Legend of the Invincibles
Moderator: Forum Moderators
Re: Legend of the Invincibles
I updated the translation_instruction.rtf file that is on the first post of the topic. I don't know if it is the correct method, but that's how I made it work (after a full day of trying to understand the outdated instructions). Especially the part where I copied the pywmlx folder seems very weird to me, but idk.
- Attachments
-
- translation_instruction_v2.rtf
- (2.12 MiB) Downloaded 40 times
Re: Legend of the Invincibles
The new 1.17.13 wesnoth update breaks units advancement, with a lua error :/
-
- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: Legend of the Invincibles
Could you please prove the screenshot of the error?
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Re: Legend of the Invincibles
I updated to the latest version of Legends-of-the-Invincibles-Beta, and the problem persists.
-
- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: Legend of the Invincibles
It was broken by the latest patch. [unit_type] tags need to be rearranged, although I wonder if getting .pot would break again
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Re: Legend of the Invincibles
sorry for breaking the campaign guys
-
- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: Legend of the Invincibles
Happens, don't worry, just report any error you see
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
-
- Posts: 1187
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
Re: Legend of the Invincibles: Part II, Chapter VIII, S1 - Mysterious Invasion
viewtopic.php?t=32384 is probably a better place for general discussion not related to specific replays. Probably.
This is probably the hardest scenario of this chapter, though United can also be a little tricky.
The enemies don't keep spawning. At first, it seems like you'll never have enough time, but once you figure how to play it you should have enough turns unless you get some really bad luck.
I don't see crafting as a benefit here, unless somehow you've seriously neglected E/L. Maybe some defense for the kids, but you're pretty much going to want to keep them (especially her) out of the fight, along with any other units (crafting stuff for them is just a waste of gems, since they're toast, IMO).
The approach that works for me is https://wiki.wesnoth.org/LotI_Walkthrou ... -Chapter08
Last edited by Konrad2 on February 26th, 2023, 10:32 pm, edited 1 time in total.
Reason: Moved post and added quote to clarify which post this is about.
Reason: Moved post and added quote to clarify which post this is about.
- hermestrismi
- Posts: 626
- Joined: February 6th, 2016, 11:28 pm
- Location: Tunisia
- Contact:
Re: Legend of the Invincibles
Ch10 intro message:
Did anyone know if Dugi changed his mind?
I'm still curious about it
Code: Select all
# The reason why Vritra has that title will not be explained and no clues will be given unless I change my mind
I'm still curious about it
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
Re: Legend of the Invincibles
I don't speak English i just want to say who i finish the first part of the campaign and was awesome
a great story,but, this happen in a alternative universe?, because i play first Aria of the dragon slayer and in this campaign the end of Wesnoth and the creation of the third sun are different.
a great story,but, this happen in a alternative universe?, because i play first Aria of the dragon slayer and in this campaign the end of Wesnoth and the creation of the third sun are different.
Re: Legend of the Invincibles
Aria of the Dragon-Slayer and Legend of the Invincibles are both UMC (User-Made Content) add-ons, so they are not official or canonical. Also, they are not necessarily consistent with each other.
Re: Legend of the Invincibles
In the Nightmare Cellar scenario, chapter 9, is there something to do with the remaining statues? I'm talking about the ones that look like Lilith. If there isn't, I think there should. Perhaps something should happen when you place one unit on each statue.
Re: Legend of the Invincibles
Is there a situation where an item needs to be re-equipped (and only one) in order to regenerate the effects of all items? It has happened to me twice with Delenia.
-
- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: Legend of the Invincibles
Shouldn't be like that. When did it happen?
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Re: Legend of the Invincibles
Thanks, I just wanted to know if there were any known bugs so I know where to look, and in the end it wasn't the campaign but an addon that does an [remove_object] which apparently rebuilds the unit without the equipped items.I figured out the cause and will look for a fix.