Legend of the Invincibles
Moderator: Forum Moderators
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- Posts: 5
- Joined: September 25th, 2022, 10:19 pm
Re: Legend of the Invincibles
Hi, I'm not sure if I did something wrong or what, but I first downloaded the beta version and then the regular version to see if there were error logs... there were error logs. In fact I haven't seen so many before (See attached). Are all these errors known or did I f*** something up somehow?
The error log was actually 6-7x this length, but here is what I condensed. I wasn't able to upload it as a file because it was too large...
20220927 17:25:04 warning preprocessor: Redefining macro RECALL_HEROES_DIRECT without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:466
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:466
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro RECALL_HEROES without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:500
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:500
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro SCHEDULE_FIMBULWINTER without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:507
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:507
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro DESERT_SUN without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:645
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:645
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro AI_OVERHAUL_PLACE without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:699
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:699
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro AI_OVERHAUL_PLACE_2 without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:707
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:707
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro AI_LEAVE_THE_LEADERS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:715
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:715
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro DISABLE_UPKEEP without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:735
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:735
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro TEXT_COUNT without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:960
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:960
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro UPDATE_ATTACKS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:972
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:972
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro VAMPIRE_TRANSFORMATION without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:980
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:980
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro VAMPIRISM without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1029
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1029
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro LEGACY_MESSAGE_OPTIONS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1046
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1046
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro BEELZEBUB_SPAWN_POINT without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1120
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1120
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro RECALL_FROM_VARIABLE without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1511
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1511
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro CH08G_OBSERVER without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1573
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1573
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro DEFAULT_WEAPON_BINDINGS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/weapons.cfg:2
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/weapons.cfg:2
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:06 error config: Multiple [unit_type]s with id=09 Fencer encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Fog encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Forester encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingForester encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Goblin Ravager encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingGoblin Ravager encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Goblin Trainer encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Goblin Warbanner encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingGoblin Warbanner encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Grim Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingGrim Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Hatredshroom encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Hellhound encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Ice Dragon encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Ice Spirit encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Imp encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Faerie Incarnation encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingFaerie Incarnation encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Infernal Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingInfernal Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Knight of Magic encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Krux encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingKrux encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Krux_later encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingKrux_later encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_doppelganger encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_doppelganger encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_evil encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_evil_good encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_evil_good encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_god encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_god encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_lich_weakened encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_lich_weakened encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Vampire Cavalier encountered.
20220927 17:25:07 error config: Skipping duplicate unit variation ID:
20220927 17:25:07 error config: Skipping duplicate unit variation ID:
20220927 17:25:25 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:25 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
The error log was actually 6-7x this length, but here is what I condensed. I wasn't able to upload it as a file because it was too large...
20220927 17:25:04 warning preprocessor: Redefining macro RECALL_HEROES_DIRECT without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:466
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:466
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro RECALL_HEROES without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:500
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:500
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro SCHEDULE_FIMBULWINTER without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:507
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:507
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro DESERT_SUN without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:645
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:645
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro AI_OVERHAUL_PLACE without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:699
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:699
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro AI_OVERHAUL_PLACE_2 without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:707
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:707
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro AI_LEAVE_THE_LEADERS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:715
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:715
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro DISABLE_UPKEEP without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:735
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:735
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro TEXT_COUNT without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:960
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:960
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro UPDATE_ATTACKS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:972
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:972
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro VAMPIRE_TRANSFORMATION without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:980
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:980
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro VAMPIRISM without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1029
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1029
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro LEGACY_MESSAGE_OPTIONS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1046
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1046
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro BEELZEBUB_SPAWN_POINT without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1120
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1120
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro RECALL_FROM_VARIABLE without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1511
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1511
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro CH08G_OBSERVER without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1573
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/utils.cfg:1573
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:04 warning preprocessor: Redefining macro DEFAULT_WEAPON_BINDINGS without explicit #undef at ~add-ons/Legend_of_the_Invincibles/utils/weapons.cfg:2
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:360
previously defined at ~add-ons/Legend_of_the_Invincibles/utils/weapons.cfg:2
included from ~add-ons/Legend_of_the_Invincibles/_main.cfg:165
20220927 17:25:06 error config: Multiple [unit_type]s with id=09 Fencer encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Fog encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Forester encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingForester encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Goblin Ravager encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingGoblin Ravager encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Goblin Trainer encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Goblin Warbanner encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingGoblin Warbanner encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Grim Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingGrim Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Hatredshroom encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Hellhound encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Ice Dragon encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Ice Spirit encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Imp encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Faerie Incarnation encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingFaerie Incarnation encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Infernal Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingInfernal Knight encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Knight of Magic encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Krux encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingKrux encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Krux_later encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingKrux_later encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_doppelganger encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_doppelganger encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_evil encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_evil_good encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_evil_good encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_god encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_god encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Lethalia_lich_weakened encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=AdvancingLethalia_lich_weakened encountered.
20220927 17:25:06 error config: Multiple [unit_type]s with id=Vampire Cavalier encountered.
20220927 17:25:07 error config: Skipping duplicate unit variation ID:
20220927 17:25:07 error config: Skipping duplicate unit variation ID:
20220927 17:25:25 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:25 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: FOREACH has been deprecated indefinitely.; You should use the [foreach] WML tag instead.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
20220927 17:25:26 info deprecation: NEXT has been deprecated indefinitely.; You should use the [foreach] WML tag instead of {FOREACH}.
- Celtic_Minstrel
- Developer
- Posts: 2222
- Joined: August 3rd, 2012, 11:26 pm
- Location: Canada
- Contact:
Re: Legend of the Invincibles
The deprecations are irrelevant. The rest looks like the game is trying to load two copies of LotI at the same time. At first glance it looks like a bug in LotI itself, assuming of course that you haven't modified any files. It's hard to be sure without actually looking at LotI's _main.cfg though… there could be some other condition that causes this, such as another add-on that depends on LotI but does so incorrectly.
-
- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: Legend of the Invincibles
Well, Legend of the Invincibles (beta) and Legend of the Invincibles shouldn't be installed together. Afaik they won't work when both installed. You should choose one
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
-
- Posts: 5
- Joined: September 25th, 2022, 10:19 pm
Re: Legend of the Invincibles
I re-downloaded the game and wiped all files. I only had one at a time and only downloaded the beta version after encountering crashing to main menu after a scenario ended. But both versions caused the crash to menu after scenario ending.
Only other addon I have is XP Modification. All running on the latest version of Wesnoth
Only other addon I have is XP Modification. All running on the latest version of Wesnoth
Re: Legend of the Invincibles
Would be helpfull if gems can be transmuted more then one at same time
Re: Legend of the Invincibles
What exactly doing devastating blow abbility?
There something wrong with this guy he have doombringer (suck 1hp) but he doesn't have that abbility.
There something wrong with this guy he have doombringer (suck 1hp) but he doesn't have that abbility.
Re: Legend of the Invincibles
devastating blow means the weapon has a chance to instantly kill the enemy. Also suck only works if your weapon type is physical (like blade, impact, and pierce), you have to equip another item to change your weapon type if you want to make use of the suck, like equipping the Rationality gauntlet
Re: Legend of the Invincibles
He have cold attack so that is why he don't have suck?
So devastating blow work like desintegrate ?when my efraim have 15% devastating blow he have 15% chance instakill enemy with every hit?
So devastating blow work like desintegrate ?when my efraim have 15% devastating blow he have 15% chance instakill enemy with every hit?
Re: Legend of the Invincibles
Yes, that's right
Oh sorry, i misremembered, after checking the game's code, it seems devastating blow have 1% chance to reduce your enemy hitpoints by about 20%, as you can see here
Code: Select all
[event]
name=attacker_hits
first_time_only=no
[filter_attack]
special_id=devastating_blow
[/filter_attack]
{FOREACH weapon.specials.dummy i}
[if]
[variable]
name=weapon.specials.dummy[$i].id
equals=devastating_blow
[/variable]
[then]
{VARIABLE_OP random rand (1..100)}
[if]
[variable]
name=random
less_than=$weapon.specials.dummy[$i].devastating_blow
[/variable]
[then]
{VARIABLE_OP second_unit.hitpoints divide 1.2}
[unstore_unit]
variable=second_unit
find_vacant=no
[/unstore_unit]
[/then]
[/if]
[/then]
[/if]
{NEXT i}
[/event]
Re: Legend of the Invincibles
Ok so when he have 15% he have then 15% reduce hitpoint by 20?
-
- Posts: 1187
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
Re: Legend of the Invincibles
What doing spiritual transformation skill on leaders?
And who Curently maintain this campaign Dugi or someone else?
And who Curently maintain this campaign Dugi or someone else?
- lhybrideur
- Posts: 369
- Joined: July 9th, 2019, 1:46 pm
Re: Legend of the Invincibles
Dugi and dwarftough AFAIK
-
- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: Legend of the Invincibles
I'm not really a maintainer, but I'm trying to contribute when I have spare time
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
-
- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: Legend of the Invincibles
If you attack with the spiritual transformation attack, physical retalation of opponents 3 times lower
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II