Every unit is invisible

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mihalycsaba
Posts: 2
Joined: November 15th, 2025, 12:33 am

Every unit is invisible

Post by mihalycsaba »

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The Battle for Wesnoth version 1.18.5 x86_64
Running on CachyOS x86_64
Distribution channel: Linux repository

Game paths
==========

Data dir:        /usr/share/wesnoth
User config dir: /home/USER/.config/wesnoth
User data dir:   /home/USER/.local/share/wesnoth/1.18
Saves dir:       /home/USER/.local/share/wesnoth/1.18/saves
Add-ons dir:     /home/USER/.local/share/wesnoth/1.18/data/add-ons
Cache dir:       /home/USER/.cache/wesnoth
Logs dir:        /home/USER/.local/share/wesnoth/1.18/logs

Libraries
=========

Boost:             1.89
Lua:               5.4.8
OpenSSL/libcrypto: 3.6.0-dev (runtime 3.6.0-dev)
libcurl:           8.16.0 (runtime 8.17.0)
Cairo:             1.18.4 (runtime 1.18.4)
Pango:             1.57.0 (runtime 1.57.0)
SDL:               2.32.56 (runtime 2.32.58)
SDL_image:         2.8.8 (runtime 2.8.8)
SDL_mixer:         2.8.1 (runtime 2.8.1)

Features
========

Lua console completion:       yes
D-Bus notifications back end: yes

Current video settings
======================

SDL video drivers:        [wayland] x11 KMSDRM offscreen dummy evdev
Window size:              1920x1080
Game canvas size:         1920x1080
Final render target size: 1920x1080
Screen refresh rate:      60
Screen dpi:               96.00x96.00
Renderer:                 opengl (hw)
Maximum texture size:     16384x16384
VSync:                    off

Current audio settings
======================

SDL audio drivers:  [pipewire] pulseaudio alsa sndio jack disk
Number of channels: 2
Output rate:        44100 Hz
Sample format:      signed 16 bit little-endian
Sample size:        1024 bytes

Installed add-ons
=================

Era_of_Magic:           4.8.3
Era_of_Magic_Resources: 3.1.2
I have installed wesnoth from the cachyos repos, but also tried the one from the arch repos, same behaviour. Using a laptop AMD Ryzen™ 7 7730U with Radeon™ Graphics integrated gpu

I have tried to play the first campaign, but every unit is invisible.

Image
mihalycsaba
Posts: 2
Joined: November 15th, 2025, 12:33 am

Re: Every unit is invisible

Post by mihalycsaba »

just found the github, opened an issue there: https://github.com/wesnoth/wesnoth/issues/10703
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