Sort-of bug report - inadvertent offensive content
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Re: Sort-of bug report - inadvertent offensive content
I'd just like to mention the Scunthorpe problem here: https://en.wikipedia.org/wiki/Scunthorpe_problem. It's a hard problem to solve!
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
Re: Sort-of bug report - inadvertent offensive content
Actually, having given this some more thought, I now have an idea: So, there are two separate name generators in Wesnoth, right? There's the markov-chain one and the context-free-grammar (CFG) one. I'm wondering, is one of the two more likely to generate offensive names than the other? Is there maybe some sort of advanced preference to toggle between which name generators are enabled? I'm also thinking of maybe adding a third, "null" name generator, where it just makes every unit's name its unit type, so, for example, all Elvish Archers would be named "Elvish Archer".
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager