Northern Rebirth - questionable advancements?

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Konrad2
Posts: 758
Joined: November 24th, 2010, 6:30 pm

Northern Rebirth - questionable advancements?

Post by Konrad2 » May 15th, 2018, 2:16 pm

So, yeah. Before Tallin defeats Malifor, they do not have iron/time to forge weapons (nor do they have access to any kind of training). So how can the peasants and woodsman advance to soldiers (with 'military-grade' weapons and armor to boot)?
How about instead making the woodsmen only advance to Poachers and the peasants to Thugs (as those units 'need' less training and fight more intuitive)?
Zlex (if he survives) could be later on given the offer to change to to a soldier.
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

octalot
Posts: 153
Joined: July 17th, 2010, 7:40 pm

Re: Northern Rebirth - questionable advancements?

Post by octalot » May 15th, 2018, 10:40 pm

Some of it's just WINR, in the other direction why don't peasants wear armour if there's any spare armour available?

Also there's a death knight and a lot of skeletons in the second scenario, and every skeleton is wearing armour, which Tallin's forces could take. Where does the armour come from?
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