The game does not display the language characters correctly
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- Posts: 1
- Joined: April 21st, 2022, 5:25 pm
The game does not display the language characters correctly
I just installed the game and launched it. It seems that no language works except from what I think is chinese.
The game version is :
My last game log is :
Battle for Wesnoth v1.16.2 x86_64
Started on Fri Apr 22 12:21:18 2022
Automatically found a possible data directory at D:\Jeux\Wesnoth
Data directory: D:\Jeux\Wesnoth
User configuration directory: C:\Users\USER\Documents\My Games\Wesnoth1.16
User data directory: C:\Users\USER\Documents\My Games\Wesnoth1.16
Cache directory: C:\Users\USER\Documents\My Games\Wesnoth1.16\cache
Setting mode to 1920x1080
Checking lua scripts... ok
The game version is :
Code: Select all
The Battle for Wesnoth version 1.16.2 x86_64
Running on Microsoft Windows 10 21H1 (10.0.19043) x86_64
Distribution channel: SourceForge
Game paths
==========
Data dir: D:\Jeux\Wesnoth
User config dir: C:\Users\USER\Documents\My Games\Wesnoth1.16
User data dir: C:\Users\USER\Documents\My Games\Wesnoth1.16
Saves dir: C:\Users\USER\Documents\My Games\Wesnoth1.16\saves
Add-ons dir: C:\Users\USER\Documents\My Games\Wesnoth1.16\data\add-ons
Cache dir: C:\Users\USER\Documents\My Games\Wesnoth1.16\cache
Libraries
=========
Boost: 1.74
Lua: 5.4.2
OpenSSL/libcrypto: 1.1.1i (runtime 1.1.1i)
Cairo: 1.17.4 (runtime 1.17.4)
Pango: 1.48.0 (runtime 1.48.0)
SDL: 2.0.12 (runtime 2.0.12)
SDL_image: 2.0.5 (runtime 2.0.5)
SDL_mixer: 2.0.4 (runtime 2.0.4)
Features
========
Lua console completion: yes
Win32 notifications back end: yes
Current video settings
======================
SDL video drivers: [windows] dummy
Window size: 1920x1080
Screen refresh rate: 60
Screen dots per inch: 96.000000x96.000000
Screen dpi scale factor: 1.000000x1.000000
Current audio settings
======================
SDL audio drivers: [wasapi] directsound
Number of channels: 2
Output rate: 44100 Hz
Sample format: signed 16 bit little-endian
Sample size: 4096 bytes
Installed add-ons
=================
No add-ons installed.
Battle for Wesnoth v1.16.2 x86_64
Started on Fri Apr 22 12:21:18 2022
Automatically found a possible data directory at D:\Jeux\Wesnoth
Data directory: D:\Jeux\Wesnoth
User configuration directory: C:\Users\USER\Documents\My Games\Wesnoth1.16
User data directory: C:\Users\USER\Documents\My Games\Wesnoth1.16
Cache directory: C:\Users\USER\Documents\My Games\Wesnoth1.16\cache
Setting mode to 1920x1080
Checking lua scripts... ok
- hermestrismi
- Posts: 626
- Joined: February 6th, 2016, 11:28 pm
- Location: Tunisia
- Contact:
Re: The game does not display the language characters correctly
That was a frequent problem with non fully-translated languages.
I think it's solved with many languages for 1.17.5
I think it's solved with many languages for 1.17.5
Code: Select all
Updated translations: Arabic, Chinese (Traditional), Czech, Finnish, French, Japanese, Polish
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin