The Dark Hordes (Unofficial version)

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hermestrismi
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Re: The Dark Hordes (Unofficial version)

Post by hermestrismi »

Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
As the objectives mentioned
Spoiler:
Did you tried this?
If yes, and still not working, can you provide me a saved file?
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Re: The Dark Hordes (Unofficial version)

Post by hermestrismi »

This is an capture for my play. mode Normal, I used only 3 Nightgaunts and 2 Specters. Winning in turn 16
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Rendy55
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Re: The Dark Hordes (Unofficial version)

Post by Rendy55 »

hermestrismi wrote: December 1st, 2022, 9:20 pm
Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
As the objectives mentioned
Spoiler:
Did you tried this?
If yes, and still not working, can you provide me a saved file?
Yes here is save .
Btw that item on increse hitpoins is pretty useless compared to armours i can use multiple armours to boost ressist but with other item is mp reduced whot is not worth it.
I would suggest make it maybe add 1hp and don't steal movement.
In 05 scenario if i grab potion it do nothing.
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white_haired_uncle
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Re: The Dark Hordes (Unofficial version)

Post by white_haired_uncle »

Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
In the image you posted, you need to move Gwiti one tile north so he's "across" the chasm, and then kill something with a unit other than Gwiti or Tanar without letting any enemies cross the chasm.

BTW, I just tried it with your save and it works for me (though with a lua error). If you score a kill with the Spectre at 13.6, it should end. You have to have Gwiti and Tanar across AND score a kill to fire the end of turn event.

I'm playing on 0.3.1, / 1.16.4, FWIW.
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hermestrismi
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Re: The Dark Hordes (Unofficial version)

Post by hermestrismi »

Rendy55 wrote: December 1st, 2022, 10:52 pm
hermestrismi wrote: December 1st, 2022, 9:20 pm
Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
As the objectives mentioned
Spoiler:
Did you tried this?
If yes, and still not working, can you provide me a saved file?
Yes here is save .
Btw that item on increse hitpoins is pretty useless compared to armours i can use multiple armours to boost ressist but with other item is mp reduced whot is not worth it.
I would suggest make it maybe add 1hp and don't steal movement.
In 05 scenario if i grab potion it do nothing.
I played your replay and I finished the scenario in the same turn you saved. move Gwiti and Tanar a little bit north and kill the lizard that crossed the chasm (west)
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hermestrismi
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Re: The Dark Hordes (Unofficial version)

Post by hermestrismi »

white_haired_uncle wrote: December 1st, 2022, 11:37 pm
Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
In the image you posted, you need to move Gwiti one tile north so he's "across" the chasm, and then kill something with a unit other than Gwiti or Tanar without letting any enemies cross the chasm.

BTW, I just tried it with your save and it works for me (though with a lua error). If you score a kill with the Spectre at 13.6, it should end. You have to have Gwiti and Tanar across AND score a kill to fire the end of turn event.

I'm playing on 0.3.1, / 1.16.4, FWIW.
I don't know what that error mean and I didn't have it when I played with my own saves. I suppose it is related to the file he uploaded
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Rendy55
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Re: The Dark Hordes (Unofficial version)

Post by Rendy55 »

hermestrismi wrote: December 2nd, 2022, 5:58 am
white_haired_uncle wrote: December 1st, 2022, 11:37 pm
Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
In the image you posted, you need to move Gwiti one tile north so he's "across" the chasm, and then kill something with a unit other than Gwiti or Tanar without letting any enemies cross the chasm.

BTW, I just tried it with your save and it works for me (though with a lua error). If you score a kill with the Spectre at 13.6, it should end. You have to have Gwiti and Tanar across AND score a kill to fire the end of turn event.

I'm playing on 0.3.1, / 1.16.4, FWIW.
I don't know what that error mean and I didn't have it when I played with my own saves. I suppose it is related to the file he uploaded
Its from that corpse mod it shows up allways at end of scenario.
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Rendy55
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Re: The Dark Hordes (Unofficial version)

Post by Rendy55 »

white_haired_uncle wrote: December 1st, 2022, 11:37 pm
Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
In the image you posted, you need to move Gwiti one tile north so he's "across" the chasm, and then kill something with a unit other than Gwiti or Tanar without letting any enemies cross the chasm.

BTW, I just tried it with your save and it works for me (though with a lua error). If you score a kill with the Spectre at 13.6, it should end. You have to have Gwiti and Tanar across AND score a kill to fire the end of turn event.

I'm playing on 0.3.1, / 1.16.4, FWIW.
Worked
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Re: The Dark Hordes (Unofficial version)

Post by white_haired_uncle »

I played on normal. I thought it was pretty easy, as I was often starting with 2-4x the enemy gold, and they had little income.

S00:
gone so far > gone too far
no longer considered > no longer be considered
Fourtenatenaly > Fortunately
Objectives: kill all enemies is a win?
Objectives: Death of Nati is a little confusing once he leaves (at least, I assume he left)

S01:
that we were sure no Orc will > in that we were sure no Orc would
a winnig neither > a win either OR winning either
Gwiti advanced and now has the image for darkens, but not trait
When a skeleton can take an armor, it's name is (of course) blank

S03:
Several times, "orc" when you have used "Orc" elsewhere.

S04:
a hiden scrolls > a hidden scroll
arts Book > arts, known as the Book (or something like that)

S05:
A took some potion of fire with a Revenant. What's that supposed to do?
Same for potion of cold.
Same for potion of arcane.
Same for holy water in chest.
No turn limit, massive income. Why don't I just milk it for a couple hundred turns?
Do the objectives make any sense (both leaders?)?.

S06:
Encantations he find? found?
Capitalize names like undead and orcs, or not, just pick one.

S07:
I'm supposed to go WHERE? That's pretty well hidden, I had to look at the code.
Who is Ligwin?
Event at empty castle doesn't fire.
carryover_pourcentage

S08:
Stand in hall fighting endless stream of dwarfs until turns run out?
carryover_pourcentage

S10:
Why is the title not capitalized?
prisonnier > prisoner
Turn limit way low, I ended up leaving half my troops behind since they couldn't keep up.
He can teach you things... That sentence is just a complete mess.
forgetten > forgotten
exemple > example
located > locate

S11:
Death knights > Death Knights
defi > defy
ordinar > ordinary
goiing > going
Nowhere near enough turns, especially with an invisible enemy

S12:
cease the Specter > sieze the Scepter?
Descedant > Descendant or Decedent ?
presionnier > prisoner

S13:
of the lose > off the loss
at all Westnoth > all throughout Wesnoth
Archi Magi > Arch Magi ?
declare him > declared him

S15:
Skulll > Skull
oou > you
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hermestrismi
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Re: The Dark Hordes (Unofficial version)

Post by hermestrismi »

white_haired_uncle wrote: December 2nd, 2022, 5:06 pm I played on normal. I thought it was pretty easy, as I was often starting with 2-4x the enemy gold, and they had little income.

S00:
gone so far > gone too far
no longer considered > no longer be considered
Fourtenatenaly > Fortunately
Objectives: kill all enemies is a win?
Objectives: Death of Nati is a little confusing once he leaves (at least, I assume he left)

S01:
that we were sure no Orc will > in that we were sure no Orc would
a winnig neither > a win either OR winning either
Gwiti advanced and now has the image for darkens, but not trait
When a skeleton can take an armor, it's name is (of course) blank

S03:
Several times, "orc" when you have used "Orc" elsewhere.

S04:
a hiden scrolls > a hidden scroll
arts Book > arts, known as the Book (or something like that)

S05:
A took some potion of fire with a Revenant. What's that supposed to do?
Same for potion of cold.
Same for potion of arcane.
Same for holy water in chest.
No turn limit, massive income. Why don't I just milk it for a couple hundred turns?
Do the objectives make any sense (both leaders?)?.

S06:
Encantations he find? found?
Capitalize names like undead and orcs, or not, just pick one.

S07:
I'm supposed to go WHERE? That's pretty well hidden, I had to look at the code.
Who is Ligwin?
Event at empty castle doesn't fire.
carryover_pourcentage

S08:
Stand in hall fighting endless stream of dwarfs until turns run out?
carryover_pourcentage

S10:
Why is the title not capitalized?
prisonnier > prisoner
Turn limit way low, I ended up leaving half my troops behind since they couldn't keep up.
He can teach you things... That sentence is just a complete mess.
forgetten > forgotten
exemple > example
located > locate

S11:
Death knights > Death Knights
defi > defy
ordinar > ordinary
goiing > going
Nowhere near enough turns, especially with an invisible enemy

S12:
cease the Specter > sieze the Scepter?
Descedant > Descendant or Decedent ?
presionnier > prisoner

S13:
of the lose > off the loss
at all Westnoth > all throughout Wesnoth
Archi Magi > Arch Magi ?
declare him > declared him

S15:
Skulll > Skull
oou > you
I thank you very much. I really needed such detailed report although you made it look like a very bad campaign (well, maybe it is :augh: ).
In fact, I knew that it is my worse campaign and I kept delaying correcting it. I will do it as soon as possible with the report you provided so, thank you again and I really wish you do the same for the rest of my campaigns
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hermestrismi
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Re: The Dark Hordes (Unofficial version)

Post by hermestrismi »

Rendy55 wrote: December 2nd, 2022, 9:55 am
white_haired_uncle wrote: December 1st, 2022, 11:37 pm
Rendy55 wrote: December 1st, 2022, 3:56 pm I can't win scenario with flood.
In the image you posted, you need to move Gwiti one tile north so he's "across" the chasm, and then kill something with a unit other than Gwiti or Tanar without letting any enemies cross the chasm.

BTW, I just tried it with your save and it works for me (though with a lua error). If you score a kill with the Spectre at 13.6, it should end. You have to have Gwiti and Tanar across AND score a kill to fire the end of turn event.

I'm playing on 0.3.1, / 1.16.4, FWIW.
Worked
Glad to hear that. I hope you liked it. Especially the story
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Re: The Dark Hordes (Unofficial version)

Post by white_haired_uncle »

BTW, there was something that bothered me throughout the whole campaign. One decision I made in like the second turn of the first scenario that MIGHT (I don't know, that's what kept bugging me) have had a pretty big effect on the whole campaign. If it would have made a difference and my only recourse is to start over, I don't like that.
Spoiler:
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Re: The Dark Hordes (Unofficial version)

Post by hermestrismi »

white_haired_uncle wrote: December 3rd, 2022, 9:55 pm BTW, there was something that bothered me throughout the whole campaign. One decision I made in like the second turn of the first scenario that MIGHT (I don't know, that's what kept bugging me) have had a pretty big effect on the whole campaign. If it would have made a difference and my only recourse is to start over, I don't like that.
Spoiler:
all the issues had been fixed except for Gwiti halo. He will not have the darkens ability by just advancing . he will earn it later.
(due to a bug that I will fix later, some units will have double undead traits)
and, thank you very much.
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