Wesnoth 1.19.22

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Pentarctagon
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Wesnoth 1.19.22

Post by Pentarctagon »

Wesnoth 1.19.22 is out!
This new release in the 1.19.x development series sees various changes and improvements in various areas.

As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
  • If you download Wesnoth stand-alone, make sure to keep the latest stable release around in case the game breaks and you find yourself unable to get your daily fix of Wesnoth.
  • Playtest the game, and make sure to report any bugs you find! Even obvious bugs can be left unfixed if everyone assumes someone else has already reported it.
  • For any bugs found, or to request new features to be added, check out bug tracker here. First though, please read our instructions for reporting bugs on the wiki, which will give your bug report or feature request the best chance of being addressed.
  • Near the end of the release notes below you will find a list of the most important bugs known at the time of the release. Some items are due to be fixed in future releases of the 1.19.x series, but for others we depend on contributed patches from volunteer coders like you!

Downloads
Steam
Development versions of Wesnoth are available on Steam through our beta channel.
In your Steam library: right-click on Battle for Wesnoth, select Properties, go to the Betas tab, and select the 1.19.x option from the drop down.
Itch.io
The latest development version of Wesnoth is also published on itch.io. A standalone portable download is also available.
Windows installer (64-bit)
SHA256 sum: 805a9da0b230f4334431704ba0cea6b8dcb4613da2530fcf1f315ff382ec67e2
NOTE: Due to how expensive it is, Wesnoth's installer is not signed. This often results in the installer being flagged as potentially dangerous by antivirus software because the publisher is unknown.
macOS package: TBA
Source code
SHA256 sum: dccf874092cf42dfbef61e30217f55d40ab4608532ff6dba3be7c052ca3e0c66
Linux
All known Linux packagers have been contacted, and binaries for your distribution may have already been created. Information about where to get the respective binaries and how to install them, including via Flatpak, can be found on the Linux binaries page in the wiki.
Important changes since 1.18.x
This information applies to all 1.19.x development releases unless specified otherwise.

General
Windows:
macOS:
  • Minimum required version is now 10.13, from 10.12.

New Contributors and Developers

Do you want to help shape the future of Wesnoth? You are always free to join us in the #development Discord channel or #wesnoth-dev IRC channel on libera.chat to ask for help with getting started!

The multiplayer and add-ons servers for this development series are up and running. Because development versions are a moving target, the development multiplayer server only accepts the latest version in the series. Add-ons may break due to changes to the WML and Lua APIs throughout development series — any problems involving them should be reported to the respective add-on maintainers.

If you find any bugs, do not hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend to be forgotten, you will get better results using our bug tracker. We require your help for finding and fixing issues, no matter how obvious, trivial, or complicated they seem!

Have fun!
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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revolting_peasant
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Re: Wesnoth 1.19.22

Post by revolting_peasant »

I believe this announcement is missing a "Changes in this release" section :-(
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Ravana
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Re: Wesnoth 1.19.22

Post by Ravana »

1.19.22 fixed the issues in [set_variables], but introduced new crash when opening help while having addons with custom units that are not active during current game.
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Pentarctagon
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Re: Wesnoth 1.19.22

Post by Pentarctagon »

revolting_peasant wrote: April 16th, 2026, 7:10 pm I believe this announcement is missing a "Changes in this release" section :-(
There weren't player-visible changes that seemed relevant to mention.
Ravana wrote: April 16th, 2026, 7:16 pm 1.19.22 fixed the issues in [set_variables], but introduced new crash when opening help while having addons with custom units that are not active during current game.
Is there an issue opened for it?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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Ravana
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Re: Wesnoth 1.19.22

Post by Ravana »

Crash was fixed without specific issue about it. https://github.com/wesnoth/wesnoth/comm ... 45567832aa
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