Legend of the Invincibles

Discussion and development of scenarios and campaigns for the game.

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Which of these units you find worth advancing and gearing heavily? Unpopular ones will be reworked.

Prophet
51
21%
Reaper
28
12%
Scythemaster
20
8%
Shadowalker
17
7%
Shadow Prince
19
8%
Siege Troll
11
5%
Sky Goblin
4
2%
Snow Hunter
20
8%
Soul Shooter
5
2%
Swordmaster
28
12%
Troll Boulderlobber
2
1%
Warlock
24
10%
Werewolf Rider
5
2%
Zombie Rider
7
3%
 
Total votes: 241

Hextroyer413
Posts: 9
Joined: March 28th, 2021, 8:18 pm

Re: Legend of the Invincibles

Post by Hextroyer413 »

Doomsday Omens says the objective is to reach the northern border but you can win by reaching the 22,2 coordinates.
Hextroyer413
Posts: 9
Joined: March 28th, 2021, 8:18 pm

Re: Legend of the Invincibles

Post by Hextroyer413 »

So in Invasion Malin seems to be fixated on the galaxy brain play of not capturing enemy villages thus allowing the enemy silver mages to flank him.
Hextroyer413
Posts: 9
Joined: March 28th, 2021, 8:18 pm

Re: Legend of the Invincibles

Post by Hextroyer413 »

After Bloodbath my loyal undead dissapeared, are their items gone forever?
white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

Re: Legend of the Invincibles

Post by white_haired_uncle »

Hextroyer413 wrote: December 22nd, 2021, 8:10 pm After Bloodbath my loyal undead dissapeared, are their items gone forever?
I'm pretty sure the answer is not forever, but
Spoiler:
Hextroyer413
Posts: 9
Joined: March 28th, 2021, 8:18 pm

Re: Legend of the Invincibles

Post by Hextroyer413 »

white_haired_uncle wrote: December 22nd, 2021, 9:06 pm
Hextroyer413 wrote: December 22nd, 2021, 8:10 pm After Bloodbath my loyal undead dissapeared, are their items gone forever?
I'm pretty sure the answer is not forever, but
Spoiler:
Spoiler:
white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

Re: Legend of the Invincibles

Post by white_haired_uncle »

I rarely equip undead, and I've always traded them in in Invasion, but from what I remember I think you'll get your items back.
Spoiler:
dwarftough
Posts: 478
Joined: August 4th, 2019, 5:27 pm

Re: Legend of the Invincibles

Post by dwarftough »

Gear should be preserved when they come back
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

Re: Legend of the Invincibles

Post by white_haired_uncle »

Do you know if it is Bloodbath when the recall list "disappears"?
Spoiler:
dwarftough
Posts: 478
Joined: August 4th, 2019, 5:27 pm

Re: Legend of the Invincibles

Post by dwarftough »

Well, actually if we talk about undead which is created in chapter 4, during attacks against orcs, then this undead is wiped completely
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
ShadowWalker
Posts: 10
Joined: July 18th, 2013, 12:15 pm

Re: Legend of the Invincibles

Post by ShadowWalker »

In the new version the leadership bonuses (Legacy of the Kings, Royalty, damage aura, regular Leadership) do no longer stack at all. Is that intentional?
dwarftough
Posts: 478
Joined: August 4th, 2019, 5:27 pm

Re: Legend of the Invincibles

Post by dwarftough »

ShadowWalker wrote: January 4th, 2022, 6:13 pm In the new version the leadership bonuses (Legacy of the Kings, Royalty, damage aura, regular Leadership) do no longer stack at all. Is that intentional?
To be honest I think they never stacked
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
ShadowWalker
Posts: 10
Joined: July 18th, 2013, 12:15 pm

Re: Legend of the Invincibles

Post by ShadowWalker »

In earlier versions I was able get to at least 80% maybe more of leadership bonus. So they certainly stacked in the past.
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dabber
Posts: 464
Joined: April 2nd, 2014, 6:41 pm

Re: Legend of the Invincibles

Post by dabber »

Previously, some leadership bonuses stacked and some didn't. It never made sense to me which ones stacked and which didn't.
dwarftough
Posts: 478
Joined: August 4th, 2019, 5:27 pm

Re: Legend of the Invincibles

Post by dwarftough »

I looked up in the recent code, the following leaderships are cumulative: bardsong, Song of Punk, Legacy of Kings, damage aura (items Herod's Mithral Armour, Hatred for Men, The Disease and the Cure, Warheart, The Art of War). All other leaderships (including royalty, all kinds of antisocial, aura of universal annihaltion from that sword with the long fancy name) are not cumulative
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

Re: Legend of the Invincibles

Post by white_haired_uncle »

BTW, when you speak of "cumulative" or "stack", it may help to clarify whether you mean from one and/or more units.

For example, from what I've seen, if...

1) Unit A is adjacent to units B and C, where B and C both have leadership, A will get the max (not sum) of the leadership bonuses.

2) Unit A is adjacent to unit B, and unit B has leadership and damage aura... ???

3) Unit A is adjacent to units B and C, where B and C both have penetration bonuses, they will add to each other if they are both for cold, but not for fire or arcane. .

4) May be related to #3, I never figured out the full pattern -- some penetration work "differently" if the resistance ends up negative. I really don't remember the details here, but I think I saw an enemy unit with some trait that gave them double resistance against cold(?) on defense, and then when my penetration dealing unit(s) sent her cold resistance into negative it got doubled [Again, I think this was Foul Pits].

Sorry if that's not clear, but it's not clear to me either.
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