Experiment in loading past eras/campaigns in cores
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Re: Experiment in loading past eras/campaigns in cores
momom3 wrote: ↑April 6th, 2025, 6:55 pm The emulator doesn't work for me.
When I hit k and select a different core, it starts loading, then fails first
"Error loading custom game configuration files. The game will try loading without add-ons." Details: unit type not found: Bone Knight
then I hit OK
"Error loading custom game configuration files. The game will fallback to the default core files." Details: unit type not found: Bone Knight
then I hit OK again, and it loads 1.18.
(It's not always the Bone Knight that's the unit type not found.)
I found, among my addons, that Reign of the Lords and LotI Era prevent a successful switch of the core to any of the emulator cores (the latest version).
The reason seems to be any mod that directly from _main.cfg (or includes to it) adds units that are based on units that are absent in the core in question.
In the attached archive there is a minimal mod that breaks the switching of cores. If the unit is based on Wose Shaman (added in 1.16), the 1.16 emulator core loads and others don't. If you switch to "Saurian Javelineer" (added in 1.18), then no emulators will load
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A_Mod_That_Breaks_Core_Switching.zip
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Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Re: Experiment in loading past eras/campaigns in cores
The "dwarftough wrote: ↑May 7th, 2025, 3:18 pm I found, among my addons, that Reign of the Lords and LotI Era prevent a successful switch of the core to any of the emulator cores (the latest version).
The reason seems to be any mod that directly from _main.cfg (or includes to it) adds units that are based on units that are absent in the core in question.
Reign of the Lords
" add-on is known to be incompatible with the emulators. I believe this is a bug in the add-on. The unit definition should be protected by the guard #ifdef MULTIPLAYER
. I sent a pm to let the author know, but he had no time to fix it back then.Since, I put the info in the spoiler section for the releases of the emulators: people need to delete the "
Reign of the Lords
" add-on to make the emulators work. I take your word that "
LotI Era
" is having the same problem. Thanks for letting us know."simply put, it's an old game"T — Cackfiend
- lhybrideur
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Re: Experiment in loading past eras/campaigns in cores
Yes, LotI Modification is compatible with SP campaigns and is therefore not compatible with core switching.