Inky's Quest, S11 - High Risk, Low Tide
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Inky's Quest, S11 - High Risk, Low Tide
All Scenarios of IQ
Scenario 10 - Drowned Dwarves' Day
Scenario 12 - Burial at Sea
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of IQ:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Scenario 10 - Drowned Dwarves' Day
Scenario 12 - Burial at Sea
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of IQ:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Last edited by Konrad2 on March 18th, 2019, 1:36 pm, edited 1 time in total.
Re: Inky's Quest, S11 - High Risk, Low Tide
(1) Wesnoth version:
1.14.6
(2) Version of IQ:
1.5.3
(3) Difficulty:
Kraken (Difficult)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
2
1.14.6
(2) Version of IQ:
1.5.3
(3) Difficulty:
Kraken (Difficult)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
2
- Attachments
-
- IQ-High Risk, Low Tide replay.gz
- (48.62 KiB) Downloaded 304 times
Re: Inky's Quest, S11 - High Risk, Low Tide
(1) Wesnoth version:
1.16.2
(2) Version of IQ:
1.6.0
(3) Difficulty:
Kraken (Difficult)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
Scenario stats:
1.16.2
(2) Version of IQ:
1.6.0
(3) Difficulty:
Kraken (Difficult)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
Scenario stats:
Spoiler:
- Attachments
-
- IQ-High Risk, Low Tide replay 20220309-151936.gz
- (57.71 KiB) Downloaded 44 times
Re: Inky's Quest, S11 - High Risk, Low Tide
As often, the scenario was drastically shortened by the suicide of the main opponent (Sosarix here). Finished on turn 5.
A bit disappointing since it began as a real (but still doable, as there are nice chokepoints and clams are good for holding them) challenge.
A bit disappointing since it began as a real (but still doable, as there are nice chokepoints and clams are good for holding them) challenge.