Legend of the Invincibles
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Re: Legend of the Invincibles
Doomsday Omens says the objective is to reach the northern border but you can win by reaching the 22,2 coordinates.
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Re: Legend of the Invincibles
So in Invasion Malin seems to be fixated on the galaxy brain play of not capturing enemy villages thus allowing the enemy silver mages to flank him.
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Re: Legend of the Invincibles
After Bloodbath my loyal undead dissapeared, are their items gone forever?
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Re: Legend of the Invincibles
I'm pretty sure the answer is not forever, butHextroyer413 wrote: ↑December 22nd, 2021, 8:10 pm After Bloodbath my loyal undead dissapeared, are their items gone forever?
Spoiler:
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Re: Legend of the Invincibles
white_haired_uncle wrote: ↑December 22nd, 2021, 9:06 pmI'm pretty sure the answer is not forever, butHextroyer413 wrote: ↑December 22nd, 2021, 8:10 pm After Bloodbath my loyal undead dissapeared, are their items gone forever?
Spoiler:
Spoiler:
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Re: Legend of the Invincibles
I rarely equip undead, and I've always traded them in in Invasion, but from what I remember I think you'll get your items back.
Spoiler:
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Re: Legend of the Invincibles
Gear should be preserved when they come back
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
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Re: Legend of the Invincibles
Do you know if it is Bloodbath when the recall list "disappears"?
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Re: Legend of the Invincibles
Well, actually if we talk about undead which is created in chapter 4, during attacks against orcs, then this undead is wiped completely
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
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Re: Legend of the Invincibles
In the new version the leadership bonuses (Legacy of the Kings, Royalty, damage aura, regular Leadership) do no longer stack at all. Is that intentional?
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Re: Legend of the Invincibles
To be honest I think they never stackedShadowWalker wrote: ↑January 4th, 2022, 6:13 pm In the new version the leadership bonuses (Legacy of the Kings, Royalty, damage aura, regular Leadership) do no longer stack at all. Is that intentional?
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
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Re: Legend of the Invincibles
In earlier versions I was able get to at least 80% maybe more of leadership bonus. So they certainly stacked in the past.
Re: Legend of the Invincibles
Previously, some leadership bonuses stacked and some didn't. It never made sense to me which ones stacked and which didn't.
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Re: Legend of the Invincibles
I looked up in the recent code, the following leaderships are cumulative: bardsong, Song of Punk, Legacy of Kings, damage aura (items Herod's Mithral Armour, Hatred for Men, The Disease and the Cure, Warheart, The Art of War). All other leaderships (including royalty, all kinds of antisocial, aura of universal annihaltion from that sword with the long fancy name) are not cumulative
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
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Re: Legend of the Invincibles
BTW, when you speak of "cumulative" or "stack", it may help to clarify whether you mean from one and/or more units.
For example, from what I've seen, if...
1) Unit A is adjacent to units B and C, where B and C both have leadership, A will get the max (not sum) of the leadership bonuses.
2) Unit A is adjacent to unit B, and unit B has leadership and damage aura... ???
3) Unit A is adjacent to units B and C, where B and C both have penetration bonuses, they will add to each other if they are both for cold, but not for fire or arcane. .
4) May be related to #3, I never figured out the full pattern -- some penetration work "differently" if the resistance ends up negative. I really don't remember the details here, but I think I saw an enemy unit with some trait that gave them double resistance against cold(?) on defense, and then when my penetration dealing unit(s) sent her cold resistance into negative it got doubled [Again, I think this was Foul Pits].
Sorry if that's not clear, but it's not clear to me either.
For example, from what I've seen, if...
1) Unit A is adjacent to units B and C, where B and C both have leadership, A will get the max (not sum) of the leadership bonuses.
2) Unit A is adjacent to unit B, and unit B has leadership and damage aura... ???
3) Unit A is adjacent to units B and C, where B and C both have penetration bonuses, they will add to each other if they are both for cold, but not for fire or arcane. .
4) May be related to #3, I never figured out the full pattern -- some penetration work "differently" if the resistance ends up negative. I really don't remember the details here, but I think I saw an enemy unit with some trait that gave them double resistance against cold(?) on defense, and then when my penetration dealing unit(s) sent her cold resistance into negative it got doubled [Again, I think this was Foul Pits].
Sorry if that's not clear, but it's not clear to me either.