Duncan's Sprite Gallery

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laerne
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Re: Duncan's Sprite Gallery

Post by laerne »

What is that pixelated UI-like you have? Do you add it yourself? Why? I'm very curious !
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DuncanDill
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Re: Duncan's Sprite Gallery

Post by DuncanDill »

laerne wrote: August 30th, 2025, 5:03 pm What is that pixelated UI-like you have? Do you add it yourself? Why? I'm very curious !
I just add it myself, helps me keep stuff organised and looking nice
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DuncanDill
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Re: Duncan's Sprite Gallery

Post by DuncanDill »

thinga.png
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saurian_scavenger.png
saurian_scavenger.png (7.52 KiB) Viewed 849 times
Saurians are very hard to draw
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RenlieCocoa
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Re: Duncan's Sprite Gallery

Post by RenlieCocoa »

DuncanDill wrote: October 2nd, 2025, 5:51 pm thinga.pngsaurian_scavenger.pngSaurians are very hard to draw
So what this Saurian holding a knife units gonna call/name?
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DuncanDill
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Re: Duncan's Sprite Gallery

Post by DuncanDill »

I feel my skills have improved alot since I last drew Konrad
BLANK_001.png
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konrad-captain-human.png
konrad-captain-human.png (3.09 KiB) Viewed 748 times
~ loyalist Konrad

BLANK_003.png
BLANK_003.png (13.98 KiB) Viewed 748 times
konrad-captain-evlen.png
konrad-captain-evlen.png (2.96 KiB) Viewed 748 times
~ elvish Konrad
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DuncanDill
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Re: Duncan's Sprite Gallery

Post by DuncanDill »

Elvish Mage
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DuncanDill
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Re: Duncan's Sprite Gallery

Post by DuncanDill »

Wow its been a while... Anyways I thought I might get back to creating things, so here is the wip of a drake I drew. If anyone can give critique I would really appreciate that!
bigboy.png
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Spannerbag
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Re: Duncan's Sprite Gallery

Post by Spannerbag »

First impression IMHO is that the wings look more birdlike than batlike when I compare with existing images?
Also would be useful (for me anyway) to see the sprite actual size without scaling.
FInally the clothing/armour to me falls between two stools (have a look at the portraits, especially blademaster, flameheart and glider).
It's not entirely clear to me whether it's some sort of padded armour or just clothing - it's fine as it is but depending on the unit's usage it could perhaps be tweaked to make it more armour-like or clothing-like as appropriate?
I am being picky tho' - it looks good overall! :thumbsup:
Hope this helps!
Cheers!
-- Spannerbag
SP Campaigns: After EI (v1.14) Leafsea Burning (v1.18, v1.16)
I suspect the universe is simpler than we think and stranger than we can know.
Also, I fear that beyond a certain point more intelligence does not necessarily benefit a species...
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DuncanDill
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Re: Duncan's Sprite Gallery

Post by DuncanDill »

Spannerbag wrote: January 1st, 2026, 12:59 pm First impression IMHO is that the wings look more birdlike than batlike when I compare with existing images?
I knew something was off with them! Thank you :mrgreen:
Spannerbag wrote: January 1st, 2026, 12:59 pm FInally the clothing/armour to me falls between two stools (have a look at the portraits, especially blademaster, flameheart and glider).
It's not entirely clear to me whether it's some sort of padded armour or just clothing - it's fine as it is but depending on the unit's usage it could perhaps be tweaked to make it more armour-like or clothing-like as appropriate?
Tbf its pretty much exactly what the hurricane has. I read the hurricane as wearing chainmail and clothing which is a bit strange, I agree.
Spannerbag wrote: January 1st, 2026, 12:59 pm Also would be useful (for me anyway) to see the sprite actual size without scaling.
here you go (ignore the right arm, i am working on fixing that)
cataclysm.png
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Spannerbag
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Re: Duncan's Sprite Gallery

Post by Spannerbag »

DuncanDill wrote: January 1st, 2026, 5:15 pm Tbf its pretty much exactly what the hurricane has. I read the hurricane as wearing chainmail and clothing which is a bit strange, I agree.
Mmm... looking at the 1.19 sprites and portraits I see what you mean.
FWIW I focused on the portraits...

DuncanDill wrote: January 1st, 2026, 5:15 pm here you go (ignore the right arm, i am working on fixing that)
Thanks - sadly bit busy right now, will have a proper look tomorrow with luck. :fingers_crossed:

Happy New Year!

Cheers!
-- Spannerbag
SP Campaigns: After EI (v1.14) Leafsea Burning (v1.18, v1.16)
I suspect the universe is simpler than we think and stranger than we can know.
Also, I fear that beyond a certain point more intelligence does not necessarily benefit a species...
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Spannerbag
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Re: Duncan's Sprite Gallery

Post by Spannerbag »

OK, have a bit of time now. :-)

This feedback is based on looking at your actual size sprite, not the enlarged one.

Looking at the (1.19) sprites there is - to me anyway - a fair bit of variation in the snout/nose area.
However I still think the head overall looks, maybe, a bit too rhinoceros-like?

The head also looks bolted onto the torso although again several drakes don't seem to have much by way of necks?
Not sure exactly what I find a bit off; maybe try shortening the nose/snout and/or changing the jawline to suggest the neck area more clearly and/or square off the mouth?
The headgear/hat area is also - for me anyway - difficult to decipher and I'm not quite sure what I'm looking at: some sort of bobble-hat or head horns covered in some material?

Sorry that I can't be more precise, I'm no artist.

I suppose all I can say is that I find the head area generally a bit confusing and somehow a bit out of proportion but not sure whether removing detail and/or re-shaping is required.

Out of interest, are you planning to create a full set of sprites or will you just be doing this one?

Hope my random witterings are helpful!

Cheers!
-- Spannerbag
SP Campaigns: After EI (v1.14) Leafsea Burning (v1.18, v1.16)
I suspect the universe is simpler than we think and stranger than we can know.
Also, I fear that beyond a certain point more intelligence does not necessarily benefit a species...
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