Possible bug/error ...

Having trouble with the game? Report issues and get help here. Read this first!

Moderator: Forum Moderators

Forum rules
Before reporting issues in this section, you must read the following topic:
Post Reply
User avatar
Antro
Translator
Posts: 70
Joined: February 11th, 2009, 3:53 pm

Possible bug/error ...

Post by Antro »

Hi there!

Working on wesnoth-lib/it.po for transtation, I found a ... strange reference

Code: Select all

   2804 #. [label]: id=title
   2805 #. [slider]: id=enemey_gold_factor
   2806 #. [slider]: id=enemy_gold_factor
   2807 #: data/gui/window/campaign_difficulty.cfg:53
   2808 #: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:263
   2809 #: data/multiplayer/scenarios/2p_Isle_of_Mists.cfg:309
   2810 msgid "Difficulty"
   2811 msgstr "Difficoltà"
   2812 



line 2805 reports an unusual "enemey_gold_factor": my guess is a typo in one of the 2 scenarios, 2p_Dark_Forecast.cfg or 2p_Isle_of_Mists.cfg


File came from latest git dev branch, probably stable branch is also affected/involved
Ciao
A
User avatar
Celtic_Minstrel
Developer
Posts: 2166
Joined: August 3rd, 2012, 11:26 pm
Location: Canada
Contact:

Re: Possible bug/error ...

Post by Celtic_Minstrel »

At a quick look – it is a typo, but it appears to be reading the variable under the typo'd name, so technically not a bug. Still something worth fixing in my opinion, though.
Author of The Black Cross of Aleron campaign and Default++ era.
Former maintainer of Steelhive.
Post Reply