King Under the Mountain (Multiplayer map)

Discussion and development of scenarios and campaigns for the game.

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King Under the Mountain (Multiplayer map)

Post by azelus123 » March 11th, 2019, 4:27 pm

King under the mountain is a custom made King of the hill inspired game starting each side with 3 leaders- the focus of this build is to create a multiple win-path gameplay scenario in which opposing factions fight over control of two fronts, a island-hopping campaign to the east and west and/or a large battlefield in in the northern and southern hemispheres of the map both eventually leading you to fight over who becomes king under the mountain, a large strategic base surrounded by choke points, but with limited resources inside, forcing the player to either attempt to breach outside into enemy territory or maintain their previous supply lines.

This map is currently in Beta-testing, any feedback on balancing and general worldcrafting information would be greatly appreciated.

Feel free to edit this map as you may see fit.
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