Scenario Review: SoF 4 - Gathering Materials

Feedback for the mainline campaign Sceptre of Fire (not to be confused with the Heir to the Throne scenario of the same name.)

Moderator: Forum Moderators

Konrad2
Forum Moderator
Posts: 3416
Joined: November 24th, 2010, 6:30 pm

Re: Scenario Review: SoF 5 - Gathering Materials

Post by Konrad2 »

(1) What difficulty levels have you played the scenario on?

1.15.8, Lord (Difficult)

(2) How difficult did you find the scenario? (1-10)

7, it's quite difficult to advance against the chokeholds.

(3) How clear did you find the scenario objectives?

Crystal.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

Clear.

(5) What were your major challenges in meeting the objectives of the scenario?

Getting to the enemies and the materials in time.

(6) How fun do you think the scenario is? (1-10)

6, I like it.

(7) What, if any, are changes you would have made to the scenario to make it more fun?

-

Scenario stats:
Spoiler:
Attachments
SoF-Gathering Materials replay 20210117-184816.gz
(53.28 KiB) Downloaded 317 times
fredbobsmith2
Posts: 214
Joined: October 23rd, 2010, 1:57 am

Re: Scenario Review: SoF 4 - Gathering Materials

Post by fredbobsmith2 »

(1) What difficulty level and version of Wesnoth have you played the scenario on? Steelclad (Challenging) 1.18.4
(2) How difficult did you find the scenario? (1-10) 4
(3) How clear did you find the scenario objectives? Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario? Interesting enough, one of the more lacking in this campaign

(5) What were your major challenges in meeting the objectives of the scenario?
Once I realized the east tunnel couldn't be pushed, I just recruited to push north then east. May have overrecruited a bit. The goblin leader was defeated before I even reached him

(6) How fun do you think the scenario is? (1-10) 6, chokes with trolls are rather annoying, but otherwise fun scenario
(7) What, if any, are changes you would have made to the scenario to make it more fun? None, the chokes are annoying but make gameplay more straightforward
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? None
Attachments
SoF-Gathering Materials replay 20250328-230848.gz
(49.94 KiB) Downloaded 10 times
fredbobsmith2
Posts: 214
Joined: October 23rd, 2010, 1:57 am

Re: Scenario Review: SoF 4 - Gathering Materials

Post by fredbobsmith2 »

(1) What difficulty level and version of Wesnoth have you played the scenario on? Lord (Difficult) 1.18.4
(2) How difficult did you find the scenario? (1-10) 7
(3) How clear did you find the scenario objectives? Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario? Interesting enough, one of the more lacking in this campaign

(5) What were your major challenges in meeting the objectives of the scenario?
The map generation this time meant that it was hard to let the goblins and north trolls fight, instead I had to get involved fairly early on, and ended up fighting most of the north and south trolls. I mostly recruited one large group to push north, then spread in every direction. Lack of villages on the map meant I ended up very negative on gold, but I didn't start with enough gold that this could've gone any better.

(6) How fun do you think the scenario is? (1-10) 6
(7) What, if any, are changes you would have made to the scenario to make it more fun? None
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? None
Attachments
SoF-Gathering Materials replay 20250503-152651.gz
(51.05 KiB) Downloaded 6 times
Post Reply