Dawn of Thunder [SP campaign for 1.16.x]

Discussion and development of scenarios and campaigns for the game.

Moderator: Forum Moderators

Post Reply
User avatar
egallager
Posts: 651
Joined: November 19th, 2020, 7:27 pm
Location: Concord, New Hampshire
Contact:

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by egallager »

Lord-Knightmare wrote: July 6th, 2022, 7:39 am
egallager wrote: July 6th, 2022, 5:50 am
Lord-Knightmare wrote: July 6th, 2022, 3:11 am
egallager wrote: July 6th, 2022, 2:08 am
Hm, so, from looking at that, it looks like I just need to copy the

Code: Select all

[binary_path]
    path=data/add-ons/Irdya_Dragon
[/binary_path]
and

Code: Select all

[+units]
    {~add-ons/Irdya_Dragon/units}
[/units]
lines into my _main.cfg, and then I can delete the Ancient Dragon stuff? Or is there anything else?
pretty much that
Ok so done in this commit: https://github.com/cooljeanius/dawn_of_thunder/commit/c60395f87432dbcd9173ff5bc47f7753cfb52fe2.
Should I cut a new release just for it?
Well, yes! A release that cuts down size is always required.
So, do you know if/when the Irdya Dragon add-on is going to be ported to 1.18? I can't really port DoT until that's done...
User avatar
Lord-Knightmare
Discord Moderator
Posts: 2475
Joined: May 24th, 2010, 5:26 pm
Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
Contact:

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by Lord-Knightmare »

egallager wrote: October 27th, 2024, 5:25 am
Lord-Knightmare wrote: July 6th, 2022, 7:39 am
egallager wrote: July 6th, 2022, 5:50 am
Lord-Knightmare wrote: July 6th, 2022, 3:11 am

pretty much that
Ok so done in this commit: https://github.com/cooljeanius/dawn_of_thunder/commit/c60395f87432dbcd9173ff5bc47f7753cfb52fe2.
Should I cut a new release just for it?
Well, yes! A release that cuts down size is always required.
So, do you know if/when the Irdya Dragon add-on is going to be ported to 1.18? I can't really port DoT until that's done...
Since it's a dependency, I think you can port it yourself.
If the original maintainer comes back, you can transfer ownership back to them.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
User avatar
egallager
Posts: 651
Joined: November 19th, 2020, 7:27 pm
Location: Concord, New Hampshire
Contact:

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by egallager »

Lord-Knightmare wrote: October 27th, 2024, 8:07 am
egallager wrote: October 27th, 2024, 5:25 am So, do you know if/when the Irdya Dragon add-on is going to be ported to 1.18? I can't really port DoT until that's done...
Since it's a dependency, I think you can port it yourself.
I'd really rather not; I'm trying to reduce the number of add-ons I'm responsible for...
If the original maintainer comes back, you can transfer ownership back to them.
That'd be Wesbane, right?
User avatar
Lord-Knightmare
Discord Moderator
Posts: 2475
Joined: May 24th, 2010, 5:26 pm
Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
Contact:

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by Lord-Knightmare »

egallager wrote: October 27th, 2024, 9:24 am
Lord-Knightmare wrote: October 27th, 2024, 8:07 am
egallager wrote: October 27th, 2024, 5:25 am So, do you know if/when the Irdya Dragon add-on is going to be ported to 1.18? I can't really port DoT until that's done...
Since it's a dependency, I think you can port it yourself.
I'd really rather not; I'm trying to reduce the number of add-ons I'm responsible for...
If the original maintainer comes back, you can transfer ownership back to them.
That'd be Wesbane, right?
Original, but latest port has been by SpenceLack
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
User avatar
egallager
Posts: 651
Joined: November 19th, 2020, 7:27 pm
Location: Concord, New Hampshire
Contact:

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by egallager »

Lord-Knightmare wrote: October 27th, 2024, 1:38 pm
egallager wrote: October 27th, 2024, 9:24 am
Lord-Knightmare wrote: October 27th, 2024, 8:07 am
egallager wrote: October 27th, 2024, 5:25 am So, do you know if/when the Irdya Dragon add-on is going to be ported to 1.18? I can't really port DoT until that's done...
Since it's a dependency, I think you can port it yourself.
I'd really rather not; I'm trying to reduce the number of add-ons I'm responsible for...
If the original maintainer comes back, you can transfer ownership back to them.
That'd be Wesbane, right?
Original, but latest port has been by SpenceLack
I personally think that you should port it since you suggested switching to the dependency route in the first place, but I guess we can wait for either Wesbane or SpenceLack to return first...
User avatar
Refumee
Posts: 286
Joined: February 12th, 2023, 10:17 am
Location: Vendraxis' Lair

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by Refumee »

egallager wrote: October 27th, 2024, 11:55 pm
Lord-Knightmare wrote: October 27th, 2024, 1:38 pm
egallager wrote: October 27th, 2024, 9:24 am
Lord-Knightmare wrote: October 27th, 2024, 8:07 am

Since it's a dependency, I think you can port it yourself.
I'd really rather not; I'm trying to reduce the number of add-ons I'm responsible for...
If the original maintainer comes back, you can transfer ownership back to them.
That'd be Wesbane, right?
Original, but latest port has been by SpenceLack
I personally think that you should port it since you suggested switching to the dependency route in the first place, but I guess we can wait for either Wesbane or SpenceLack to return first...
Is ported.
User avatar
egallager
Posts: 651
Joined: November 19th, 2020, 7:27 pm
Location: Concord, New Hampshire
Contact:

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by egallager »

Refumee wrote: November 6th, 2024, 9:04 pm Is ported.
OK thanks.
User avatar
Refumee
Posts: 286
Joined: February 12th, 2023, 10:17 am
Location: Vendraxis' Lair

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by Refumee »

egallager wrote: November 17th, 2024, 11:47 pm
Refumee wrote: November 6th, 2024, 9:04 pm Is ported.
OK thanks.
You are welcome.
Knyghtmare told me that someone needs our (WMG) help. So we helped. :eng:
User avatar
egallager
Posts: 651
Joined: November 19th, 2020, 7:27 pm
Location: Concord, New Hampshire
Contact:

Re: Dawn of Thunder [SP campaign for 1.16.x]

Post by egallager »

egallager wrote: March 26th, 2024, 7:28 pm Hm, maybe I should add some additional events to handle players who might try that... could you specify the coordinates in question where you were expecting things to happen?
...I'm guessing 16,29? Is that correct, JNI?
Post Reply