Champions

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ChaosRider
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Joined: April 15th, 2012, 1:15 pm

Champions

Post by ChaosRider »

In this addon you have to fight vs other players.
You don't end your fun after your leader first death.
You'll have to take part in three battles on 3 different battlegrounds.
Each battle result (won/lost) determines your final place.
This scenario is playable with 8 sides.
Each side get 50% bonus to leader hp and one random 1 lvl hero.
Everytime you kill or your leader get killed leaders and units of the battleground (where it happened) are restored (full hp, no poison, no slow) and will move to new battleground.
There is 12 battlegrounds, each with randomly created terrain.
Host can set at start do you want ai guardians or not.
If yes, then in each of battlegrounds are ai guardians. They can't move, but can attack.
Before each new battle you get 100 gold (you can increase it to max 500 gold).
Also you get in 2nd battle 2 lvl hero and in third battle 3 lvl hero.
Your leader and your recruits (also new) will be petrified until on the battleground show up your opponent.
At the right side of map are places for leaders. From the highest for best (3x won) and to the lowest for worst player (3x lost).
Before end champions score board will appear. If you ended game on 8th position, then don't worry. Just try it again and play better next time!

This addon is called "Champions". If you liked it, go download it or visit topic on wesnoth forum and leave feedback.
Good luck and have fun!
Last edited by ChaosRider on April 14th, 2025, 8:30 am, edited 4 times in total.
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Joined: April 15th, 2012, 1:15 pm

Re: Champions

Post by ChaosRider »

There is an update. I had to rewrite code for moving leaders and units to next battlefield because old code had bugs. Right now game is working well. In this scenario each side will participate in 3 battles and depends of won and lost fights will be moved to 1st to 8th place. Play this game with 8 sides on or code wont work well. Sometimes moving leaders and units to new positions can take some time but still will work.

1th: Won, Won, Won
2nd: Won, Won, Lost
3rd: Won, Lost, Won
4th: Won, Lost, Lost
5th: Lost, Won, Won
6th: Lost, Won, Lost
7th: Lost, Lost, Won
8th: Lost, Lost, Lost

Map below:
Champions_Map.jpg
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
Posts: 1168
Joined: April 15th, 2012, 1:15 pm

Re: Champions

Post by ChaosRider »

First replay from Champions game. Go get it now and check on which position you will end game.
8p - Champions (FFA) powtórka 20250411-110508.gz
(373.9 KiB) Downloaded 25 times
Won_Fight.png
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Joined: April 15th, 2012, 1:15 pm

Re: Champions

Post by ChaosRider »

And another replay of Champions game.
8p - Champions (FFA) powtórka 20250411-133112.gz
(331.59 KiB) Downloaded 22 times
Won_Game_2.png
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Re: Champions

Post by ChaosRider »

So because moving units between old and new battlefield took some time (sometimes really long time) I decided to all old units send to recall list. You can also set gold bonus per fight set from 100 to 500. Now game will be way faster and more fair. First post was edited.
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Re: Champions

Post by ChaosRider »

Replays of the game with dwarves and elves from War Of The God addon v2.7.5.6.
WOTG_WON_1.png
8p - Champions (FFA) powtórka 20250411-180901.gz
(444.18 KiB) Downloaded 20 times
WOTG_WON_2.png
8p - Champions (FFA) powtórka 20250411-201347.gz
(415.94 KiB) Downloaded 29 times
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Re: Champions

Post by ChaosRider »

Another replays :D. One with default heroes era other with WOTG, heroes undeads only factions.
WOTG_WON_3.png
8p - Champions (FFA) powtórka 20250413-133618.gz
(400.36 KiB) Downloaded 21 times
WON_3.png
8p - Champions (FFA) powtórka 20250413-120307.gz
(434.19 KiB) Downloaded 51 times
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Joined: April 15th, 2012, 1:15 pm

Re: Champions

Post by ChaosRider »

New update is out. Now for every faction/side (1-8) will be counted amount of recruited, recalled, killed and lost units. You will see it at the game end.
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
Posts: 1168
Joined: April 15th, 2012, 1:15 pm

Re: Champions

Post by ChaosRider »

Another replay with screen shot where recruited, recalled, killed and lost units are counted.
8p - Champions (FFA) powtórka 20250414-122231.gz
(531.77 KiB) Downloaded 35 times
WON_4.png
8p - Champions (FFA) powtórka 20250414-132707.gz
(394.92 KiB) Downloaded 31 times
WON_5.png
8p - Champions (FFA) powtórka 20250414-153153.gz
(443.94 KiB) Downloaded 23 times
WON_6.png
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
Posts: 1168
Joined: April 15th, 2012, 1:15 pm

Re: Champions

Post by ChaosRider »

Another replay. This time with 100 gold per each fight/battle.
WON_7.png
8p - Champions (FFA) powtórka 20250414-162540.gz
(325.31 KiB) Downloaded 27 times
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Re: Champions

Post by ChaosRider »

So I added new map where each battlefield has the same amount of hexes. Battlefields are bigger than in first map and also gold amount per fight is also bigger. In first map max amount of gold per battlefield its 500 and on second map its 1000. Also you will gain more heroes at start. For first battle its from 0 to 3 lvl, for second battle its from 0 to 4 and for last fight its from 0 to 5 lvl. Because map is bigger it takes more time for ai to calculate how to use units. Once first game end I will post here replay with default era/factions. Remember to play this map with 8 sides in game. Go get it now and try it your self :D.
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Champions_Map_2.jpg
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Re: Champions

Post by ChaosRider »

First replay from Champions Map 2. It took like 3 hours for ai to end game. Elves won it. 1000 gold per fight. Age of Heroes (default era, 3 lvl leaders).
Champions_Map_2.png
8p - Champions 2 (FFA) powtórka 20250502-132932.gz
(663.33 KiB) Downloaded 11 times
And next replay. Game that took ai 5 hours. Default era (2 lvl leaders), 1000 gold per fight. Drakes won the game.
Champions_Map_2_1.png
8p - Champions 2 (FFA) powtórka 20250502-185812.gz
(759.63 KiB) Downloaded 12 times
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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ChaosRider
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Re: Champions

Post by ChaosRider »

Third map, smaller than second one. 500 gold per fight, default eras, one with 2 lvl leaders, next with 3 lvl leaders.
Champions_Map_3.jpg
8p - Champions 3 (FFA) powtórka 20250503-132442.gz
(386.59 KiB) Downloaded 21 times
Champions_Map_3.png
8p - Champions 3 (FFA) powtórka 20250503-141816.gz
(333.33 KiB) Downloaded 13 times
Champions_Map_3_1.png
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
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