Rage (16+ drakes slasher campaign for 1.18)
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Re: Rage (16+ drakes slasher campaign for 1.16)
The patch has been uploaded, update the addon and start from a start-of-scenario save, it should work fine then
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
MP versions of classical mainline campaigns: UtBS, TRoW, SotA
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
MP versions of classical mainline campaigns: UtBS, TRoW, SotA
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Re: Rage (16+ drakes slasher campaign for 1.16)
This bug seems to be still present.Konrad2 wrote: ↑February 9th, 2024, 4:23 pm There is sadly a somewhat fatal bug in the upgrade system.
Unlocking Dexterity I after the Endurance V upgrade seem to disable Endurance V, which is, well, bad. It's the 'heal 20% of the killed unit' ability. :/
... it's even worse, Dexterity I seems to straight up disable Endurance V, doesn't matter in which order I get them. ._.
Most of the feedback can be found on discord.
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RAGE-Canyon of Death replay 20240814-111130.gz
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RAGE-Frontier replay 20240814-114036.gz
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RAGE-Rage replay 20240814-115957.gz
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RAGE-Toll of Blood replay 20240814-120137.gz
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RAGE-Massacre replay 20240814-122327.gz
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RAGE-Night of Terror replay 20240814-130921.gz
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Re: Rage (16+ drakes slasher campaign for 1.16)
Glad to announce the release of Rage (16+) 2.1.0 patch to the 1.18 and 1.19 addon servers! Changelog:
- Fixed a critical bug in the last scenario. Playing from a start-of-scenario save and finishing the campaign should be possible now
- Added new undead core units to the last scenario
- Increased aggression of undead in the last scenario
- Fixed a bug in the ability of healing for kills (it showed healing but it was reset then)
- Fixed typos pointed out by Konrad2
- Fixed upkeep of the Thrasher and Kaiba by giving them the loyal trait
- Added Konrad2 in Credits, in the “Special Thanks” section
- Enabled the Saurian Spearthrower advancement
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
MP versions of classical mainline campaigns: UtBS, TRoW, SotA
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
MP versions of classical mainline campaigns: UtBS, TRoW, SotA
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II