Wesnoth 1.17.16

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Pentarctagon
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Wesnoth 1.17.16

Post by Pentarctagon »

Wesnoth 1.17.16 is out!
This new release in the 1.17.x development series sees various changes and improvements in various areas.

You may have noticed that 1.17.15's announcement was skipped - this was due to a bug which could cause multiple mainline campaigns to crash when advancing to the next scenario, which has been fixed in 1.17.16.

As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
  • If you download Wesnoth stand-alone, make sure to keep the latest stable release around in case the game breaks and you find yourself unable to get your daily fix of Wesnoth.
  • Playtest the game, and make sure to report any bugs you find! Even obvious bugs can be left unfixed if everyone assumes someone else has already reported it.
  • For any bugs found, or to request new features to be added, check out bug tracker here. First though, please read our instructions for reporting bugs on the wiki, which will give your bug report or feature request the best chance of being addressed.
  • Near the end of the release notes below you will find a list of the most important bugs known at the time of the release. Some items are due to be fixed in future releases of the 1.17.x series, but for others we depend on contributed patches from volunteer coders like you!

Downloads
Steam
Development versions of Wesnoth are available on Steam through our beta channel.
In your Steam library: right-click on Battle for Wesnoth, select Properties, go to the Betas tab, and select the 1.17.x option from the drop down.
Itch.io
The latest development version of Wesnoth is also published on itch.io. A standalone portable download is also available.
Windows installer (64-bit)
SHA256 sum: bb32908541243bddf72c3ca2623ea7eaa77b307d315485ec5bd7ae653bc3ea01
NOTE: Due to how expensive it is, Wesnoth's installer is not signed. This often results in the installer being flagged as potentially dangerous by antivirus software because the publisher is unknown.
macOS package
SHA256 sum: bc2656eeb09be9d2b00bc0a73b5b58d096b70cbf0dd7ae6c605aaf07ea0a27af
Source code
SHA256 sum: d39e4456916757af12217ef3dcf214dc8548a5c760c54ed73923c5d1be5a3e88
Linux
All known Linux packagers have been contacted, and binaries for your distribution may have already been created. Information about where to get the respective binaries and how to install them, including via Flatpak, can be found on the Linux binaries page in the wiki.

Changes in this release

Read on for more details about the most notable fixes and additions since the previous development release. A full list of changes may be found in our changelog.
General
  • Achievements
    Achievements have been added for the Liberty and Descent into Darkness campaigns.
  • Undo crash in saved games
    Using undo and then redo after loading a saved game in some rare situations will no longer cause a crash.
  • Whiteboard crash
    Whiteboard will no longer cause a crash when executing a multi-turn move for one unit and a single turn move for another unit.
  • Whiteboard hang
    The game will no longer hang after planning a move through an enemy, the move getting interrupted, and then the unit attacked.
  • Back to turn in multiplayer
    The game no longer crashes when using "Back To Turn" after the game has ended in multiplayer.
Important changes since 1.16.x
This information applies to all 1.17.x development releases unless specified otherwise.

General
  • Webp support is now required for SDL2_image.
Windows:
  • Installing Wesnoth to a directory where the path contains a non-ascii character requires Windows 10 1903.
macOS:
Known Issues
General issues:
  • OneDrive can interfere with Wesnoth’s user config/data directory set-up, leading to all kinds of different manifestations of the issue. There’s no fix available yet. The recommendation for the time being is to avoid syncing the Wesnoth user directory with OneDrive.
  • Preprocessor errors corrupt cache (issue #1924). If this happens you have to wipe your cache. That can be done in Preferences → Cache.

New Contributors and Developers

Do you want to help shape the future of Wesnoth? You are always free to join us in the #development Discord channel or #wesnoth-dev IRC channel on libera.chat to ask for help with getting started!

The multiplayer and add-ons servers for this development series are up and running. Because development versions are a moving target, the development multiplayer server only accepts the latest version in the series. Add-ons may break due to changes to the WML and Lua APIs throughout development series — any problems involving them should be reported to the respective add-on maintainers.

If you find any bugs, do not hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend to be forgotten, you will get better results using our bug tracker. We require your help for finding and fixing issues, no matter how obvious, trivial, or complicated they seem!

Have fun!
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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revolting_peasant
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Re: Wesnoth 1.17.16

Post by revolting_peasant »

> Achievements have been added for the Liberty and Descent into Darkness campaigns.

A link to an explanation of what these achievements are would be useful.
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Pentarctagon
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Re: Wesnoth 1.17.16

Post by Pentarctagon »

You can see their descriptions in-game. Each achievement isn't going to be documented separately on the wiki.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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