Castle Bonuses - Mod
Moderator: Forum Moderators
- ChaosRider
- Posts: 1168
- Joined: April 15th, 2012, 1:15 pm
Castle Bonuses - Mod
Below you have all possible bonuses that you can get with unit that stay in castle:
a) +1 strike
b) +1 damage
c) +10% hp max & hp
d) +10% random resistance (max 80%)
e) +10% random terrain defense (max 80%)
f) +1 movement point
g) -10% max xp
i) +5 xp
j) +5 gold
k) random new weapon
l) random new weapon special
m) random new recruit
n) random new ability
o) -1 movement cost on random terrain.
a) +1 strike
b) +1 damage
c) +10% hp max & hp
d) +10% random resistance (max 80%)
e) +10% random terrain defense (max 80%)
f) +1 movement point
g) -10% max xp
i) +5 xp
j) +5 gold
k) random new weapon
l) random new weapon special
m) random new recruit
n) random new ability
o) -1 movement cost on random terrain.
Creator of WOTG (+5500 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.