Mainline Campaign Design [1.20 and beyond]

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Duke_Anax
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Re: Mainline Campaign Design [1.20 and beyond]

Post by Duke_Anax »

holypaladin wrote: May 10th, 2024, 1:21 pm (on the other hand Harper is supposedly a female name, why did he get it as a male character in the beginning?).
Harper is a gender-neutral name, it means "someone who plays the harp". First, it became a family name like most professions, and when it was used as a first name, it was mostly for boys. It's only become popular as a girl's name in the last 15 years.

So at the time Liberty was written, most Harpers would have been male.
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holypaladin
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Re: Mainline Campaign Design [1.20 and beyond]

Post by holypaladin »

Harper is a gender-neutral name, it means "someone who plays the harp". First, it became a family name like most professions, and when it was used as a first name, it was mostly for boys. It's only become popular as a girl's name in the last 15 years.

So at the time Liberty was written, most Harpers would have been male.
Thank You for explanation, I was also suprised by all this, now it sound more logical :)
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revolting_peasant
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Re: Mainline Campaign Design [1.20 and beyond]

Post by revolting_peasant »

nemaara wrote: April 26th, 2024, 2:41 am Delfador's Memoirs -> The Deceiver's Gambit [almost complete]: Delfador's backstory with Wesnoth being thrown into chaos during a war with the northern orcs; Asheviere manipulating these events in the background unbeknownst to Delfador. The biggest planned lore/campaign change for the upcoming cycle, as the events of the original DM now no longer occur.

Contains a large conflict against the northern orcs, with Delfador witnessing Garard's perhaps foolish endeavor to try to defeat the mighty Clan Whitefang in their home turf. Covers the chaos of the war, politics in Weldyn, Delfador's mighty battle prowess, and Garard's eventual downfall at the hands of Eldred. Also contains spell elements for Delfador, but still features standard Wesnoth army gameplay as well.

Delfador and Garard have more fleshed out character compared to the original. Deoran is added to this campaign as a major character returning from TSG. Methor, Lionel, Kalenz, and Chantal are mostly unchanged from the original. Various nobles from other campaigns or mentioned in lore (e.g. Lord Maddock) make cameos, but not described in great detail. Iliah-Malal is moved to the companion campaign (discussed next).
Please note my general impression of TDG, [url=viewtopic.php?p=697649#p697649]here[/code]. IMNSHO, I don't find it "comes together" well enough as a campaign (or pair of campaigns). Also, Delfdaor and Garard don't really get fleshed out as characters, as it stands right now.
Angel of Ashes [drafted, design in progress]: the companion campaign to TDG, at exactly the same time frame but from Asheviere's point of view. Covers the same events but now the manipulation behind the scenes, both on the human side as well as the orcish side. Also ends roughly at Garard's downfall.
Reading this, I have to say that though the idea of split-perspective campaigns may sound nice in principle, I don't find that it works in practice. It's as though the player is supposed to suspend any judgement or appreciation of the story until completing all three campaigns.
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lhybrideur
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Re: Mainline Campaign Design [1.20 and beyond]

Post by lhybrideur »

IIRC this post is outdated since nemaara is not in charge of SP content anymore
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Lord-Knightmare
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Re: Mainline Campaign Design [1.20 and beyond]

Post by Lord-Knightmare »

Wesnoth GitHub repo's issue#10000 is a tracker on the current activities of the Mainline SP works and you can get more up-to-date information there.
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