Post by Atreides »

Skyend wrote: August 26th, 2024, 3:54 pm -right, I should ask someone about it
Insert an extra line

Code: Select all

dependencies=UMC_Terrain_Pack_Old
into the server.pbl file for katzenspiele
Atreides wrote: August 10th, 2024, 4:53 pm Maps nicely make use of the UMC terrain pack, there's some very pretty stuff in there. Did find a bug in the UMC pack though, the blood pool terrain is supposed to be red but shows up blue both in the map editor as well as when used in this map pack.
Skyend wrote: August 26th, 2024, 3:54 pm -for me the blood is shown red, or what exactly do you mean?
I see them as blue. Odd. I doubt it has anything to do with your map pack though.
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Skyend
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Re: Katzenspiele

Post by Skyend »

Insert an extra line

Code: Select all

dependencies=UMC_Terrain_Pack_Old
into the server.pbl file for katzenspiele
I had this all the time, but it didn't ask to install, when someone joins my game on the mp.

Anyway, catbegemot helped me. I had to add one more line in every scenario file.
require_scenario=yes
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Atreides
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Re: Katzenspiele

Post by Atreides »

Skyend wrote: August 26th, 2024, 5:12 pm
Insert an extra line

Code: Select all

dependencies=UMC_Terrain_Pack_Old
into the server.pbl file for katzenspiele
I had this all the time, but it didn't ask to install, when someone joins my game on the mp.

Anyway, catbegemot helped me. I had to add one more line in every scenario file.
require_scenario=yes
Two different things going on. The require_scen is only for online multiplayer and has no effect on what addons are required when installing normally. Glad that you got that figured out also.

As for the dependency... odd also. Maybe a typo? Upper/lower case not matching? (Apparently that only matters for us using Linux)
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Skyend
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Re: Katzenspiele

Post by Skyend »

Well I have it in quotation marks, but no Idea what raises the error.
I don't use linux myslef :(
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Atreides
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Re: Katzenspiele

Post by Atreides »

Skyend wrote: August 26th, 2024, 5:51 pm Well I have it in quotation marks, but no Idea what raises the error.
I don't use linux myslef :(
From what I gather quotes are almost always OK but I suppose you could try it without the marks (the wiki example does not use quotes but that is only a hint) if you want. Can't hurt. <grin>

I also looked into the blood pools a bit from the Terrain Pack but it all seems to be in order. The colour shift is being done by ~CS(75,-255,-255) which adds some red and subtracts all the green/blue from the tropical water it is using. No idea what is giving me very bright blue pools instead of red. Oh well. : )

Addendum:
I downloaded the 1.16 addon and the dependency works fine. Strangely the blood pools are red in 1.16.
I think it's just a bug in 1.19.

Oh and under 1.18/19 it shows the dependency correctly so that's all right also! Might have been some odd fluke.
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Katze
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Re: Katzenspiele

Post by Katze »

Sure, I can give it a try even tho I don't think it matters.
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Atreides
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Re: Katzenspiele

Post by Atreides »

Still enjoying these maps. Even the small ones (like Schepperland) make for good (yet quick) games.

BTW the blood being blue I can confirm was a flaw in the 1.17.26 (master branch) version of Wesnoth. I've upgraded to 1.18.2 and the blood is a lovely red as intended. : ) The terrain pack is A-OK too.
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Atreides
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Re: Katzenspiele

Post by Atreides »

The new map (Nomades?) is great. It's bigger and lets you play longer games (which I like vs the AI). As with the smaller maps it feels as if each terrain hex was carefully placed in the right spot to make for a good match.
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Katze
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Re: Katzenspiele

Post by Katze »

Thanks, but Nomaden still needs improvement for pvpv...p. However, since my semester break is over it will take a while. I have other projects I wanna finish first, as my campaign also I'm trying myself on pixel art for a new project.
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