The War of Terrador

Review and rate user-made single and multiplayer campaigns and scenarios.

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egallager
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Re: The War of Terrador

Post by egallager »

vghetto wrote: September 23rd, 2021, 6:02 pm Hi,

I just noticed this UMC. It looks weird.
Anyway about this bug.
The bug is in the map. Edit maps/OT4.map with wesnoth editor and add a starting location for side 1 on one of the keeps.
Thanks for the pointer; that helped! I didn't end up using the Wesnoth editor, though, as that ruined the map file's formatting, so I used a plain text editor instead, and that worked!
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General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
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egallager
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Re: The War of Terrador

Post by egallager »

egallager wrote: September 24th, 2021, 11:01 am
vghetto wrote: September 23rd, 2021, 6:02 pm Hi,

I just noticed this UMC. It looks weird.
Anyway about this bug.
The bug is in the map. Edit maps/OT4.map with wesnoth editor and add a starting location for side 1 on one of the keeps.
Thanks for the pointer; that helped! I didn't end up using the Wesnoth editor, though, as that ruined the map file's formatting, so I used a plain text editor instead, and that worked!
(To clarify, this fix is only on master; it's not in any released version of the add-on yet... I might not do a release that includes it until after 1.16 releases, unless people want me to do one sooner...)
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General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
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Malaaume
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Re: The War of Terrador

Post by Malaaume »

Heya haven’t seen your mod in awhile allloooong time ago in the early days of wesnoth hope your still working on it I absolutely loved it
Yomar
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Re: The War of Terrador

Post by Yomar »

Same here, I would love to see it for BFW 1.16.
I miss playing it.
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egallager
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Re: The War of Terrador

Post by egallager »

Yomar wrote: May 18th, 2022, 1:58 pm Same here, I would love to see it for BFW 1.16.
I miss playing it.
OK, I'll work on porting this one next...
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General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
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Yomar
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Re: The War of Terrador

Post by Yomar »

Thx, very appreciated. 🙏
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egallager
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Re: The War of Terrador

Post by egallager »

Yomar wrote: May 18th, 2022, 7:08 pm Thx, very appreciated. 🙏
...ok, that was actually pretty easy! It should now be available on the 1.16 add-on server; the corresponding GitHub tag for this release is here: https://github.com/cooljeanius/The_War_of_Terrador/releases/tag/1.4.2
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General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
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Konrad2
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Re: Omegas Tale

Post by Konrad2 »

Omegas Tale
S2
now cam -> now came
get the food -> Get the food

Reloading in this scenario removes 4 of the infected from the map.

The amount of gold for my enemies feels completly made up. 1000 gold for them each is too much. It was only doable in the first scenario because there was only 1 of them recruiting. (You are also basically forced to recruit grubs and nothing else.) (It's also pretty crazy that that actually works on easy.)

The advancement lines of the Xylash are very messed up.

S3
Could be improved by having the enemy spot me only if I get in their vision range, instead of when I discover them.

And the attack range of spores seems to be somewhat bugged.
"UNTLB range_infection"
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egallager
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Re: Omegas Tale

Post by egallager »

Konrad2 wrote: August 7th, 2022, 5:03 pm Omegas Tale
S2
now cam -> now came
get the food -> Get the food
OK I fixed these typos in 067acc2.
Reloading in this scenario removes 4 of the infected from the map.

The amount of gold for my enemies feels completly made up. 1000 gold for them each is too much. It was only doable in the first scenario because there was only 1 of them recruiting. (You are also basically forced to recruit grubs and nothing else.) (It's also pretty crazy that that actually works on easy.)

The advancement lines of the Xylash are very messed up.

S3
Could be improved by having the enemy spot me only if I get in their vision range, instead of when I discover them.

And the attack range of spores seems to be somewhat bugged.
"UNTLB range_infection"
Rest of these things seem like they'd require a bit more effort to address; remind me about them later...
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@home.social, Steam: egallager
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egallager
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Re: The War of Terrador

Post by egallager »

Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@home.social, Steam: egallager
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egallager
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Re: The War of Terrador

Post by egallager »

egallager wrote: November 23rd, 2022, 4:48 am New release: 1.4.3: https://github.com/cooljeanius/The_War_of_Terrador/releases/tag/1.4.3
This was due to this new thread creation: https://forums.wesnoth.org/viewtopic.php?t=56444
One more new release (1.4.4) to try to get this add-on to display in the units database properly: https://github.com/cooljeanius/The_War_of_Terrador/releases/tag/1.4.4
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@home.social, Steam: egallager
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