"Southern" nations

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Elven
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"Southern" nations

Post by Elven »

In the thread about southern elves, I was informed that it is not a good idea to change a big era, like the ageless one, to include just one fraction. So, here are my ideas. Good? Not good? Show your thoughts in the comments bellow.

General ideas
==============

- all races are made with classic graphics and portraits
- different gameplay, tactics etc
- new factions can fight both new and old factions
- interesting gameplay or simply units for building campaigns around the dunefolk people
- all "southern" factions are comparable with classic factions, with new strenghts and weaknesses

Southern elves
==============

https://wiki.wesnoth.org/How_to_play_Southern_Elves


Southern orcs
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https://wiki.wesnoth.org/How_to_play_Southern_Orcs


Southern swamplords
==============

https://wiki.wesnoth.org/How_to_play_So ... Swamplords


Southern drakes
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https://wiki.wesnoth.org/How_to_play_Southern_Drakes


Southern mages
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https://wiki.wesnoth.org/How_to_play_Southern_Mages


Southern dwarves
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https://wiki.wesnoth.org/How_to_play_Southern_Dwarves


Southern mercenaries
==============

https://wiki.wesnoth.org/How_to_play_So ... ercenaries
Last edited by Elven on October 16th, 2022, 9:41 pm, edited 3 times in total.
Creator of Greenie knižnica and Greenie Linux and Wesnoth unofficial LiveCD; Slovak/Czech translator and creator of many campaigns. Everything is here on one place.
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Elven
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Re: "Southern" nations

Post by Elven »

Try addon "Southern nations" on 1.17 server, will add it to other servers as well.

Gameplay tips: https://wiki.wesnoth.org/Guide_to_UMC_C ... C_factions
Creator of Greenie knižnica and Greenie Linux and Wesnoth unofficial LiveCD; Slovak/Czech translator and creator of many campaigns. Everything is here on one place.
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Atreides
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Re: "Southern" nations

Post by Atreides »

Lots of missing images. Log shows some were looking for webp!

The descriptions too are very plain, just saying what the unit is and does (which one can read from it's stats anyways) and giving no "flavour".

Nonetheless an interesting variation.
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Elven
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Re: "Southern" nations

Post by Elven »

Descriptions will be added, after some time. With some story etc. Working on it in my very limited time.

And... What missing images? I do not understand. Plan is to combine original graphics and portraits and new game mechanics. So it will be very little, few kilobytes - and easy play or modify.

Many plans were changed, see how to play series.
Creator of Greenie knižnica and Greenie Linux and Wesnoth unofficial LiveCD; Slovak/Czech translator and creator of many campaigns. Everything is here on one place.
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Atreides
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Re: "Southern" nations

Post by Atreides »

Elven wrote: September 29th, 2022, 6:45 am And... What missing images? I do not understand. Plan is to combine original graphics and portraits and new game mechanics. So it will be very little, few kilobytes - and easy play or modify.
The croc for example vanishes off the map at times. The sprite.
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Elven
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Re: "Southern" nations

Post by Elven »

Yeah, i started on 1.17 branch. So i have to make some fixes for 1.16. thank you.
Creator of Greenie knižnica and Greenie Linux and Wesnoth unofficial LiveCD; Slovak/Czech translator and creator of many campaigns. Everything is here on one place.
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Elven
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Re: "Southern" nations

Post by Elven »

7 factions on both servers
Creator of Greenie knižnica and Greenie Linux and Wesnoth unofficial LiveCD; Slovak/Czech translator and creator of many campaigns. Everything is here on one place.
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