A Vision Blinded, S9 - For the Checkmate

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Konrad2
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Posts: 3333
Joined: November 24th, 2010, 6:30 pm

A Vision Blinded, S9 - For the Checkmate

Post by Konrad2 »

All Scenarios of AVB

Scenario 8 - Stranger in a Strange Land

Scenario 10 - And the River Ran Red

(1) Wesnoth version:
(for example, 1.14.6)

(2) Version of AVB:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)

(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)

(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)

(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)

(7) Comments about the scenario or replay, but that's very optional.
Konrad2
Forum Moderator
Posts: 3333
Joined: November 24th, 2010, 6:30 pm

Re: A Vision Blinded, S9 - For the Checkmate

Post by Konrad2 »

(1) Wesnoth version:
1.14.5

(2) Version of AVB:
Older than 1.0.20

(3) Difficulty:
Hard

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
I don't remember.

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
I don't remember.
Attachments
AVB-For the Checkmate replay.gz
(66.19 KiB) Downloaded 215 times
Hoki
Posts: 23
Joined: October 5th, 2022, 4:35 pm
Location: Scotland

Re: A Vision Blinded, S9 - For the Checkmate

Post by Hoki »

(1) Wesnoth version:
1.16.9

(2) Version of AVB:
1.0.26

(3) Difficulty:
Enchantress (Normal)

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
None

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
At about turn 9 It was getting a bit sketchy defending my shore so I reloaded to turn 6 to recall a few more units than initially. It put me into negative income for a while but I feel it was necessary, and there are plenty of villages once you advance on the map to make up the temporarily lost income.

(7) Comments about the scenario or replay, but that's very optional.
Spoiler:
Attachments
AVB-For the Checkmate replay.gz
(71.14 KiB) Downloaded 35 times
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