War Of The Gods, its a good day to post here feedback.
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- ChaosRider
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- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
I decided also to decrease Jinns terrain defense from 50% to 40% everywhere. They have high dmg with high chance to hit, mobility high, they are fast but now with small hp and low terrain defense.Mabuse wrote: ↑June 16th, 2025, 8:14 pm![]()
you seriously waited 7 days for the game to finish.
Legendary.
At least the Jinns (all high mobile, all magic-attacks faction) were so over the Top that they finished the Gremlins much faster. As a Bonus they recieve (according to your information) the same gold-penalty as gremlins and daishan ^^
Yup, I have waited 7 days for the game result. No more games with Gremlins in it. My patient is out lol.
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- ChaosRider
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- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
New version is out! V2.7.5.7.5. New faction Seamen. Go get it now ;D.
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- ChaosRider
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- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
New WOTG Tournament is on! This time without 6 top factions from first tournament and also on the small map with 150 gold at start, 2 lvls as leader.
Below ls list of couples for second WOTG Tournament:
Below ls list of couples for second WOTG Tournament:
Spoiler:
Last edited by ChaosRider on June 22nd, 2025, 8:25 am, edited 1 time in total.
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
First fight
!
fanatics (winner)
untameds
Terrain type: Swamp Second fight
!
steelhives (winner)
frosts
Terrain type: Swamp Third fight
!
oracles (winner)
lycans
Terrain type: Forest Next fight
!
dwarves-forest (winner)
norse_jarldoms
Terrain type: Mountains Next fight
!
primevals
blades-country (winner)
Terrain type: Swamp Next fight
!
whites (winner)
barbarians
Terrain type: Frost

fanatics (winner)
untameds
Terrain type: Swamp Second fight

steelhives (winner)
frosts
Terrain type: Swamp Third fight

oracles (winner)
lycans
Terrain type: Forest Next fight

dwarves-forest (winner)
norse_jarldoms
Terrain type: Mountains Next fight

primevals
blades-country (winner)
Terrain type: Swamp Next fight

whites (winner)
barbarians
Terrain type: Frost
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
Re: War Of The Gods, its a good day to post here feedback.
Not sure what measures will you consider, but factions fighting in their own homeland (forest dwarves on FOREST...) is extremely strong lol , they're also worse in mountains and hills or non forested/swamp tiles (including flat)ChaosRider wrote: ↑June 22nd, 2025, 8:16 am First fight!
fanatics (winner)
untameds
Terrain type: Swamp
Tournament Small Maps 2p (13x13) powtórka 20250622-101348.gz
Second fight!
steelhives (winner)
frosts
Terrain type: Swamp
Tournament Small Maps 2p (13x13) powtórka 20250622-102415.gz
Third fight!
oracles (winner)
lycans
Terrain type: Forest
Tournament Small Maps 2p (13x13) powtórka 20250622-102807.gz
Next fight!
dwarves-forest (winner)
norse_jarldoms
Terrain type: Mountains
Tournament Small Maps 2p (13x13) powtórka 20250622-103153.gz
Next fight!
primevals
blades-country (winner)
Terrain type: Swamp
Tournament Small Maps 2p (13x13) powtórka 20250622-103538.gz
Next fight!
whites (winner)
barbarians
Terrain type: Frost
Tournament Small Maps 2p (13x13) powtórka 20250622-104157.gz
Not quite impressed that whites wiped-out EOM barbarians as whites have a slight bonus on frozen meanwhile barbarians are more sand oriented (hot weather) and have small handicap in frozen terrain if directly compared to default orcs.
One thing I did remember for Ageless for terrain themed factions is making factions more consistent/better when they were out of their primary/main terrain but nerfed crazy things as 60% whole sand/frozen defense to only 50% because having already 1 movement cost in these type of terrains is already a brutal advantage for that faction when dealing random ground enemies because of the brute force of movement costs... now add it the fact these units were dealing in 60% defense and 1 MP cost againist foes in 20/30% frozen or sand defenses and massive 2-3 movement cost to move a single tile.
Just mentioning you might consider the context of the win/losses if you're adding a random terrain to 2 random factions fight each other.
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Try My winning Orocia Guide
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
humans-default
tharis (winner)
Terrain type: Desert Next fight
!
vaeringjar
nordhris (winner)
Terrain type: Forest Next fight
!
khaganates (winner)
free-saurians
Terrain type: Desert Next fight
!
elves (winner)
morkenost_darfenlend
Terrain type: Frost Next fight
!
farengarian_dwarves_counties
aracayas (winner)
Terrain type: Frost Next fight
!
flesh-contagions (winner)
kingdoms_rovahr
Terrain type: Swamp

humans-default
tharis (winner)
Terrain type: Desert Next fight

vaeringjar
nordhris (winner)
Terrain type: Forest Next fight

khaganates (winner)
free-saurians
Terrain type: Desert Next fight

elves (winner)
morkenost_darfenlend
Terrain type: Frost Next fight

farengarian_dwarves_counties
aracayas (winner)
Terrain type: Frost Next fight

flesh-contagions (winner)
kingdoms_rovahr
Terrain type: Swamp
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
cossacks
legion (winner)
Terrain type: Forest Next fight
!
therians (winner)
issaelfs
Terrain type: Forest Next fight
!
enchanters
al-kamijas (winner)
Terrain type: Frost Next fight
!
equestrians
vixens (winner)
Terrain type: Cave Next fight
!
sidhes (winner)
sky-kingdoms
Terrain type: Swamp Next fight
!
seamen (winner)
kingdoms
Terrain type: Desert

cossacks
legion (winner)
Terrain type: Forest Next fight

therians (winner)
issaelfs
Terrain type: Forest Next fight

enchanters
al-kamijas (winner)
Terrain type: Frost Next fight

equestrians
vixens (winner)
Terrain type: Cave Next fight

sidhes (winner)
sky-kingdoms
Terrain type: Swamp Next fight

seamen (winner)
kingdoms
Terrain type: Desert
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
marashy
pirates (winner)
Terrain type: Frost Next fight
!
slavers
undeads (winner)
Terrain type: Mountains Next fight
!
regis
russians (winner)
Terrain type: Swamp Next fight
!
brungars (winner)
mandates
Terrain type: Cave Next fight
!
nagas-vikings-trolls (winner)
orderlings
Terrain type: Forest Next fight
!
fallen (winner)
humans2
Terrain type: Frost

marashy
pirates (winner)
Terrain type: Frost Next fight

slavers
undeads (winner)
Terrain type: Mountains Next fight

regis
russians (winner)
Terrain type: Swamp Next fight

brungars (winner)
mandates
Terrain type: Cave Next fight

nagas-vikings-trolls (winner)
orderlings
Terrain type: Forest Next fight

fallen (winner)
humans2
Terrain type: Frost
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
weed
khaganates2 (winner)
Terrain type: Swamp Next fight
!
khalifates
tatars (winner)
Terrain type: Frost Next fight
!
celestials (winner)
dark-legions
Terrain type: Frost Next fight
!
natives
demons-monsters (winner)
Terrain type: Cave Next fight
!
monsters (winner)
destroyers
Terrain type: Forest Next fight
!
arendians (winner)
empires
Terrain type: Desert

weed
khaganates2 (winner)
Terrain type: Swamp Next fight

khalifates
tatars (winner)
Terrain type: Frost Next fight

celestials (winner)
dark-legions
Terrain type: Frost Next fight

natives
demons-monsters (winner)
Terrain type: Cave Next fight

monsters (winner)
destroyers
Terrain type: Forest Next fight

arendians (winner)
empires
Terrain type: Desert
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
mercenary
wargs (winner)
Terrain type: Forest Next fight
!
highlanders2
knights (winner)
Terrain type: Mountains Next fight
!
slavs (winner)
quenoth
Terrain type: Swamp Next fight
!
clockworks (winner)
dalefolks
Terrain type: Forest Next fight
!
altaris (winner)
runemasters
Terrain type: Desert Next fight
!
elves-default (winner)
calydonians
Terrain type: Frost

mercenary
wargs (winner)
Terrain type: Forest Next fight

highlanders2
knights (winner)
Terrain type: Mountains Next fight

slavs (winner)
quenoth
Terrain type: Swamp Next fight

clockworks (winner)
dalefolks
Terrain type: Forest Next fight

altaris (winner)
runemasters
Terrain type: Desert Next fight

elves-default (winner)
calydonians
Terrain type: Frost
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
lux
refuges (winner)
Terrain type: Frost Next fight
!
thelians (winner)
yokais
Terrain type: Mountains Next fight
!
blood-elf
steampunks (winner)
Terrain type: Swamp Next fight
!
unforgiven (winner)
despairs
Terrain type: Forest Next fight
!
meridian-leagues (winner)
kadoris
Terrain type: Cave Next fight
!
austrians (winner)
highelves
Terrain type: Cave

lux
refuges (winner)
Terrain type: Frost Next fight

thelians (winner)
yokais
Terrain type: Mountains Next fight

blood-elf
steampunks (winner)
Terrain type: Swamp Next fight

unforgiven (winner)
despairs
Terrain type: Forest Next fight

meridian-leagues (winner)
kadoris
Terrain type: Cave Next fight

austrians (winner)
highelves
Terrain type: Cave
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
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- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
I know what you mean, that some type of terrain can give advantage for some faction but everything is random here. Its not my decision on chosing terrain type. If faction is lucky then it has higher chances to win but it doesnt mean that will win for 100% chance. Also day time starting is random so for lawful (cause map is small, 13x13 hexes) if the game start with sun on the sky then they have 25% damage bonus when chaotic do 25% dmg less. Same in opposite way when night is on.IPS wrote: ↑June 22nd, 2025, 10:18 pmNot sure what measures will you consider, but factions fighting in their own homeland (forest dwarves on FOREST...) is extremely strong lol , they're also worse in mountains and hills or non forested/swamp tiles (including flat)ChaosRider wrote: ↑June 22nd, 2025, 8:16 am First fight!
fanatics (winner)
untameds
Terrain type: Swamp
Tournament Small Maps 2p (13x13) powtórka 20250622-101348.gz
Second fight!
steelhives (winner)
frosts
Terrain type: Swamp
Tournament Small Maps 2p (13x13) powtórka 20250622-102415.gz
Third fight!
oracles (winner)
lycans
Terrain type: Forest
Tournament Small Maps 2p (13x13) powtórka 20250622-102807.gz
Next fight!
dwarves-forest (winner)
norse_jarldoms
Terrain type: Mountains
Tournament Small Maps 2p (13x13) powtórka 20250622-103153.gz
Next fight!
primevals
blades-country (winner)
Terrain type: Swamp
Tournament Small Maps 2p (13x13) powtórka 20250622-103538.gz
Next fight!
whites (winner)
barbarians
Terrain type: Frost
Tournament Small Maps 2p (13x13) powtórka 20250622-104157.gz
Not quite impressed that whites wiped-out EOM barbarians as whites have a slight bonus on frozen meanwhile barbarians are more sand oriented (hot weather) and have small handicap in frozen terrain if directly compared to default orcs.
One thing I did remember for Ageless for terrain themed factions is making factions more consistent/better when they were out of their primary/main terrain but nerfed crazy things as 60% whole sand/frozen defense to only 50% because having already 1 movement cost in these type of terrains is already a brutal advantage for that faction when dealing random ground enemies because of the brute force of movement costs... now add it the fact these units were dealing in 60% defense and 1 MP cost againist foes in 20/30% frozen or sand defenses and massive 2-3 movement cost to move a single tile.
Just mentioning you might consider the context of the win/losses if you're adding a random terrain to 2 random factions fight each other.
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
cults
darklanders (winner)
Terrain type: Forest Next fight
!
elves-desert (winner)
triththas-monsters
Terrain type: Forest Next fight
!
lost-knights
kolbolt (winner)
Terrain type: Forest Next fight
!
avians
windsongs (winner)
Terrain type: Forest Next fight
!
elementals (winner)
dunefolks
Terrain type: Forest Next fight
!
ukians
turks (winner)
Terrain type: Desert

cults
darklanders (winner)
Terrain type: Forest Next fight

elves-desert (winner)
triththas-monsters
Terrain type: Forest Next fight

lost-knights
kolbolt (winner)
Terrain type: Forest Next fight

avians
windsongs (winner)
Terrain type: Forest Next fight

elementals (winner)
dunefolks
Terrain type: Forest Next fight

ukians
turks (winner)
Terrain type: Desert
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
swedes (winner)
dardo
Terrain type: Cave Next fight
!
kharos (winner)
vampires
Terrain type: Mountains Next fight
!
amazon (winner)
forgotten_legion
Terrain type: Forest Next fight
!
dark_forces (winner)
wood-warriors
Terrain type: Mountains Next fight
!
goblins-monsters-ogres (winner)
wild-centaurs
Terrain type: Mountains Next fight
!
prussians (winner)
deep-elves
Terrain type: Swamp

swedes (winner)
dardo
Terrain type: Cave Next fight

kharos (winner)
vampires
Terrain type: Mountains Next fight

amazon (winner)
forgotten_legion
Terrain type: Forest Next fight

dark_forces (winner)
wood-warriors
Terrain type: Mountains Next fight

goblins-monsters-ogres (winner)
wild-centaurs
Terrain type: Mountains Next fight

prussians (winner)
deep-elves
Terrain type: Swamp
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1222
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
Next fight
!
dwarves-default (winner)
horned-skeletons
Terrain type: Desert Next fight
!
elves-dark (2) (winner)
mauve_islands_federation
Terrain type: Frost Next fight
!
stickmens (winner)
pygmies
Terrain type: Desert Next fight
!
vampires2 (winner)
true-vikings
Terrain type: Frost Next fight
!
shadows (winner)
highlanders
Terrain type: Cave Next fight
!
luz (winner)
crimson-legions
Terrain type: Desert

dwarves-default (winner)
horned-skeletons
Terrain type: Desert Next fight

elves-dark (2) (winner)
mauve_islands_federation
Terrain type: Frost Next fight

stickmens (winner)
pygmies
Terrain type: Desert Next fight

vampires2 (winner)
true-vikings
Terrain type: Frost Next fight

shadows (winner)
highlanders
Terrain type: Cave Next fight

luz (winner)
crimson-legions
Terrain type: Desert
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.