Mage of Runes
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Re: Mage of Runes
Added Scenario 18 and 19 today and allowed to kill the enemy leader in scenario 17 if it is not Laron who is killing him. I also added some runes to the advanced base runes of the heros and added some new ones to the shop.
Re: Mage of Runes
Sadly I was very busy the last week. But now I can upload two new scenarios 20 and 21. 21 Is a Story only scenario with another possibility to buy some runes.
Re: Mage of Runes
Uploaded a newer version to the add on server today including a profile for Caena and one new Scenario.
Re: Mage of Runes
S1
'Death of Laron' is in the defeat conditions even before Laron is on the map.
saftly -> safely
Gegwyn is missing a silver crown.
S2
Monuntain -> Mountain
S4
The small area outside of the cave is missing the day/night circle.
What you refer to as 'BP' is actually 'MP' in english.
EDIT:
RuneShop in S6
Rune of Resitance -> Rune of Resistance
Technically you can spend spend all your runes in S6 to level up your Heart Rune. And I'm totally going to do that.
Trying to unlink a rune mage consumes the rune and grants 'Heart rune xp'.
Leveling up a heart rune:
mor conftable -> more comfortable
The Heart Trials claim there is no carryover gold, but actually you have an 80% carryover. (Actually, pretty much all the scenarios claim so, but it's always a carryover of 80%.)
EDIT 2:
You can level up the Runemaster to an Arcanister that is a Rune Mage, but he has no runes avaible.
'Death of Laron' is in the defeat conditions even before Laron is on the map.
saftly -> safely
Gegwyn is missing a silver crown.
S2
Monuntain -> Mountain
S4
The small area outside of the cave is missing the day/night circle.
What you refer to as 'BP' is actually 'MP' in english.
EDIT:
RuneShop in S6
Rune of Resitance -> Rune of Resistance
Technically you can spend spend all your runes in S6 to level up your Heart Rune. And I'm totally going to do that.
Trying to unlink a rune mage consumes the rune and grants 'Heart rune xp'.
Leveling up a heart rune:
mor conftable -> more comfortable
The Heart Trials claim there is no carryover gold, but actually you have an 80% carryover. (Actually, pretty much all the scenarios claim so, but it's always a carryover of 80%.)
EDIT 2:
You can level up the Runemaster to an Arcanister that is a Rune Mage, but he has no runes avaible.
Re: Mage of Runes
Sorry for the delay in implementing these feedbacks. I had an operation on my nose and was therefore in hospital for a few days. But everything went fine
Regarding your mentioned issues:
S6 is now lasting only one turn but units can be moved several times in one turn --> At maximum 3 runes can be spent now.
Fixed the gold carryover (I hope I found every scenario where it was not correct)
The Aracanister Rune Mage is now a completely own advancement tree, so one should not be able to get another by leveling up normal dwarves.
The thing about the unlinking a rune mage still remains. I have to check this in more detail.
Updated the version on the add on server including the mentioned fixes.
Currently I'm still working on Scenario 29 Hopefully I can finish it soon.
Thanks a lot for all your feedback and I wish you guys a merry christmas and a happy new year.
Regarding your mentioned issues:
S6 is now lasting only one turn but units can be moved several times in one turn --> At maximum 3 runes can be spent now.
Fixed the gold carryover (I hope I found every scenario where it was not correct)
The Aracanister Rune Mage is now a completely own advancement tree, so one should not be able to get another by leveling up normal dwarves.
The thing about the unlinking a rune mage still remains. I have to check this in more detail.
Updated the version on the add on server including the mentioned fixes.
Currently I'm still working on Scenario 29 Hopefully I can finish it soon.
Thanks a lot for all your feedback and I wish you guys a merry christmas and a happy new year.
Re: Mage of Runes
Hi,
I tried the first 3 scenarios, it looks like a good campaign.
I liked the portraits
It still needs a lot of polishing though.
Good job.
I tried the first 3 scenarios, it looks like a good campaign.
I liked the portraits
It still needs a lot of polishing though.
Good job.
Re: Mage of Runes
The addon has been updated for Wesnoth 1.16 and can now be found on the corresponding addon server.
I also changed they way how heart runes level up. Instead of gaining experience when using a rune they now obtain exp when a respective linked unit defeats an enemy unit.
I also changed they way how heart runes level up. Instead of gaining experience when using a rune they now obtain exp when a respective linked unit defeats an enemy unit.
Re: Mage of Runes
In _main.cfg,
extra_defines=ENABLE_DWARVISH_ARCANISTER
is no longer supported since the 1.15.4 release, it now has to be done with {ENABLE_DWARVISH_ARCANISTER}
instead. There's an example (using ENABLE_DWARVISH_RUNESMITH) in Sceptre of Fire's _main.cfg.Re: Mage of Runes
Thank you! Didn't recognized it has been changed. Should be fixed now