Flames of Hope

Discussion and development of scenarios and campaigns for the game.

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holypaladin
Posts: 395
Joined: August 14th, 2017, 9:07 pm
Location: Poland

Flames of Hope

Post by holypaladin »

"Strange and terryfing news coming from cities and coutrysides disturbs Wesnothian people. Can you find out what happened?"

This loyalist campaign will decribe civil war that broke out when foul necromancers leaded part of wesfolks to attack the loyalist structures getting aid from dwarvish mercenaries. Follow Sir Caradoc in his epic quest to defeat the enemy force and save Wesnoth from coming bloodshed.
„Ad Maiorem Dei Gloriam"
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holypaladin
Posts: 395
Joined: August 14th, 2017, 9:07 pm
Location: Poland

Re: Flames of Hope

Post by holypaladin »

New update is ready
- New scenarios “Gathering the Fortress” and “Civil War”
- Aralia also has a unique unit and new AMLAS
- Fixed bugs
- improved balance

Report any bugs you notice and send your own suggestions. :)
„Ad Maiorem Dei Gloriam"
Konrad2
Forum Moderator
Posts: 3416
Joined: November 24th, 2010, 6:30 pm

Re: Flames of Hope

Post by Konrad2 »

S1
Motions in Night -> Movement in the Night
on deatch -> to death
didnt't saw -> didn't see
you will nothing of me -> I will tell you nothing
Better I will make my way back quickly... -> I better quickly make my way back...

S2
orygin -> origin
encontered -> encounter
on field -> on a field
did you saw earlier -> did you see before
Yees -> Yes
from Green Isle beacuse -> from the Green Isle because
I get some -> I got some
asked peasants -> questioned peasants
into Grey Woods -> into the Grey Woods
into her favourite -> to her favourite
will take company -> will take a company
will make an investigation -> will investigate
If you will -> If you

S3
asvers -> answers
On the south -> To the south

Brutal scenario, but barely doable.

S4
Anyone not part of the leadership of Haldric and Jessene wouldn't know about the elves planning on betraying the humans.
get on way in -> get in the way of
fade from -> faded from
Who is these -> Who is this
crossed hills -> crossing hills
I wouldn't expect ogre -> I would never expected for an ogre
with human -> with humans
Life is unpredictable -> unpredictable.
garnison -> garrison
into main camp -> into our main camp
have main camp -> have a main camp
Situation is more -> The situation is more
that concentrates around forest -> that concentrate around the forest
send rider -> send a rider
into real -> into a real

S5
The green leader arriving at the signpost needs to be added as defeat condition to the scenario objectives.
S5 has the same name as S4? This leads to the scenario start file being overwritten.

(Ftr, there are more typos from here on, I just lack the energy to report them.)


Aralias thorn attack is bugged.

S6
Lady_Jessene -> Lady Jessene

The prisoners are always being very convenient with giving information and then dying.
Jessene is missing her sprite.
Attachments
FoH-Combined Force replay 20241230-114101.gz
(30.39 KiB) Downloaded 17 times
FoH-Salvation replay 20241230-114605.gz
(28.33 KiB) Downloaded 23 times
FoH-Combined Force replay 20241230-104430.gz
S4
(37.99 KiB) Downloaded 21 times
FoH-Unexpected Encounter replay 20241229-152923.gz
S2
(28.06 KiB) Downloaded 19 times
FoH-Motions in Night replay 20241229-141143.gz
S1
(15.4 KiB) Downloaded 22 times
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holypaladin
Posts: 395
Joined: August 14th, 2017, 9:07 pm
Location: Poland

Re: Flames of Hope

Post by holypaladin »

Konrad2 wrote: December 29th, 2024, 1:17 pm S1
Motions in Night -> Movement in the Night
on deatch -> to death
didnt't saw -> didn't see
you will nothing of me -> I will tell you nothing
Better I will make my way back quickly... -> I better quickly make my way back...

S2
orygin -> origin
encontered -> encounter
on field -> on a field
did you saw earlier -> did you see before
Yees -> Yes
from Green Isle beacuse -> from the Green Isle because
I get some -> I got some
asked peasants -> questioned peasants
into Grey Woods -> into the Grey Woods
into her favourite -> to her favourite
will take company -> will take a company
will make an investigation -> will investigate
If you will -> If you

S3
asvers -> answers
On the south -> To the south

Brutal scenario, but barely doable.

S4
Anyone not part of the leadership of Haldric and Jessene wouldn't know about the elves planning on betraying the humans.
get on way in -> get in the way of
fade from -> faded from
Who is these -> Who is this
crossed hills -> crossing hills
I wouldn't expect ogre -> I would never expected for an ogre
with human -> with humans
Life is unpredictable -> unpredictable.
garnison -> garrison
into main camp -> into our main camp
have main camp -> have a main camp
Situation is more -> The situation is more
that concentrates around forest -> that concentrate around the forest
send rider -> send a rider
into real -> into a real

S5
The green leader arriving at the signpost needs to be added as defeat condition to the scenario objectives.
S5 has the same name as S4? This leads to the scenario start file being overwritten.

(Ftr, there are more typos from here on, I just lack the energy to report them.)


Aralias thorn attack is bugged.

S6
Lady_Jessene -> Lady Jessene

The prisoners are always being very convenient with giving information and then dying.
Jessene is missing her sprite.
Sorry for this being so long, I posted small, mostly bug fixing update with little story added, I think most language mistakes You pointed out got solved.
„Ad Maiorem Dei Gloriam"
juhhyv
Posts: 34
Joined: November 18th, 2023, 9:07 am
Location: Finland

Re: Flames of Hope

Post by juhhyv »

I found some bad bugs while playing this campaign. Scenario 5 Gathering the forest use 06-salvation.map and its win when starts. In scenario 7 Mysterious castle I don't have any unit in map when scenario starts causing defeat.

I play version 0.1.5 of Flames of hope.

I like idea of this campaign but bugs above need fixing.
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