New Campaign: Invasion of Eliador
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- Posts: 22
- Joined: June 27th, 2005, 9:56 pm
IMHO...
1)At the Balas map i think that the sea serpent should appear as soon as one of the kids reach water, not a particular hex.
2)There should be some more hints or the option of retreat in each campaign.
3)The sharks do awfully much damage. Maybe decrease it for Ardella to be killed in two bites?
4)I have completed all of the maps but i still cannot enter the area with the rock(cave wall) in front.
5)At the map with the villages i have traded the dragon for the elf mages but when i go to the central map they don't appear.
This is the feedback by me. (Normal difficulty played)
1)At the Balas map i think that the sea serpent should appear as soon as one of the kids reach water, not a particular hex.
2)There should be some more hints or the option of retreat in each campaign.
3)The sharks do awfully much damage. Maybe decrease it for Ardella to be killed in two bites?
4)I have completed all of the maps but i still cannot enter the area with the rock(cave wall) in front.
5)At the map with the villages i have traded the dragon for the elf mages but when i go to the central map they don't appear.
This is the feedback by me. (Normal difficulty played)
Good idea. Will do.1)At the Balas map i think that the sea serpent should appear as soon as one of the kids reach water, not a particular hex.
There will be a retreat option for each scenario that might depend on the completion of other scenarios.2)There should be some more hints or the option of retreat in each campaign.
I'm thinking about making the sharks attack the last unit to move on the bridge.3)The sharks do awfully much damage. Maybe decrease it for Ardella to be killed in two bites?
That's because that map isn't complete. It will be a game of othello with Ardella's units on one side and a dark sorcerer's units on the other.4)I have completed all of the maps but i still cannot enter the area with the rock(cave wall) in front.
Weird. I'll look into it.5)At the map with the villages i have traded the dragon for the elf mages but when i go to the central map they don't appear.
Can someone please help me test the Othello scenario? I think it's working okay, but I'm not sure if I tried every possible move. The new version of the campaign is on the server and attached is a save game (just move Ardella to Illien).
The only units you can control are two skeletal dragons. Move one of them along the column and the other along the row (see attached image). When you end your turn, one of your units will appear in the hex corresponding to the column and row.
The only units you can control are two skeletal dragons. Move one of them along the column and the other along the row (see attached image). When you end your turn, one of your units will appear in the hex corresponding to the column and row.
- Attachments
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- othello.zip
- Save game for Othello of Illien
- (5.86 KiB) Downloaded 413 times
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- How to make a move
- eliador.othello.jpg (24.62 KiB) Viewed 5353 times
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- Posts: 22
- Joined: June 27th, 2005, 9:56 pm
Played it twice. Othello is pretty good IMHO. But isn't it pity that you have to sacrifice your living men for the undead? I would prefer that you are given some of the undead for your army and not exchanging your living men.
Other than that i have a question: Can i continue playing with a previous saved game to the newest version of your campaign? Because all i get is this black rock, even if i have downloaded your newest version.
Oh, and the AI for Othello have you programmed yourself? Very good indeed!
Overall very imaginative campaign!
Other than that i have a question: Can i continue playing with a previous saved game to the newest version of your campaign? Because all i get is this black rock, even if i have downloaded your newest version.
Oh, and the AI for Othello have you programmed yourself? Very good indeed!
Overall very imaginative campaign!
Savegames are not updated when you update a campaign. (This means if you have a midscenario savegame and you update the campaign nothing will change, if you have a beginning of scenario savegame the savegame will load the new scenario (if the scenario id did not change))blackdeathgr wrote:Other than that i have a question: Can i continue playing with a previous saved game to the newest version of your campaign? Because all i get is this black rock, even if i have downloaded your newest version.
Sorry, I probably should have mentioned that each new version will likely have to be played from the beginning. But, I'll edit your savegame if you post it.Can i continue playing with a previous saved game to the newest version of your campaign?
I programmed the AI to play like me. So, thanks.Oh, and the AI for Othello have you programmed yourself? Very good indeed!
Sorry, that's the law of IllienBut isn't it pity that you have to sacrifice your living men for the undead?
No idea why you're getting that error. I didn't change the scenario id.Error: scenario not found:familyhome
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- Posts: 22
- Joined: June 27th, 2005, 9:56 pm
Here is my saved game, so feel free to edit it. It needs the elf mages that haven't appear after i have exchanged the dragon for them and it needs the updated version of your campaign to include the othello game. Feel free though to post the edited save after you have totally finished your campaign in order not to change it again.
keep up the good work!!
By the way i am currently reading some plays from Shakespeare so if you want i can give you plenty of ideas for new campaigns.
keep up the good work!!
By the way i am currently reading some plays from Shakespeare so if you want i can give you plenty of ideas for new campaigns.
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- Posts: 22
- Joined: June 27th, 2005, 9:56 pm
hmm,.. it's pretty nice,.. and i like the gameboard idea
although i guess you should make the sharks a bit less powerful,.. like 65 neutral,...
and one other thing,.. i managed to finish all the maps,.. and now i'm back on the main map where the objectives have changed to : Kill all the Invaders,.. problem is,.. i don't c any invaders to kill,...
Overall: a very nice one ,.. looking forward to the final edit
although i guess you should make the sharks a bit less powerful,.. like 65 neutral,...
and one other thing,.. i managed to finish all the maps,.. and now i'm back on the main map where the objectives have changed to : Kill all the Invaders,.. problem is,.. i don't c any invaders to kill,...
Overall: a very nice one ,.. looking forward to the final edit
a.k.a Computer Player
Well, i checked it out myself too, nothing seems to be wrong, but I still get the error. I'm using linux, so my locations can be a little different from yours (because you are probably using mac or windows)genosuke wrote:No idea why you're getting that error. I didn't change the scenario id.Error: scenario not found:familyhome
me: Welcome to the real world. If everyone says your art and opinions suck, it's because they DO suck. Even if you're too damned proud/stupid/both to realize it.
danny_california: yep keep telling fairy tales.
danny_california: yep keep telling fairy tales.