Imperial Era

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Temuchin Khan
Posts: 1859
Joined: September 3rd, 2004, 6:35 pm
Location: Player 6 on the original Agaia map

Re: Imperial Era

Post by Temuchin Khan »

holypaladin wrote: February 1st, 2026, 3:20 pm
Temuchin Khan wrote: December 21st, 2025, 10:55 pm
holypaladin wrote: December 17th, 2025, 9:46 am My device broken recently which is why I haven't posted any updates. I've just made partial comeback. As first I would concentrate working on Arendians, they would can get the corpses but are these having art already? If not I would can either use core walking corpses images or thralls from Oath of Allegiance. Cavernei would can get bats for now, at least until some replacement would come out (like the bee fairies).
Currently, the Arendian zombies would need to use the Walking Corpse or Thrall art. We don't have any unique art for them.

As for Cavernei bats, that is another idea I floated, so until we have art for the Bee Nymphs, that'll also do fine.

Also, we should incorporate the Spanish translation Sebas graciously provided.
Finally managed update it after messing with new rules of add-on publishing in 1.19. Made corpses units in Arendians, bats for Cavernei and added Spanish translation by Sebas. Unsure if adding sketches for Cavernei I've sent before. Era of Myths have some sketch only portraits.
Thanks!

However, there still seem to be some bugs. The Hungry corpse isn't showing up in the unit list yet. I think it may be missing from one of the relevant faction files.
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holypaladin
Posts: 409
Joined: August 14th, 2017, 9:07 pm
Location: Poland

Re: Imperial Era

Post by holypaladin »

Temuchin Khan wrote: February 1st, 2026, 10:12 pm
holypaladin wrote: February 1st, 2026, 3:20 pm
Temuchin Khan wrote: December 21st, 2025, 10:55 pm
holypaladin wrote: December 17th, 2025, 9:46 am My device broken recently which is why I haven't posted any updates. I've just made partial comeback. As first I would concentrate working on Arendians, they would can get the corpses but are these having art already? If not I would can either use core walking corpses images or thralls from Oath of Allegiance. Cavernei would can get bats for now, at least until some replacement would come out (like the bee fairies).
Currently, the Arendian zombies would need to use the Walking Corpse or Thrall art. We don't have any unique art for them.

As for Cavernei bats, that is another idea I floated, so until we have art for the Bee Nymphs, that'll also do fine.

Also, we should incorporate the Spanish translation Sebas graciously provided.
Finally managed update it after messing with new rules of add-on publishing in 1.19. Made corpses units in Arendians, bats for Cavernei and added Spanish translation by Sebas. Unsure if adding sketches for Cavernei I've sent before. Era of Myths have some sketch only portraits.
Thanks!

However, there still seem to be some bugs. The Hungry corpse isn't showing up in the unit list yet. I think it may be missing from one of the relevant faction files.
Checking files I noticed I already included corpses in faction files, only didn't created yet "IE" prefix to them. Generally looking on Arendians they're one of worst developed factions in terms of graphic, not much better with Orcei Gladiators.
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holypaladin
Posts: 409
Joined: August 14th, 2017, 9:07 pm
Location: Poland

Re: Imperial Era

Post by holypaladin »

Sidhe stormlord looking like woman. I suggest using new sprite and use current one for another unit.
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