Inky's Quest, S1 - A Water Struggle

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Konrad2
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Posts: 3333
Joined: November 24th, 2010, 6:30 pm

Inky's Quest, S1 - A Water Struggle

Post by Konrad2 »

All Scenarios of IQ

Scenario 2 - A Mussel in Distress

(1) Wesnoth version:
(for example, 1.14.6)

(2) Version of IQ:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)

(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)

(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)

(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)

(7) Comments about the scenario or replay, but that's very optional.
Konrad2
Forum Moderator
Posts: 3333
Joined: November 24th, 2010, 6:30 pm

Re: Inky's Quest, S1 - A Water Struggle

Post by Konrad2 »

(1) Wesnoth version:
1.14.5

(2) Version of IQ:
1.5.1

(3) Difficulty:
Kraken (Difficult)

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
I don't remember.

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
I don't remember.
Attachments
IQ-A Water Struggle replay.gz
(14.37 KiB) Downloaded 239 times
Konrad2
Forum Moderator
Posts: 3333
Joined: November 24th, 2010, 6:30 pm

Re: Inky's Quest, S1 - A Water Struggle

Post by Konrad2 »

(1) Wesnoth version:
1.16.2

(2) Version of IQ:
1.6.0

(3) Difficulty:
Kraken (Difficult)

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
0

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0?

Scenario stats:
Spoiler:
Attachments
IQ-A Water Struggle replay 20220128-172041.gz
(12.11 KiB) Downloaded 38 times
LienRag
Posts: 127
Joined: September 24th, 2018, 4:03 pm

Re: Inky's Quest, S1 - A Water Struggle

Post by LienRag »

Version : 1.16.5 intermediate

This is specifically a scenario that would be quite annoying on hard level, as keeping alive a maximum number of your loyal units would be so important that the temptation to save-load would be extremely high.
Even on intermediate, I had to save-load three times I believe.

Having a few sacrificial units (for example, units that are stated to not be recallable in the next scenario) would alleviate this concern.
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