War Of The Gods, its a good day to post here feedback.
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- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
War Of The Gods version 2.7.3.9 is out! New units, bugs fixes, over 4700 units now. Still less than 300 to 5000!
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
WOTG V2.7.4.2 is out. Go get it now guys! New units, bug fixes and so on
.

Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
And we got another version/update of WOTG. Right now its v2.7.4.5 with 159 factions and over 4800 units. Go get it now guys
!
List of the available factions:

List of the available factions:
Spoiler:
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
Re: War Of The Gods, its a good day to post here feedback.
Could be more interesting if in each post there was a (NEW) tag for the faction(s) that been added the latest, I don't even know which ones been added from december to january LOLChaosRider wrote: ↑January 12th, 2025, 12:34 pm And we got another version/update of WOTG. Right now its v2.7.4.5 with 159 factions and over 4800 units. Go get it now guys!
List of the available factions:
Spoiler:
Creator of: Deathmatch new in 1.12 server.
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
steampunksIPS wrote: ↑January 13th, 2025, 12:47 amCould be more interesting if in each post there was a (NEW) tag for the faction(s) that been added the latest, I don't even know which ones been added from december to january LOLChaosRider wrote: ↑January 12th, 2025, 12:34 pm And we got another version/update of WOTG. Right now its v2.7.4.5 with 159 factions and over 4800 units. Go get it now guys!
List of the available factions:
Spoiler:
red-mechanical-orcs
harpies
fire-empire
daishan
kuandigin
lagrian
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
New version of WOTG is out! Newest version is 2.7.4.6 with nearly 4950 units and 165 factions! Soon it will be 5000 units guys!
New factions:
forgotten_legion
dark_forces
lux
arendians
gremlins
quenoth
All factions below:
New factions:
forgotten_legion
dark_forces
lux
arendians
gremlins
quenoth
All factions below:
Spoiler:
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
There is new update, v2.7.4.7. I must to tell you this guys but I did it! Over 5000 different units! Over 165 different factions! Now you have epic-legendary muti era addon called War Of The Gods! Go get it now
! Dont wait.
Newest faction:
Centaurs Federation,
Blades Country.

Newest faction:
Centaurs Federation,
Blades Country.
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
Re: War Of The Gods, its a good day to post here feedback.
Amazing work, I haven't tried them, but I will recommend this promising content on the Hungarian Wesnoth Discord and FB page. Hopefully to stir up the activity.ChaosRider wrote: ↑January 16th, 2025, 7:15 pm There is new update, v2.7.4.7. I must to tell you this guys but I did it! Over 5000 different units! Over 165 different factions! Now you have epic-legendary muti era addon called War Of The Gods! Go get it now! Dont wait.
Newest faction:
Centaurs Federation,
Blades Country.
Cheers!
- MrDeath666
- Posts: 2
- Joined: October 13th, 2024, 7:01 pm
Re: War Of The Gods, its a good day to post here feedback.
Genuinely have 0 idea from where does all this quadrillion of factions came from. It's like the whole history of Wesnoth modding combined and compressed together.
- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
I just wanted to have biggest era ever made lol. Some units are from other addons, some are from images from wesnoth forum forgotten by others.MrDeath666 wrote: ↑January 19th, 2025, 3:07 pm Genuinely have 0 idea from where does all this quadrillion of factions came from. It's like the whole history of Wesnoth modding combined and compressed together.
Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
- ChaosRider
- Posts: 1019
- Joined: April 15th, 2012, 1:15 pm
Re: War Of The Gods, its a good day to post here feedback.
New update, 2.7.5.1 is out. New units and so on
! Go get it now
.


Creator of WOTG (+5000 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.18 Wesnoth server.
Re: War Of The Gods, its a good day to post here feedback.
Btw, I'm curious to something, what you sincerely think about this pair of units with ranged berserk:
1) Lv2 / Lv3 Blood Mages, this elf comes from lv1 elvish shaman and only requires 32 XP (100% XP modifier) from a lv1 elf ,shaman, which is super easy to level up ... as zerking 8-2 (60%) is technically a 8-60 60% hit chance weapon if used in an unit with no ranged attack (it just can kill a lv4 fighter that has no ranged in one attack...) performing way better than a lv4 archmage for that same task. Also if we consider that lv1 elvish shaman brings slows it also synergizes insane well with the lv2 blood mage.... that has also drain on the ranged berzerking attack.
2) Lv2 Elven Death Archer , this one comes from lv1 elvish archer and just requires 44 XP to be obtained , not as powerful as blood shaman and no lv3 to advance (which means killing with him is waste of XP you could use to train an unit); but there is the same issue that this lv2 can perform better at killing a lv4 yeti than a grand mage because it technically is 6-4 (x30) or most likely said 6-120 (no risks) over no ranged units...
Don't you think that pair of units need a rework or something?
ngl, 6-4 pierce ranged with just berserk is at least lv+5 attack even with the downside you instantly lose the unit if you get attacked by stronger ranged attacker.... but it also has a no zerking ranged attack with slows which makes him a "safe berserker" which would not want to use the zerking attack if it has very high chances to die.
8-2 cold drains (magic 60%) if berserk and drain is added, it's like lv+6 attack lol , cause it kills an unit and entirely heal your unit.... unless the ranged from the other unit strong enough to kill that, but even with that downside that attack is insanely too strong.
1) Lv2 / Lv3 Blood Mages, this elf comes from lv1 elvish shaman and only requires 32 XP (100% XP modifier) from a lv1 elf ,shaman, which is super easy to level up ... as zerking 8-2 (60%) is technically a 8-60 60% hit chance weapon if used in an unit with no ranged attack (it just can kill a lv4 fighter that has no ranged in one attack...) performing way better than a lv4 archmage for that same task. Also if we consider that lv1 elvish shaman brings slows it also synergizes insane well with the lv2 blood mage.... that has also drain on the ranged berzerking attack.
2) Lv2 Elven Death Archer , this one comes from lv1 elvish archer and just requires 44 XP to be obtained , not as powerful as blood shaman and no lv3 to advance (which means killing with him is waste of XP you could use to train an unit); but there is the same issue that this lv2 can perform better at killing a lv4 yeti than a grand mage because it technically is 6-4 (x30) or most likely said 6-120 (no risks) over no ranged units...
Don't you think that pair of units need a rework or something?
ngl, 6-4 pierce ranged with just berserk is at least lv+5 attack even with the downside you instantly lose the unit if you get attacked by stronger ranged attacker.... but it also has a no zerking ranged attack with slows which makes him a "safe berserker" which would not want to use the zerking attack if it has very high chances to die.
8-2 cold drains (magic 60%) if berserk and drain is added, it's like lv+6 attack lol , cause it kills an unit and entirely heal your unit.... unless the ranged from the other unit strong enough to kill that, but even with that downside that attack is insanely too strong.
Creator of: Deathmatch new in 1.12 server.
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Re: War Of The Gods, its a good day to post here feedback.
Hey, im just dropping in to say thank you for the era, its a great collection and compendium of units of all various types of many artits and people that contributed to wesnoth. 

The best bet is your own, good Taste.