The Rise of Wesnoth 13 - Peoples in Decline

Feedback for the mainline campaign The Rise of Wesnoth.

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LienRag
Posts: 127
Joined: September 24th, 2018, 4:03 pm

Re: The Rise of Wesnoth 13 - Peoples in Decline

Post by LienRag »

1) 1.16.5 intermediate

(2) 7 - the Drakes are able to reach nearly any wounded unit if one's not careful.

(3) clear

(4) Average. The drakes are really cliché.

(5) Avoiding to have units one-shot by the Drakes, which is surprisingly difficult as they have enough movement to come through any hole in the troop disposition.

(6) 7 - A quite special scenario, but the Island being too cramped, there's a lot of randomness when the Drakes attack.

(7) Making the island bigger would completely change the scenario, but making the map just a tad larger so that the player can land a bit further from the main Drake castle may help.
Maybe have one of the Drake leaders assassinable by Mermen so as to make it a viable strategy ?
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