[Open] Ladder Tournament #6

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Cackfiend
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[Open] Ladder Tournament #6

Post by Cackfiend »

Ladder Tournament #6 will start Friday February 7th 2025

Please visit here to register for the Ladder: https://wesnoth.gamingladder.info/

If you haven't checked out my Wesnoth Strategy Guide please do so here: viewtopic.php?t=54236


I will be using a Swiss Magic: The Gathering style tournament structure. That means a certain number of rounds based on how many players are registered. 17-32 players will be a 5-round tournament and 33+ players will be a 6-round tournament.


Round 1 will be completely randomized. In Round 2 the 1-0 players will play the other 1-0 players, while the 0-1 players will play the other 0-1 players. Round 3 will consist of the 2-0 players playing eachother, the 1-1 players against eachother, and the 0-2 players against eachother. etc etc

if there is an odd number of players in different win/loss brackets then the system will assign them together. For example Rd 2 might have a single 1-0 player vs a 0-1 player.

After the rounds are over the Wins and Losses will be assessed to determine the top 8 remaining players who will then continue to a sudden death style playoff.

If there are multiple players with the same Win/Loss ratio then the strength of their opponents will determine who makes it into the top 8. For example, if you lose to someone that goes 6-0 in the tournament you will usually be a higher seed than someone with the same record as you that lost to someone that went 3-3. This could translate into your 4-2 record being good enough for top 8.



Tournament Rules:

1. All Matches will be Best of 3 Games, except the final match which will be Best of 5. (A Match is the result of your BO3 Games)

2. All participants will have One Week to finish their matches with their opponent. It is required to have finished 1 game before Sunday to prevent a marathon session on the last day and possibly delaying the tournament. If you have not been available but your opponent has, then you will receive a game loss going into your Sunday game(s).

3. Ladder TEST Era will be used for all Matches. Please make sure you are using the latest version.

4. Ladder Competitive Maps will be used for the random map. No Mirror and Shuffle Sides is required. Players may pick their faction/leader if they'd like. If both players pick the same faction then they will each be given a chance to change their faction or continue with the mirror. Always confirm with your opponent that they are ready to start the match before starting (Basically, normal Ladder games.) Once a map is played in your match it cannot be played on again for that round. For example, if in the first game you random Freelands then you cannot play that map again for game two or three.

5. Games should have an 8 min timer (480/300/480/30, this would mean even if you use all of your timer, if you complete 6 "actions" you will still have 8 mins on your next turn). Both players can also agree to No Timer. If No Timer is used - Excessively long turns (10-15+ mins) should be only when absolutely required. Have some common sense and decency here and don't abuse the no time limit. Under extreme circumstances I reserve the right to give someone a warning, a game loss and/or DQ them from the tournament if they are constantly taking excessive time for their turn. Taking long turns should only happen in the thick of units clashing on the battlefield, not while you're dancing around for positioning.

6. All games will be reported to the Ladder. A Ranked Ladder account is required to participate in the tournament. https://wesnoth.gamingladder.info/
To prevent smurfs and aliases, it is required to have 10+ matches on your ladder account.

7. Game names should be named like this: "Ladder Tournament RD# player vs player". For example: "Ladder Tournament RD1 halder vs abhijit". Please stick with this simple naming convention so that it is easy for us to look up games on the replay server.

8. Discord is Highly Recommended (no longer required). Please join here https://discord.gg/Ud3sKzf Game results should be posted to this forum and the Ladder Discord channel in the tournament text channel.

9. Cheating and Bad Sportsmanship will not be tolerated. Tensions can be high in tournament games, please make sure to be a graceful loser as well as a graceful winner.

10. Observers On is required. I strongly suggest that you mute all observers until after the match is over. The command for this is :muteall
The reason for this is because in the last tournament sometimes people would accidentally comment on something important and forget to be in obs-only chat. Don't risk your game being influenced by observers.

11. If two participants are in a stalemate and both wish to draw the match, they still need to play matches to complete a BO3, with the first player getting to 2 wins winning the round

12. All other issues or questions can be brought to me for clarification.



Current Participants:
1. Haldiel
2. matto
3. clmates
4. StonyDrew
5. Xplorer
6. Airo
7. kkk111
8. Megac1
9. SkyEnd
10. momom2
11. MasterBao
12. Caritas
13. Roge_Tebnelok
14. Danniel_BR
15.
Last edited by Cackfiend on January 17th, 2025, 3:48 am, edited 14 times in total.
"There's no love in fear." - Maynard James Keenan

I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
Haldiel
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Re: [Open] Ladder Tournament #6

Post by Haldiel »

in
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matto
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Re: [Open] Ladder Tournament #6

Post by matto »

in!
clmates
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Joined: February 17th, 2005, 11:19 pm

Re: [Open] Ladder Tournament #6

Post by clmates »

Hi

count me in
Best regards

clmates
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StonyDrew
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Re: [Open] Ladder Tournament #6

Post by StonyDrew »

Let's play
“The way up and the way down are one and the same”
-Heraclitus-
“This universe, which is the same for all, has not been made by any god or man, but it always has been, is, and will be an ever-living fire, kindling itself by regular measures and going out by regular measures.”
Xplorer
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Joined: June 30th, 2009, 9:56 am

Re: [Open] Ladder Tournament #6

Post by Xplorer »

I want to play!
Airo
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Re: [Open] Ladder Tournament #6

Post by Airo »

count me in
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kkk111
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Joined: July 12th, 2023, 2:48 pm

Re: [Open] Ladder Tournament #6

Post by kkk111 »

:D I will join
Megac1
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Re: [Open] Ladder Tournament #6

Post by Megac1 »

Im in 8)
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Skyend
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Re: [Open] Ladder Tournament #6

Post by Skyend »

Finally it's here!
Count me in, tho I forfeit the first 2 rounds, since that's in my exam phase.
(or kick me out if it would matter in terms of rounds)

ps: Would be cool if we can get 33+ players, so that I can make top cut without any loses. Otherwise my tie break will never be enough :hmm:.
Guess it's casual ladder without wating in that case.
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momom2
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Re: [Open] Ladder Tournament #6

Post by momom2 »

I'm in! Feel free to pair me against SkyEnd for the first two rounds. :-P
For real, I'm curious as to where I end up on the ladder afterwards since so many games will definitely update elos a lot.
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momom2
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Re: [Open] Ladder Tournament #6

Post by momom2 »

What's the difference between ladder test era and ladder era?
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Cackfiend
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Re: [Open] Ladder Tournament #6

Post by Cackfiend »

momom2 wrote: January 8th, 2025, 12:07 am What's the difference between ladder test era and ladder era?
Dwarven Fighter: 36hp (down from 38hp)
Dwarven Fighter: 9x2 Hammer (up from 8x2)
Ghost: 20gp (back up from 19gp)
Ghoul: 15gp (down from 16gp)
"There's no love in fear." - Maynard James Keenan

I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
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momom2
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Re: [Open] Ladder Tournament #6

Post by momom2 »

I wish to participate (reminder because I don't see myself in the list of participants).
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Skyend
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Re: [Open] Ladder Tournament #6

Post by Skyend »

Cackfiend wrote: January 10th, 2025, 9:36 pm Dwarven Fighter: 36hp (down from 38hp)
Dwarven Fighter: 9x2 Hammer (up from 8x2)
I'm not a fan of this. DF is worse in any match-up, but UD.
  • And you don't want it to be better in UD match-up.
  • not helping vs Loyalist, it's meant to be a better counter to HI, however if you already lose to Spearman spam, in any case there are many good units vs KA (HI might not even be used)
  • sure against Rebels a worse DF is nice but that match-up isn't too imba at begin with
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