ThroneGame's art (portraits and other stuff)

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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

Slave upgrade
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hunter_z
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Re: ThroneGame's art (portraits and other stuff)

Post by hunter_z »

ThroneGame wrote: July 20th, 2024, 2:26 pm Another one
The contrast on this one is amazing!

(the ogre; for some reason attachments don't show up in quotes)
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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

New one for the Mandate:
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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

New slave
Hmmm, is the further hand too big?
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Spannerbag
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Re: ThroneGame's art (portraits and other stuff)

Post by Spannerbag »

ThroneGame wrote: August 6th, 2024, 7:15 pm New slave
Hmmm, is the further hand too big?
Overall, that looks great and if you hadn't pointed it out I doubt I'd've spotted much wrong, but now you mention it I took a closer look...

To me, the left (bow) hand does look a tad odd.
I think the border between thumb and index finger could do with being a bit more defined?
(To me it looks like the thumb is really long.)
Also the grip doesn't line up with the bow (assuming the bow isn't a lot narrower inside the grip).
The angle of the grip seems to "eat into" the bow if that makes sense?
Maybe rotate the whole left hand a tad counter-clockwise (or rotate the bow clockwise) and open the grip diameter a tad also?

The hair: not sure what I'm looking at?
Is the spikey semicircular part an elaborate hat/hairnet (or a really stiff perm!) of some sort and the natural hair billows out from the end?
Whilst the effect is good and makes the portrait distinctive, the two parts look a bit disjointed and maybe overpower the rest of the image with their size?

Shoulders/neck don't seem to align with the rest of the body?
Legs, hips and face point broadly south-east but shoulders and torso point south-west?
(It was the green collar that brought this to my attention.)
The pose looks a bit awkward and maybe the shoulders could be rotated slightly counter-clockwise?

Where hair, upper arm and shoulder meet looks a bit off, extrapolating the arm towards the shoulder implies the arm meets the shoulder a bit low and hints at some shoulder padding? :)

It's unfortunate that the combination of cheek decoration and mustache makes it look like he's got a pipe stuck up his nose!
However that's one sharp beard he's sporting!

Lastly, I think the bowstring goes into the leg?

Sorry if I seem picky, as I say overall I think your portrait is striking and has impact.
Good work. Wish I could draw like you. :)

Hope this helps,
Cheers!
-- Spannerbag
SP Campaigns: After EI (v1.14) Leafsea Burning (v1.18, v1.16)
I suspect the universe is simpler than we think and stranger than we can know.
Also, I fear that beyond a certain point more intelligence does not necessarily benefit a species...
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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

Spannerbag wrote: August 6th, 2024, 8:19 pm
ThroneGame wrote: August 6th, 2024, 7:15 pm New slave
Hmmm, is the further hand too big?
Overall, that looks great and if you hadn't pointed it out I doubt I'd've spotted much wrong, but now you mention it I took a closer look...

To me, the left (bow) hand does look a tad odd.
I think the border between thumb and index finger could do with being a bit more defined?
(To me it looks like the thumb is really long.)
Also the grip doesn't line up with the bow (assuming the bow isn't a lot narrower inside the grip).
The angle of the grip seems to "eat into" the bow if that makes sense?
Maybe rotate the whole left hand a tad counter-clockwise (or rotate the bow clockwise) and open the grip diameter a tad also?

The hair: not sure what I'm looking at?
Is the spikey semicircular part an elaborate hat/hairnet (or a really stiff perm!) of some sort and the natural hair billows out from the end?
Whilst the effect is good and makes the portrait distinctive, the two parts look a bit disjointed and maybe overpower the rest of the image with their size?

Shoulders/neck don't seem to align with the rest of the body?
Legs, hips and face point broadly south-east but shoulders and torso point south-west?
(It was the green collar that brought this to my attention.)
The pose looks a bit awkward and maybe the shoulders could be rotated slightly counter-clockwise?

Where hair, upper arm and shoulder meet looks a bit off, extrapolating the arm towards the shoulder implies the arm meets the shoulder a bit low and hints at some shoulder padding? :)

It's unfortunate that the combination of cheek decoration and mustache makes it look like he's got a pipe stuck up his nose!
However that's one sharp beard he's sporting!

Lastly, I think the bowstring goes into the leg?

Sorry if I seem picky, as I say overall I think your portrait is striking and has impact.
Good work. Wish I could draw like you. :)

Hope this helps,
Cheers!
-- Spannerbag
I will try to make the feather piece more flowy and I believe it has too much detail at the base.
The pose looks fine to me. It might seem uncomfortable but IRL holding on to a specific pose is a different thing compared to using this pose as a part of a larger movement. As I see it, he is prepared to take another arrow with his free hand, hence his torso and legs are facing different directions (for a moment). I tend to exaggerate the gestures so it plays a role as well. Some things should be changed about the shoulders I believe. Collar is more or less ok, they don't necessarily follow your head movement unless you directly touch them with your chin. The outer yellow collar though might be off-center.
The string is just an illusion and his thigh overlaps the string. Not sure about moustache pipes though but you have a very creative mind :lol:
Moving on to the bow itself, the fingers from the index to a pinkie usually overlap each other from top to bottom which creates a different outline angle compared to the object in hand. But it depends on the girth and how tight is the grip, probably it's also pronounced differently among different people. I did shrunk the pinkie and possibly the ring finger I must agree.
Thanks for the review, some things are hard for me to notice.
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Spannerbag
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Re: ThroneGame's art (portraits and other stuff)

Post by Spannerbag »

ThroneGame wrote: August 6th, 2024, 10:03 pm
Spannerbag wrote: August 6th, 2024, 8:19 pm ...The hair: not sure what I'm looking at?...
I will try to make the feather piece more flowy and I believe it has too much detail at the base.
Ah, it's a feather. :oops:

ThroneGame wrote: August 6th, 2024, 10:03 pm ...The string is just an illusion and his thigh overlaps the string.
You're right, but I had to zoom in to be sure. :)
closeup.jpg
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I think it's the unfortunate alignment of bowstring and legging contour that fooled my eye into seeing something that wasn't there. :doh:
ThroneGame wrote: August 6th, 2024, 10:03 pm Thanks for the review, some things are hard for me to notice.
You're very welcome!
Cheers!
-- Spannerbag
SP Campaigns: After EI (v1.14) Leafsea Burning (v1.18, v1.16)
I suspect the universe is simpler than we think and stranger than we can know.
Also, I fear that beyond a certain point more intelligence does not necessarily benefit a species...
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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

Changed it a bit
Not sure if it's for the better :doh:
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Spannerbag
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Re: ThroneGame's art (portraits and other stuff)

Post by Spannerbag »

ThroneGame wrote: August 7th, 2024, 3:41 pm Changed it a bit
Not sure if it's for the better :doh:
For me, non-bow arm and shoulder look better, plus bowstring doesn't fool my eye any more. :)
Hate to say it but to me the bow grip - though improved - still looks a bit odd tbh. :(
Not sure if it's the wrist angle and/or if the fingers are a bit small?

Anyway, here they are side by side (older on left).
I'm probably being too picky?
Maybe see what folks besides me think?
tgab.jpg
Cheers!
-- Spannerbag
SP Campaigns: After EI (v1.14) Leafsea Burning (v1.18, v1.16)
I suspect the universe is simpler than we think and stranger than we can know.
Also, I fear that beyond a certain point more intelligence does not necessarily benefit a species...
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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

Another one
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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

Came back after a long break
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ThroneGame
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Re: ThroneGame's art (portraits and other stuff)

Post by ThroneGame »

New
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