I want to start contributing to wesnoth, but I don't know about building environments.
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I want to start contributing to wesnoth, but I don't know about building environments.
Could someone please help me with the environments? Like, I have vs2022 and Cmake installed on my pc, am I ready to build the game? I've done some work in similar projects using C++ like minetest, do I already have the env I need to build?
If not, what else should I install by VS installer? like options or similar things. A screenshot will also be helpful to me.
If not, what else should I install by VS installer? like options or similar things. A screenshot will also be helpful to me.
- Pentarctagon
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Re: I want to start contributing to wesnoth, but I don't know about building environments.
As long as you have cmake support in Visual Studio, you should be able to just open the git tree with VS and it'll start building the vcpkg dependencies, then click the Build button to compile Wesnoth.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: I want to start contributing to wesnoth, but I don't know about building environments.
See also the Wesnoth GitHub page for instructions https://github.com/wesnoth/wesnoth/blob ... INSTALL.md